2022 dodge challenger srt hellcat specs

Street View journey visiting every Premier League Football Stadium final part! (AFC Bournemouth - Fulham FC

2023.06.10 17:46 Gunther__Lauch Street View journey visiting every Premier League Football Stadium final part! (AFC Bournemouth - Fulham FC

Part 3:
Vitality Stadium, Bournemouth - St. Mary's Stadium, Southampton - American Express Community Stadium, Brighton and Hove - Selhurst Park Stadium, London - Stamford Bridge, London - Wembley Stadium, London - Tottenham Hotspur Stadium, London - London Stadium, London - Emirates Stadium, London
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AC Cobra 427 replica London, 2012
https://goo.gl/maps/KWJC16n6fYQeLKik9
Sick trailer with some foreign registered cars from Monaco, Italy etc! M23, 2015
Alfa Romeo Giulia GTV Junior - Citroen DS21 - Jaguar XK120 FHC - Lamborghini Gallardo LP 560-4 - Maserati GranTurismo Sport
https://goo.gl/maps/vSDvjiMyoVEh4zheA
Alpina B3 S E46 M27, 2017
https://goo.gl/maps/oFbN6B6BgURL2H977
Aston Martin DBR2 replica with a DB4 GT gearbox & DB4 GTS specced engine!! M23, 2012
https://www.goodingco.com/lot/1957-aston-martin-dbr2-re-creation/
https://goo.gl/maps/DVHzPpU1wFWtsMNaA
Aston Martin DB7 Volante Southampton, 2017
https://goo.gl/maps/6g27GjtEeRE4RN5g7
Aston Martin DB9 Bournemouth, 2015
https://goo.gl/maps/5gvKbnAszaDQrVhb6
Aston Martin DB9 Brighton, 2023
https://goo.gl/maps/8E9jRVHSHgT31vwz9
Aston Martin DB9 Volante London, 2019
https://goo.gl/maps/8um9sNHawkipbZzC9
Aston Martin DB9 GT A31, 2021
https://goo.gl/maps/BdFEav95T9LeEKdt8
Aston Martin DB9 GT Volante A27, 2022
https://goo.gl/maps/MNRTXQchSmjQenD28
Aston Martin Vantage 2005 London, 2012
https://goo.gl/maps/qbT2tdQ3PxV5v7mj7
Aston Martin Vantage S Croydon, 2016
https://goo.gl/maps/n9LdmJPbpUvuEyob9
Aston Martin V12 Vantage S! London, 2020
https://goo.gl/maps/muguqih7JaK56RED6
Aston Martin Rapide S London, 2019
https://goo.gl/maps/isbVyMaJmH2ejatv8
Audi R8 Typ 42 M27, 2015
https://goo.gl/maps/hgyzFgwMs2xujz8h6
Audi R8 Typ 42! Arundel, 2018
https://goo.gl/maps/Xe7zFAznyGjhFwzU6
Audi R8 Typ 42 Spyder Southampton, 2018
https://goo.gl/maps/oFhi7hG6EPLnDYCj6
Audi R8 Typ 42 V10 Croydon, 2019
https://goo.gl/maps/BTX8TsPKsN9NAur69
Audi R8 V10 Plus 4S Brighton, 2019
https://goo.gl/maps/wpUbDqp868gfMZCV6
Audi R8 V10 Spyder 4S Southampton, 2023
https://goo.gl/maps/qLysxFhaLL8bvvK58
Tuned Audi RS6 C8 Bournemouth, 2023
https://goo.gl/maps/MDivuR4LoJazu53DA
Bentley Continental GT II A23, 2018
https://goo.gl/maps/YzBvHHHunShi94HG8
Bentley Continental GT ii A27, 2022
https://goo.gl/maps/GZSdHkuKMCzcJe9D8
Bentley Mulsanne A406, 2017
https://goo.gl/maps/xTZyDBAJqYhgihTg8
BMW M4 G82 London, 2023
https://goo.gl/maps/jdNe4hSwUMXQFZKA7
Corvette C3 Stingray London, 2022
https://goo.gl/maps/XFX2R2qruorwN6Ew7
Corvette C5 Stingray Southampton, 2023
https://goo.gl/maps/zFVAddnrXuTjwiEs7
Dodge Challenger SRT Hellcat Widebody & Challenger R / T Widebody A40, 2022
https://goo.gl/maps/beFxj9GiBedi3hXA6
Ferrari F355 Berlinetta M27, 2017
https://goo.gl/maps/YVdXiaFS3dU9k6n98
Ferrari 458 Italia A406, 2015
https://goo.gl/maps/KqNmP32UGpaN5JtXA
Ferrari 599 GTB! A406, 2017
https://goo.gl/maps/ogP8gDEXZ7XxL2s8A
Ferrari 599 GTB! Bournemouth, 2020
https://goo.gl/maps/oxBLMtHJwvad4QoZ9
Ferrari 812 Superfast! A23, 2021
https://goo.gl/maps/UhwYuGQNivV4Spux9
Ford Mustang Fastback "Bullitt" 1967 A27, 2018
https://goo.gl/maps/we6oNDVufUsTHAMeA
Jaguar F-Pace SVR Brighton, 2023
https://goo.gl/maps/BUwdC9tLAUmQRX5LA
Lamborghini Aventador S & Aventador S Roadster LP740-4 combo! Croydon, 2020
https://goo.gl/maps/Udj8PjwiNSiv8Rry9
Lamborghini Hurac´án LP 610-4 London, 2015
https://goo.gl/maps/ZV4fekpqU1hMdcPo6
Lamborghini Huracán LP 610-4 Croydon, 2017
https://goo.gl/maps/4NXa6pJFQei6VBfq8
Lamborghini Urus A27, 2019
https://goo.gl/maps/e5snrPzRqcLqkYXTA
Lamborghini Urus Walberton, 2021
https://goo.gl/maps/opbDhx5Vc2PQRAg88
Lamborghini Urus London, 2022
https://goo.gl/maps/dVZbkniQpZkdz3fC8
Lotus Elan M100 A338, 2023
https://goo.gl/maps/MeMrDZCGFXYt2YET6
Lotus Elise S2 Brighton, 2018
https://goo.gl/maps/a8H1J5U5x43k1iag6
Lotus Evora M27, 2016
https://goo.gl/maps/BkfJ6uJrFUNhVDfs8
Lotus Exige Sport 350 S3 Chichester, 2021
https://goo.gl/maps/qvA6JsGGGq2PStgd7
McLaren 570S Spider! A23, 2023
https://goo.gl/maps/mu4apm1S1tLW5g2v7
McLaren 12C London, 2015
https://goo.gl/maps/Hs2G8YusbyH6QSPP6
Mercedes AMG GT C190 A406, 2018
https://goo.gl/maps/nKwMR48jS8BU9mVG6
Mercedes AMG GT C190 London, 2018
https://goo.gl/maps/x6J5vB2aDozkmBeG8
Mercedes S63 AMG A217 M271, 2017
https://goo.gl/maps/WCJaqMdUMRibUacf7
Nissan GT-R Nismo 2016! M27, 2020
https://goo.gl/maps/UiocumdgD3neVRoS9
Porsche 911 F-Modell A31, 2011
https://goo.gl/maps/hgkiuiTjrw9cJ76V9
Porsche 911 S 2.7 F-Modell M23, 2018
https://goo.gl/maps/HupzozPQxqStu9jn8
Porsche 911 S 2.7 F-Modell! A31, 2021
https://goo.gl/maps/HupzozPQxqStu9jn8
Porsche 911 G-Modell M23, 2012
https://goo.gl/maps/1WZYugRnUPCLomCV7
Tuned Porsche 911 G-Modell A27, 2014
https://goo.gl/maps/3aAniM29bLhk6XNm9
Porsche 964 Cabrio Slantnose conversion! A40, 2014
https://goo.gl/maps/pXJMBi1WKJbVimF39
Porsche 911 Turbo 996.2 London, 2015
https://goo.gl/maps/s3ZpLMVDagi4QyhY6
Porsche 911 Targa 4 GTS 991.2 Southampton, 2023
https://goo.gl/maps/JVzCvuSETazp8jbV7
Porsche 911 GTS Cabrio 992.1 Croydon, 2023
https://goo.gl/maps/TqwF87WmsqUyVQRy6
Porsche Cayman GT4 981! Clapham, 2019
https://goo.gl/maps/qZZzxNFRKXFR1Qaz7
Porsche 968 Cabrio A27, 2021
https://goo.gl/maps/FHxCw5Mv4fmP9KS5A
Rolls Royce Cullinan Worthing, 2023
https://goo.gl/maps/MbB5R3Hz2wbmenSC8
Rolls Royce Cullinan Black Badge London, 2020
https://goo.gl/maps/exXXaibfvigmakqVA
Rolls Royce Phantom VII London, 2012
https://goo.gl/maps/obnD1aj32vN9iXNB7
Rolls Royce Silver Shadow II A338, 2018
https://goo.gl/maps/JEYB2uhuoAD19a5M8
Rolls Royce Wraith Croydon, 2019
https://goo.gl/maps/cvZNJFxbFcw6WGtFA
Factory Pink Rolls Royce Wraith! A27, 2022
https://goo.gl/maps/Vk3qbVKsNSNkzG3u8
Toyota Supra A80 A27, 2009
https://goo.gl/maps/VjYYBEwodC8EZj4s6
TVR Chimaera M27, 2012
https://goo.gl/maps/WY9P9LTRpc4m6F4PA
TVR Chimaera London, 2016
https://goo.gl/maps/dxqnSUA1AYZeJ9Bq6
TVR Tamora London, 2018
https://goo.gl/maps/7hWG83HgA2ig8SmV6
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The Stadiums:
St. Mary's Stadium - Southampton FC
https://goo.gl/maps/U69jrdkUZeCdkz5T8
American Express Community Stadium - Brighton and Hove Albion
https://goo.gl/maps/enWfMWnLgy9mt36s7
Selhurst Park Stadium - Crystal Palace
https://goo.gl/maps/zVA3BRkCdH97Gt8b9
Stamford Bridge - Chelsea FC
https://goo.gl/maps/1vWAzLdVxB565cUq7
Wembley Stadium - England National Stadium
https://goo.gl/maps/GJK6ngKonAxXQphP7
Tottenham Hotspur Stadium - Tottenham Hotspur
https://goo.gl/maps/2kyb7CzEXRSujnss6
London Stadium - West Ham United
https://goo.gl/maps/CYrZxz1YuBFy1Xht6
Emirates Stadium - Arsenal FC
https://goo.gl/maps/cLg4HwuYoUbMfAwP8
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The route I'm taking:
Fulham - Liverpool
Liverpool - West Ham
West Ham - Fulham
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Part 1
Part 2
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1571 km distance
300 spots
submitted by Gunther__Lauch to StreetviewCarSpotting [link] [comments]


2023.06.10 15:44 Famas_1234 The final update is here. Then, Let's make a verdict: are you satisfied with Sunbreak?

Intro

After base Rise which released on March 2021 on Switch and early 2022 on PC, Sunbreak was released in late June 2022 with new direction. The director is different, with inclusion of Frontier stuffs added in the game. This adds more variety of content with new features. Sunbreak is the game with most modern platforms present, ranging from PC (or Gamepass), portable consoles (Switch), and home consoles (Xbox Series, PS4/5).
Retrospective: are you satisfied with MHRise?
At last, the final version has come on 8 June 2023 which is the version 16. That means it marks almost a year of title updates (TUs) which has 5 TUs + 1 bonus update. With that, various additions and improvements are added until the latest version. Several monsters -- new and returning -- are added, menu improvements, extensive post-game content, and more.
Of course, any game has their own pluses and minuses which is up to you to interpret. With that, I want to make evaluation and verdict about Sunbreak for you to have some thoughts and opinions for this expansion.
For categories, I divide the category into:
  1. Gameplay: weapon/buddy/follower combat design, equipment and skill design, quest design, level design, monster combat design
  2. Presentation: visual design, animation, audio design, soundtrack, story, and cutscenes
  3. Experience: user experience, controls, accessibility, performance, multiplayer
  4. Support: title updates, improvements
  5. Endgame: post-game content, grinding
As a caution, spoilers are open. Now, let's get started

1. Gameplay

Self explanatory. You play the game, right?...right?
1a. Weapon combat design
Sunbreak introduced new switch skills and new feature: switch skill swap. The swap changes switch skills in two loadouts: red scroll and blue scroll. With this, players can switch their playstyle around switch skills. Moreover, new switch skills introduced make the combat flashier and more customizable than before. Other than that, these weapons get balance updates even prior title updates. Some playstyles get more balance changes so that the gameplay feels balanced than before.
  1. Which weapon do you main? Are you having fun with these new features?
  2. Which weapon gets the most/least benefits for these new skills?
  3. Which weapon is the most/least improved, balance wise?
  4. Which weapon convinces you to try more after getting these new features?
  5. What do you want to see more about these skills? Do you think these added skills will be implemented for the future games? (example: moves from switch skills will replace the some of the core movesets permanently for next game)
1b. Buddy, follower, and endemic life
Buddies, such as Palico and Palamute, got new equipment and skills. This means they can now contribute more than before. More tools and gadgets added for expanding the game.
  1. What do you think about their new tools and abilities? Are they significant enough towards combat gameplay which makes you depend on them?
  2. Do you think those buddy skills will be implemented for the future?
  3. Should this buddy system be implemented for the future?
Besides buddies, there are followers. Same as buddies, they can support for players during combat. Buddy amount wise, you can have four buddies: two pets and two followers. As a note, followers are only available at single player.
  1. Who's your favorite follower?
  2. Do you think followers should contribute more?
  3. Do you think followers should be implemented for next game?
Don't forget about endemic life too. Sunbreak also added new endemic life to expand further to gameplay, ranging from various wirebugs (ruby, gold) and more creatures (marionette spider, etc.).
  1. Which new endemic life do you think has the most/least benefit?
  2. Should this endemic life system be implemented for next game?
1c. Equipment and skill design
This is where it goes spicy. Equipment is the most crucial, meta-defining feature in the game.
For weapons, the stats are varied than before with additional trees. The ramp-up skills for weapons in Rise are changed into a decoration, called rampage decorations. This allows weapons to use rampage and one-off skills.
  1. Stat wise, do you think the weapons are balanced enough? What are the best/worst weapon trees?
  2. What do you think about the change from ramp-up skills into rampage decoration? Does it ease the customization more?
  3. Most/least favorite rampage skill to use?
For armors, the skills are getting varied more than before with returning skills from previous games but with modernized mechanics. Some skills are more radical and thematic with representing monsters. For example, you have to reach certain damage to buff your stats on time, otherwise you got debuff (bloodlust); or let's say you can change buffs according to your scroll color but some has tradeoffs (furious, mail of hellfire); or another one: changing your health mechanics but benefits into damage (berserk, dereliction).
  1. Do you think these lineup of armor skills are good or better than before?
  2. Most/least favorite armor skill to use?
  3. Most/least impactful armor skill so far?
How about the initial balance? To balance these skills, usually the decorations are determined by decoration level, from Lv1-Lv4. To accommodate the feature, some armors, weapons, and talismans get a slot for those
  1. How is the balance of armor skills, whether it's for the stats or decoration level? Is is balanced enough?
For post game features like Qurious Crafting (armoweapon) and talismans, I'll elaborate in Endgame section
1d. Quest and level design
For quests, the design remains the same, except now we got follower quests. These quests are specifically designed to delve more into certain followers. Other than that The quest design is improved for story purposes, meaning that we can understand more the story.
  1. What do you think about quest design that integrates more to a story?
  2. Some quests are presented once (example: afflicted Lunagaron story), meaning the set piece cannot be replayed again. What do you think about this decision?
  3. What do you think about follower quests and its progression? Does the reward worth the content?
For level design, we got two major areas: Jungle and Citadel. Jungle is a recreation from MHFU Jungle. The map features rich and vibrant design with added verticality (it has rain at night!). Citadel is a new and larger map designed with three themes of environment: forests, snow, and castle. While they are at most large, it's dimension is still approachable
  1. What do you think about those maps so far?
  2. Should they recreate more old maps?
  3. What should be the ideal size for a map? Horizontal vs vertical design?
What about rampage quests? Rampage has finished its story so there are no rampages in Sunbreak. However, some levels use heavy artillery from rampage implemented there.
  1. What do you think about heavy artillery in Sunbreak, since they are shown a bit limited? Should they implement them more?
  2. On heavy artillery, how would you design a level/quest/area with focus on that?
Lastly, arena stages like Gaismagorm arena and Forlorn arena. While they are straight to the point, the helpers are there with various endemic life placed for the arena
  1. Are the arenas good enough to play?
1e. Monster combat design
With introduction of Master Rank, monsters are getting harder with some movesets added and/or changed. New moves are trending at chip damage, multiple hits, or big hits. Some are faster to counter player counterattacks, aerials, blocking, and more. With this, it creates more challenge to hunt with these pace
  1. What do you think about the trends of monster combat design?
  2. Do you think these trends should exist in future game?
  3. Which monster is most/least improved from High Rank to Master Rank?
  4. Which Sunbreak monster is good enough for a combat? Is that also your favorite monster to fight against?
  5. Which monster feels the most faiunfair, even for the new ones?
Talking about monsters, don't forget about wyvern riding. Prior Sunbreak release, we have been given a feature not to force ride if hitting the monster. However, wyvern riding for new monsters has more moves and combos. Sometimes, single strong movement is not enough.
  1. What do you think about wyvern riding moveset for new monsters?
  2. Which new monster is the most fun for wyvern riding?
  3. With endemic buffs like ruby/gold wirebug, which one do you prefer?

2. Presentation

Presentation is where players can experience the art direction of the game, including the visual and audio identity of the game
2a. Visual design
After the eastern or let's say Japanese centric visual direction on base Rise, Sunbreak goes into rather "European" direction (at least east Europe centric?). We can see medieval style with some of the equipment, character design, and even monster designs. However, this feels different compared to western style used in old school MH (talk about MH1 and MH2). Those gens were truly darker in theming, but now it's vibrant, which can be a balance to old approach blended with fantasy feel
  1. What do you think about the shift of visual direction from Rise to Sunbreak?
  2. What do you think about the character, NPC, and equipment designs?
  3. What do you think about environmental designs especially the village and the areas?
  4. What do you think about monster designs in general?
A bonus about returning contents remade, such as returning areas and monsters. Polygons and texture resolution are getting upgrades. Environmental lighting retouches the materials of areas and monsters. Skyboxes rich in color makes vibrant feel for the game.
  1. What do you think about these graphical update for returning contents such as monsters and areas? Does it still have the same charm as source material?
2b. Animation design
The animation is something MH doesn't miss for this kind of content. We can see the facial expressions during cutscenes (later discussed in 2e), new moves, better implemented animations on equipment design, monsters' animation, NPCs, and more. Moreover, some of these animations are motion captured, meaning that it can match realistic movement with creative freedom. While in final product feels faster, it's still realistic due to the capture
  1. What do you think about general animation design here?
  2. What would you like to see the animations forward?
2c. Audio design
Another thing about these cool arts are audios. Playing with sounds with choice of output options such as speakers/headphones/soundbars makes varying experiences. Besides that, audio designs for the game are getting more oomph, such as explosion sounds with enhanced bass and middles.
  1. First of all, what kind of audio output you usually play on? What do you hear, feel, and think about audio design on the game? Which audio preference do you choose in the options settings?
  2. What do you think about audio design in Sunbreak? What makes it different than Rise?
  3. Are there standouts for great audio design in Sunbreak (not limited to sound effects)?
2d. Soundtrack
Audios are something to hear, including the soundtrack (OST if you like abbreviations). OST direction in Rise were inspired with Japanese instruments, something that was mostly presented in MHP3rd. It added vocal choirs for each areas and monsters. In Sunbreak, the direction is different. There are more emphasis on classic instruments with fewer choir segments. As a tradeoff, the horns section is more frequent than before. That's no exception with returning OSTs such as Jungle music and monsters like Astalos, Seregios, Magalas, and more. They even invited the original composer to rearrange said monsters to give a faithful feel.
To give reference, Sunbreak OST directory is here. Also, I created the MH composer list
  1. What do you hear, feel, and think about the Sunbreak OSTs in general? What do you like from them? What are your favorite track(s)?
  2. What do you think about original composer rearranging some returning OSTs? Do you feel something different? Is it necessary to do?
  3. What kind of soundtrack direction do you want forward?
2e. Story and cutscene design
Story in MH is arguably not the kind of priority, mostly for the lores and stuffs. However, for Rise series, they are more emphasized, direct, and personal. This direction continues in Sunbreak, enhancing what's missing from Rise (minus Rampages). Characters are more expressive, including side characters who gives somewhat more important backstory. And of course, there are more character content. First, the follower quests which makes more character story. That also supported by their social media team who gives more further information about character story. Moreover, if you see the characters, their names are more personal and given rather than by title. For example: the name's Galleus vs Admiral
Cutscene design is no exception. While they are basically have focused direction as Rise, The experience is still good. You can feel the overall tension of the story.
  1. What do you think about the story so far? Does is more direct and "in your face" compared to older games?
  2. What story aspect that stands out for you, and what aspect that can be improved?
  3. How's the cutscene so far?
  4. What do you think about names which is now personal than being a title in previous games?
  5. Do you think they should emphasize more into the story in the future?

3. Experience

Experience is how players experience the game, such as how to access the game, how does it control and perform, and the multiplayer experience
3a. Overall user interface and user experience
With UI and UX improvements, such as loadouts, equipment & talisman navigation, quest navigation, etc., the overall experience is improved from what's inside Rise. That applies in Rise version especially UX updates.
  1. What is the most improved aspect of the UI and UX in this game?
  2. How was the experience when you entered Sunbreak the first time? Did it overwhelm you?
  3. Is the tutorial popup helpful or at least improved, judging from the timing and how it's described in the game?
  4. What kind of UI and UX you want to see in the future?
3b. Menu information (visual)
Menu is the most vital part of MH, giving people information about what's up. In hunter's notes, unlike previous games, they've shown actual numbers and meters to inform the values. This is huge in meta aspect, making the fight easier to analyze such as hitzone values, weakness thresholds, and more. Another thing is the armor skill descriptions. There are some consistencies need to be desired such as when to show the numbers in description or not. For example: damage +10 vs (further) increases damage.
  1. What do you think about these menu information? Does it inform you enough, or do you want it more?
  2. Do you think they need to make descriptions more concise or verbose, or should they release more numbers in description?
3c. Controls (motoric)
In combat section, with introduction of switch skill swap, the controls become more complex. At least they have shown the UI for indicator, which is still a good thing. For PC, there are control improvements, even though there are some unfamiliarities transitioning from controller to keyboard and vice versa
  1. What do you play with? Does it play responsively?
  2. Optional: do you make the transition from one control to another? (example: controller to KbM)
  3. Switch users: do you feel different controlling in portable/docked mode?
  4. Does this game need full button remaps or at least button presets?
3d. Audio experience (audio)
This has slightly different question than audio design in section 2. There are extensive audio controls in this game, including 3D audio. With this option, players can listen the direction of the sound
  1. How's the audio engineering? Is it well mixed?
  2. How's the 3D audio so far? Any differences compared to basic version?
3e. Performance and graphics (tech)
Title, so I straight up ask
  1. For PC, optional: specify the main PC specs such as CPU, GPU, storage, RAM, VRAM. How does it perform in your PC? What are the most intensive performance so far? How's the driver update treat the performance? Is there a bottleneck so far?
    1. frame rate: 30, 60, 120, or unlimited fps?
    2. How's the booting time? Does it concern you?
  2. For home console: specify the console used. How's the performance so far?
  3. For switch: how's the performance on portable and docked mode? Are there changes on optimizations?
  4. In terms of graphics, where are the most beautiful scenes? (excluding cutscenes)
3f. Multiplayer (online)
Multiplayer is one of the key features to experience in MH. Because of it, this time I put them in experience section. Although the experience is basically the same in Rise, there can be improvements, maybe a bit subtle, so I'll ask again
  1. How's the general experience of multiplayer in Sunbreak? Are there improvements compared to Rise?
I forgot to mention in Rise, the quest design flow is a bit different. If we compare to World, Rise is offline first. This affects how quests are designed. For the host, quest can be toggled for online but only in the hub whereas World can toggle while hunting due to online first design (SOS Flare +++ quests). Now for the finder, you can search while in "offline" mode (should I say asynchronous mode since searching lobby is basically online?). You can select specific quest. But there is one caveat, you don't know the players playing the quest or not, so for the finder it can be frustrating if there are no specific quests posted.
  1. Do you think this is a good multiplayer quest design so far? Is there something that needs to be improved?
  2. What should be the better multiplayer system for MH? (doesn't need to be retrospective)

4. Support

4a. Title updates
Title Update (TU) is the most vital part of the game given how to make the game long lasting until now. TUs come with bunch of stuffs, including but not limited to monsters, gimmick weapons, additional weapon balances, followers able to participate anomaly quests, new craftable decos, and more. In fact, besides updates, we get more QoL features and improvements based on the feedback to make more convenience.
  1. What's your opinion about the overall TU lineup for Sunbreak?
  2. Which TU feels significant content wise? Also, which TU is your favorite?
  3. What do you think about how they treated weapon balance prior updates?
  4. Is the QoL across the updates enough, mainly for UI and UX aspects, or is there something that needs to be addressed more?
  5. Does the performance stable enough to handle TUs?
  6. Does the TU make grinding easier over time?
4b. Event quests
Event quests are operated independent against TUs. As the name suggests, let's jump straight to questions:
  1. Do you like that the updates are independent against TUs?
  2. Downloadable quests vs scheduled event quests?
  3. Are you satisfied about the rewards after completing even quests??

5. Endgame

5a. Anomaly quests, monsters, and grinding
After the final boss, there are anomaly quests that elevates the difficulty from the base version. Majority of monsters get afflicted with qurio parts to break with indications if some parts are broken, the player(s) passes the damage check which topples monster. Otherwise, monster unleashes large and stunning AoE damage which is kind of dangerous. Some may say it's akin to MHGen hyper monsters which has hyper parts needed to hit to increase hunter arts gauge. The rewards? You get afflicted materials.
However, anomaly quests and the rewards are not enough. They introduce anomaly investigations. This may be similar to MH4U endgame quest (disclaimer: I don't play MH4U). Anomaly investigation has the level system that needs to be increased to get better rewards with a increased difficulty. These rewards
  1. What do you think about anomaly quest design, and what about the rewards?
  2. What do you think about anomaly investigation design, and what about the rewards? Does the rewards worth the time to grind?
  3. In case of investigation. What is your usual time to beat the quest? How exhausting is the progress by grinding more? What do you think about its increased difficulty and the damage?
  4. What do you think about afflicted monsters gameplay? Is it well designed for its stats, mechanics and moveset?
  5. Favorite afflicted monster to fight?
  6. Which monster is the best/worst for anomaly quests?
As the anomaly endgame goes further, we are introduced with Risen elder dragons, who got in control with qurio to make them afflicted. Risen elder dragons difficulty is increased with exclusive moves that explodes anywhere near (or a bit further) with fearful damage. What makes them different than afflicted monster is they don't inflict bloodblight as the afflicted ones.
  1. What do you think about risen elder dragon so far, whether for its difficulty, moveset, time to complete, etc?
  2. What's your usual completion time for risen quests? Does the reward worth the grind?
  3. By completing these anomaly quests with some level requirement, you can unlock a new decoration and craft it from those quest rewards. Therefore, there are variety of decorations as opposed to Rise. Is this system good enough to be implemented
5b. Qurious crafting: armor
As the reward for completing anomaly quests, you get items for augmenting equipment a bit further, particularly afflicted essences. Qurious armor takes the augmenting further, adding or trading skills so that the augmentations can be mixed.
  1. Whats your opinion about qurious crafting in general?
  2. How grindy is this in comparison to previous games' grindy sections (like MHW deco grind and others)?
  3. In terms of augmentation, do you like the fact you can have a tradeoff involving defense, slots, and skills?
  4. Do you think this augmentation is better implemented for next game? Or are there other suggestions for armor augments?
  5. Bonus: do you play without qurious armors this whole time? Because I do
5c. Qurious crafting: weapons
Back in Rise, you can ramp up the weapons with rampage skills. Since Sunbreak, these upgrades are replaced by qurious weapon crafting. This features stat increases such as raw/elemental attack, sharpness and slot upgrade, and other upgrades like shell types. What makes them different compared to qurious armor crafting is this one's requirement is fixed and can minmax freely after you unlock what's desired. This system doesn't reward randomly like in armor. However, with this characteristics, the grind is real that you need to reach some of highest level of anomaly investigation
  1. What's your opinion on qurious weapon crafting in general?
  2. Do you think this kind of augmentation can be implemented for later games?
5c. Hazard quests
Hazard quests was introduced in late title updates. Currently, these quest is implemented for all monsters after accomplishing anomaly investigation level 300, event quests, or even hub quests. These quests introduces modified movesets for monsters and also increase their health. In practice, the rewards are title badges and more.
  1. What do you think about hazard quests so far? How's the difficulty of it?
  2. Does it worth the accomplishment?

Closing

This is a closing part of the post. MH Rise series has come into the end with Sunbreak final update. We don't know what will happen how for the mainline series goes, but this marks for 2 years of service including planned last event quests at 27 July 2023. I believe there are many community contribution through this series, ranging from fanarts to in depth meta guides.
Last but not least, after these evaluations, it's time for the verdict.

The verdict: are you satisfied with Sunbreak?

Thank you
---
Resources by OP:
submitted by Famas_1234 to MonsterHunter [link] [comments]


2023.06.10 13:31 Mees2312 Finding a Hypercar in the US except CA and FL - pt. 11

Aston Martin V8 Vantage 2005
https://www.google.com/maps/@33.4946636,-111.9087043,3a,15y,347.95h,87.15t/data=!3m7!1e1!3m5!1sCkf2tzFYlzC7BR4FKLoM_Q!2e0!5s20200201T000000!7i16384!8i8192?entry=ttu
Aston Martin V8 Vantage Roadster 2006
https://www.google.com/maps/@33.6342828,-111.9077443,3a,15y,3.61h,85.35t/data=!3m7!1e1!3m5!1sVYjD_FRT-olZqOqpAKigSA!2e0!5s20210201T000000!7i16384!8i8192?entry=ttu
Audi R8 Type 42 Spyder
https://www.google.com/maps/@40.8181416,-72.5631039,3a,15y,182.65h,87.34t/data=!3m7!1e1!3m5!1sOOLukgv9sez5Gmzpako5aQ!2e0!5s20120701T000000!7i13312!8i6656?entry=ttu
Audi RS5 B8
https://www.google.com/maps/@40.8181833,-72.5630938,3a,15y,162.73h,85.72t/data=!3m7!1e1!3m5!1sVliYNE24nCwExGrb39dmrA!2e0!5s20130901T000000!7i13312!8i6656?entry=ttu
Audi TT-RS 8J
https://www.google.com/maps/@33.6347097,-111.9076574,3a,15y,250.55h,87.99t/data=!3m7!1e1!3m5!1sG94QoaoBij1qyysvbS2xSA!2e0!5s20190401T000000!7i16384!8i8192?entry=ttu
Austin-Healey 3000
https://www.google.com/maps/@33.5074705,-111.9088669,3a,15y,99.78h,81.75t/data=!3m7!1e1!3m5!1s0xQuFk-vyPsLV73WVqtR3A!2e0!5s20150601T000000!7i13312!8i6656?entry=ttu
Bentley Arnage
https://www.google.com/maps/@40.8231597,-72.6598377,3a,21.3y,314.07h,81.37t/data=!3m7!1e1!3m5!1spZkEd6Rt_1V2rV4Ppi5r5g!2e0!5s20130901T000000!7i13312!8i6656?entry=ttu
Bentley Bentayga
https://www.google.com/maps/@40.8707152,-73.4582209,3a,24.9y,29.35h,81.81t/data=!3m6!1e1!3m4!1s-55WjppZkVbbm8Ph1ROHvg!2e0!7i16384!8i8192?entry=ttu
Bentley Bentayga 2020
https://www.google.com/maps/@40.7929703,-72.6523189,3a,27y,152.84h,82.13t/data=!3m6!1e1!3m4!1sw-3p2eahvbxhA-jyh7HxUA!2e0!7i16384!8i8192?entry=ttu
Bentley Continental GT
https://www.google.com/maps/@40.7935545,-72.6501587,3a,15y,333.11h,86.05t/data=!3m7!1e1!3m5!1sOuEA8B-ZvAcLwMd47UyhbA!2e0!5s20130901T000000!7i13312!8i6656?entry=ttu
Bentley Continental GT
https://www.google.com/maps/@40.8104377,-73.5019429,3a,15y,18.39h,83.25t/data=!3m7!1e1!3m5!1sVWsHzBKrW19OVFr2vEV3dA!2e0!5s20110901T000000!7i13312!8i6656?entry=ttu
Bentley Continental GT
https://www.google.com/maps/@33.637614,-111.9074491,3a,15.4y,304.56h,83.73t,0.64data=!3m7!1e1!3m5!1sb4OBbZjIk2i1K_fhhoXTqQ!2e0!5s20110801T000000!7i13312!8i6656?entry=ttu
Bentley Continental GT Speed 2016
https://www.google.com/maps/@40.8228577,-73.4442834,3a,21.2y,150.84h,81.63t/data=!3m7!1e1!3m5!1su9xiBFJPvBLfev3q7j9wAA!2e0!5s20180901T000000!7i13312!8i6656?entry=ttu
Bentley Continental GT Speed 2016
https://www.google.com/maps/@40.7763908,-73.7510099,3a,40.9y,236.2h,74.59t/data=!3m6!1e1!3m4!1s1GE-t0lfbsAfPcUweahYuA!2e0!7i16384!8i8192?entry=ttu
Bentley Continental GTC
https://www.google.com/maps/@33.523843,-111.909085,3a,15y,132.03h,86.78t/data=!3m7!1e1!3m5!1s3pcWStH9H31klmPyn7DC7Q!2e0!5s20171201T000000!7i16384!8i8192?entry=ttu
BMW M3 E92
https://www.google.com/maps/@40.8757245,-73.597971,3a,36.7y,114.93h,61.39t/data=!3m7!1e1!3m5!1sXtXyu3zjokIjnrj3HOXCyA!2e0!5s20180601T000000!7i13312!8i6656?entry=ttu
BMW M3 F80
https://www.google.com/maps/@33.5240684,-111.9088827,3a,15y,118.14h,86.63t/data=!3m7!1e1!3m5!1s20qMOJMpcvuF09m84VOp4w!2e0!5s20160401T000000!7i13312!8i6656?entry=ttu
BMW M3 F80
https://www.google.com/maps/@33.6366625,-111.9074426,3a,15y,236.78h,83.62t/data=!3m7!1e1!3m5!1sudC0Z9dFHx3hImuVGxwNhA!2e0!5s20200201T000000!7i16384!8i8192?entry=ttu
BMW M3 G80
https://www.google.com/maps/@40.8099396,-73.6966949,3a,15y,148.84h,87.36t/data=!3m6!1e1!3m4!1srrZhEf4O9XWDCJNiR3jqnA!2e0!7i16384!8i8192?entry=ttu
BMW M5 F10
https://www.google.com/maps/@33.4951357,-111.9088102,3a,15y,5.82h,86.15t/data=!3m7!1e1!3m5!1saxldbQZq93m8q5t6nhZq_w!2e0!5s20190201T000000!7i16384!8i8192?entry=ttu
Cadillac CTS-V Coupe
https://www.google.com/maps/@33.5008662,-111.9088093,3a,30.7y,328.83h,72.62t/data=!3m7!1e1!3m5!1svxJ54_inhgrtjYXds3mpjg!2e0!5s20190201T000000!7i16384!8i8192?entry=ttu
Chevrolet Corvette C2 Convertible Replica
https://www.google.com/maps/@33.6402776,-111.9072904,3a,15y,295.72h,86.51t/data=!3m7!1e1!3m5!1smvnS9sYPJr1EqFYbSK5P3Q!2e0!5s20200201T000000!7i16384!8i8192?entry=ttu
Chevrolet Corvette C7 Z06
https://www.google.com/maps/@33.6347009,-111.9076187,3a,47.9y,242.37h,64.4t/data=!3m7!1e1!3m5!1sqXbluQocWt-t09DVJvvoDw!2e0!5s20180401T000000!7i16384!8i8192?entry=ttu
Dodge Challenger SRT Demon
https://www.google.com/maps/@33.4951193,-111.9090452,3a,42.5y,31.31h,73.97t/data=!3m7!1e1!3m5!1sAPvpMbamYOEjgkIBxnk-bA!2e0!5s20200201T000000!7i16384!8i8192?entry=ttu
Dodge Viper SRT-10 Roadster
https://www.google.com/maps/@33.6402329,-111.9073005,3a,15y,195.41h,89.23t,0data=!3m7!1e1!3m5!1s4HdhcZ3S59FSXI8cCyj6Vg!2e0!5s20110801T000000!7i13312!8i6656?entry=ttu
Ferrari 458 Italia
https://www.google.com/maps/@40.8743922,-73.5965874,3a,15y,165.59h,85.67t/data=!3m7!1e1!3m5!1swTh5L8s10f_igUBrvWfvyw!2e0!5s20130801T000000!7i13312!8i6656?entry=ttu
Ferrari 488 GTB
https://www.google.com/maps/@33.6349827,-111.907547,3a,15y,343.17h,88.44t/data=!3m7!1e1!3m5!1smnf1itTGlM-ywnPyKHmUaw!2e0!5s20180401T000000!7i16384!8i8192?entry=ttu
Ferrari 488 Spider
https://www.google.com/maps/@33.6312006,-111.9100976,3a,15y,26.46h,86.72t/data=!3m7!1e1!3m5!1sfhWKkXecAOpGKNtkeNu-Yw!2e0!5s20210201T000000!7i16384!8i8192?entry=ttu
Ferrari California
https://www.google.com/maps/@33.4948977,-111.9086296,3a,15y,88.16h,87.51t/data=!3m7!1e1!3m5!1sTlgssoE6IRHjFUdpmiE4BQ!2e0!5s20190401T000000!7i16384!8i8192?entry=ttu
Ford F-150 Shelby Super Snake
https://www.google.com/maps/@33.5058595,-111.9086294,3a,15y,307.66h,85.89t/data=!3m7!1e1!3m5!1sIYLGvKzJMc-MGuSE8ZHSyw!2e0!5s20190401T000000!7i16384!8i8192?entry=ttu
Ford Mustang Shelby GT350 2015
https://www.google.com/maps/@33.4946621,-111.9087005,3a,21.1y,42.62h,83.35t/data=!3m7!1e1!3m5!1s8RTYS2c8vETG2GhgK_vfDg!2e0!5s20190401T000000!7i16384!8i8192?entry=ttu
Ford Mustang Shelby GT500 Convertible 2011
https://www.google.com/maps/@33.4946682,-111.9088411,3a,15y,191.36h,82.65t/data=!3m7!1e1!3m5!1sIQ2HZZA7C8z7BRCW6Ob0wg!2e0!5s20160301T000000!7i13312!8i6656?entry=ttu
Jensen Interceptor
https://www.google.com/maps/@40.8706506,-73.458399,3a,38.2y,345.35h,74.02t/data=!3m7!1e1!3m5!1sE8RcLCvcH308lXryQcaiyw!2e0!5s20190901T000000!7i16384!8i8192?entry=ttu
Lamborghini Gallardo LP 570-4 Spyder Performante
https://www.google.com/maps/@33.514235,-111.9088759,3a,15y,150.78h,83.81t/data=!3m7!1e1!3m5!1sg3miuAoxmtQITbQFgA3vkQ!2e0!5s20160401T000000!7i13312!8i6656?entry=ttu
Lamborghini Gallardo Spyder (not a real Edizione Tecnica)
https://www.google.com/maps/@33.5093285,-111.9082976,3a,15y,275.03h,87.63t/data=!3m7!1e1!3m5!1s3YCtbjmjADet_LYT-NjR3A!2e0!5s20210201T000000!7i16384!8i8192?entry=ttu
Lexus LC500
https://www.google.com/maps/@33.6345553,-111.9075137,3a,15y,318.5h,88.86t/data=!3m7!1e1!3m5!1szmxrlhEnpw4YWy1TlaCrnA!2e0!5s20210301T000000!7i16384!8i8192?entry=ttu
Lexus RC-F
https://www.google.com/maps/@33.5015783,-111.9089669,3a,33.5y,82.94h,78.93t/data=!3m7!1e1!3m5!1sB0Awb8jAoxmtWmcZuzvX4Q!2e0!5s20200201T000000!7i16384!8i8192?entry=ttu
Lotus Elise S2
https://www.google.com/maps/@33.4952279,-111.9088106,3a,15y,335.54h,85.95t/data=!3m7!1e1!3m5!1sVCXWPXW39w3BwRFjMguvJA!2e0!5s20190201T000000!7i16384!8i8192?entry=ttu
Maserati 4200 GT
https://www.google.com/maps/@33.5020856,-111.9085318,3a,15y,272.36h,86.38t/data=!3m7!1e1!3m5!1siLN1DV-oTPVXQAd1fjLcyA!2e0!5s20160301T000000!7i13312!8i6656?entry=ttu
Maserati GranCabrio
https://www.google.com/maps/@33.6342828,-111.9077443,3a,15y,310.67h,87.58t/data=!3m7!1e1!3m5!1sVYjD_FRT-olZqOqpAKigSA!2e0!5s20210201T000000!7i16384!8i8192?entry=ttu
Maserati GranCabrio Sport
https://www.google.com/maps/@40.8144543,-73.4770896,3a,27.9y,105.94h,69.31t/data=!3m7!1e1!3m5!1s7Db0fQsdyk9vvMEUxY7vow!2e0!5s20150801T000000!7i13312!8i6656?entry=ttu
Maserati GranTurismo
https://www.google.com/maps/@40.885991,-73.4178495,3a,15y,287.68h,86.38t/data=!3m7!1e1!3m5!1sEgi4eYOM9BIJTg0xQEe77A!2e0!5s20170601T000000!7i13312!8i6656?entry=ttu
Maserati GranTurismo Sport
https://www.google.com/maps/@33.5238123,-111.9090456,3a,15y,53.69h,84.41t/data=!3m7!1e1!3m5!1sWoyS1Wj0c0N6RIQGwr8YyA!2e0!5s20170701T000000!7i13312!8i6656?entry=ttu
Maserati Quattroporte 2009
https://www.google.com/maps/@40.8709425,-73.4576964,3a,15y,157.92h,85.19t/data=!3m7!1e1!3m5!1sQTJlu9jP21cnQTV9ND52Kg!2e0!5s20130101T000000!7i13312!8i6656?entry=ttu
Maserati Quattroporte 2009
https://www.google.com/maps/@40.8857203,-73.4179946,3a,15y,89.74h,85.21t/data=!3m7!1e1!3m5!1sGKZYEkOZSDsgZVjp5qotXg!2e0!5s20131001T000000!7i13312!8i6656?entry=ttu
Maserati Quattroporte V
https://www.google.com/maps/@33.4949635,-111.9086584,3a,18y,89.33h,83.12t/data=!3m7!1e1!3m5!1sDgK5yE8sHoyoF3b5x7qyYQ!2e0!5s20110301T000000!7i13312!8i6656?entry=ttu
Maserati Quattroporte VI
https://www.google.com/maps/@40.8103122,-73.5014408,3a,15y,313.96h,87.24t/data=!3m7!1e1!3m5!1sOBadY_1K7vofI-9RWmqPLQ!2e0!5s20180601T000000!7i13312!8i6656?entry=ttu
Maserati Quattroporte VI
https://www.google.com/maps/@40.8102024,-73.5021247,3a,15y,275.83h,88.03t/data=!3m7!1e1!3m5!1sqt8a7e1DsvJY77xkyHS9Gg!2e0!5s20211101T000000!7i16384!8i8192?entry=ttu
Maserati Quattroporte VI
https://www.google.com/maps/@40.8226797,-73.4443997,3a,43y,163.26h,75.34t/data=!3m7!1e1!3m5!1s4ifq7H0FEf53jq7ZtBChkA!2e0!5s20180901T000000!7i13312!8i6656?entry=ttu
Mercedes-Benz 190 SL
https://www.google.com/maps/@33.6402418,-111.9072701,3a,15y,240.04h,86.74t,0data=!3m7!1e1!3m5!1sCd4vJqD5EeGkVY6eJMU5xw!2e0!5s20160301T000000!7i13312!8i6656?entry=ttu
Mercedes-Benz G550 4x4^2
https://www.google.com/maps/@33.5095981,-111.9087501,3a,15y,180.71h,88.48t/data=!3m7!1e1!3m5!1sRT_BIG652e_jczuZEMbzsg!2e0!5s20221201T000000!7i16384!8i8192?entry=ttu
Mercedes-Benz G63 AMG 2012
https://www.google.com/maps/@40.8233349,-73.4439291,3a,15y,80.11h,83.87t/data=!3m7!1e1!3m5!1sniteU5PQNMkeQv4kJ2MEKQ!2e0!5s20211201T000000!7i16384!8i8192?entry=ttu
Mercedes-Benz G63 AMG 2012
https://www.google.com/maps/@33.6305925,-111.910956,3a,49y,354.33h,77.46t/data=!3m7!1e1!3m5!1sUTbwEiPkfx74a45X-DLb1Q!2e0!5s20190301T000000!7i16384!8i8192?entry=ttu
Mercedes-Benz G63 AMG 2018
https://www.google.com/maps/@33.5100459,-111.9085096,3a,15y,251.96h,85.93t/data=!3m7!1e1!3m5!1skpQUl34JYc8Frk31H4KdQA!2e0!5s20210201T000000!7i16384!8i8192?entry=ttu
Mercedes-Benz G63 AMG 2018
https://www.google.com/maps/@33.6367802,-111.9074443,3a,16.9y,285.68h,85.56t/data=!3m7!1e1!3m5!1sLUC85EFPSjDXv9gEyVSQ_g!2e0!5s20210301T000000!7i16384!8i8192?entry=ttu
Mercedes-Benz ML63 AMG W166
https://www.google.com/maps/@40.8757302,-73.5979276,3a,35.9y,232.84h,69.14t/data=!3m7!1e1!3m5!1sdG15hTT3FeIdN3qQyQ3Kdw!2e0!5s20160901T000000!7i13312!8i6656?entry=ttu
Mercedes-Benz SL500 Silver Arrow Edition
https://www.google.com/maps/@33.5062095,-111.9086308,3a,18.6y,271.19h,82.32t/data=!3m7!1e1!3m5!1s_9HfuFDCEGekadkgMIQIvg!2e0!5s20130401T000000!7i13312!8i6656?entry=ttu
Mercedes-Benz SL500 Silver Arrow Edition
https://www.google.com/maps/@33.634431,-111.9075077,3a,15y,266.82h,85.87t/data=!3m7!1e1!3m5!1sBZxR2GfTUp3LkQ843BEW3g!2e0!5s20160301T000000!7i13312!8i6656?entry=ttu
Mercedes-Benz SL55 AMG R230
https://www.google.com/maps/@40.8583842,-73.5352303,3a,15y,65.36h,85.1t/data=!3m7!1e1!3m5!1sImnwwawyvZlyC5S3uXa6bQ!2e0!5s20130901T000000!7i13312!8i6656?entry=ttu
Mercedes-Benz SL55 AMG R230
https://www.google.com/maps/@33.521571,-111.9087023,3a,16.7y,300.95h,83.79t/data=!3m7!1e1!3m5!1sHsTokeJIklq1C_g8CCsxGQ!2e0!5s20180101T000000!7i16384!8i8192?entry=ttu
Mercedes-Benz SLK 55 AMG R171
https://www.google.com/maps/@33.4946748,-111.9088833,3a,15y,40.99h,87.43t/data=!3m7!1e1!3m5!1sp-msXZVA9isUu0xQuJ8Dcg!2e0!5s20161001T000000!7i13312!8i6656?entry=ttu
Mercedes-Benz SLK 55 AMG R171
https://www.google.com/maps/@33.655644,-111.907893,3a,15y,309.39h,84.98t/data=!3m7!1e1!3m5!1sP1ulGOLi3d88xd9mUkM-FQ!2e0!5s20130601T000000!7i13312!8i6656?entry=ttu
Mitsubishi Lancer Evolution X
https://www.google.com/maps/@40.8639925,-73.6308134,3a,41.7y,162.08h,74.83t/data=!3m6!1e1!3m4!1soT5_58Q6MJrDvga_o0DRSQ!2e0!7i16384!8i8192?entry=ttu
Nissan GT-R R35
https://www.google.com/maps/@33.5001388,-111.9090992,3a,15y,351.09h,85.78t/data=!3m7!1e1!3m5!1sxyicrNBbsrKA1uU6zcOBjQ!2e0!5s20180101T000000!7i16384!8i8192?entry=ttu
Nissan GT-R R35
https://www.google.com/maps/@33.5090848,-111.9087164,3a,15y,66.54h,86.77t/data=!3m7!1e1!3m5!1sDi8pzEVtRA6jchhKMHV3ZQ!2e0!5s20221201T000000!7i16384!8i8192?entry=ttu
Porsche 911 G-Series
https://www.google.com/maps/@33.6346921,-111.9076226,3a,15y,194.85h,85.15t/data=!3m7!1e1!3m5!1s43rxyEBep8-d0p6cVQB6xw!2e0!5s20110801T000000!7i13312!8i6656?entry=ttu
Porsche 914 (Restoration in progress)
https://www.google.com/maps/@33.5027457,-111.9088193,3a,18.6y,95.06h,83.69t/data=!3m7!1e1!3m5!1s3h4b7jTT8-8nnDpks7UVmw!2e0!5s20130401T000000!7i13312!8i6656?entry=ttu
Porsche 987 Boxster Spyder
https://www.google.com/maps/@40.8273191,-72.6469835,3a,15y,85.76h,86.58t/data=!3m6!1e1!3m4!1sDngYr1SM6dMpPtf6mGutUw!2e0!7i16384!8i8192?entry=ttu
Porsche 991 Carrera S
https://www.google.com/maps/@40.8103492,-73.5010805,3a,21.8y,356.73h,81.26t/data=!3m6!1e1!3m4!1ssBEgArnC2IiJoKnrL456XA!2e0!7i16384!8i8192?entry=ttu
Porsche 996 Turbo
https://www.google.com/maps/@40.8762612,-73.597218,3a,15y,74.41h,86.53t/data=!3m7!1e1!3m5!1s26g_L-Jo3oqSc71-zF3E8w!2e0!5s20171001T000000!7i13312!8i6656?entry=ttu
Porsche 997 Carrera S Cabriolet
https://www.google.com/maps/@40.8704138,-73.4602693,3a,15y,118.56h,85.03t/data=!3m7!1e1!3m5!1s-rD4snWFihJSMGmD-l_IKw!2e0!5s20130101T000000!7i13312!8i6656?entry=ttu
Porsche 997 GT3 RS
https://www.google.com/maps/@33.6345418,-111.9076257,3a,15y,215.72h,81.17t/data=!3m7!1e1!3m5!1s72_H9CPSYOwgWl8DJlwoQw!2e0!5s20140601T000000!7i13312!8i6656?entry=ttu
Rolls-Royce Ghost Black Badge
https://www.google.com/maps/@33.6344639,-111.9075372,3a,15y,337.53h,88.85t/data=!3m7!1e1!3m5!1smpyiLTV91EBAp3bvAeaWew!2e0!5s20230301T000000!7i16384!8i8192?entry=ttu
Toyota Supra A80
https://www.google.com/maps/@33.4946552,-111.908882,3a,15y,359.88h,87.31t/data=!3m7!1e1!3m5!1sG8NAhaQaauZGj_0TkTH2Kw!2e0!5s20110301T000000!7i13312!8i6656?entry=ttu
Toyota Supra A90
https://www.google.com/maps/@41.0014741,-73.6626831,3a,33.2y,132.57h,77.11t/data=!3m6!1e1!3m4!1s-DWxwluhk651CHRTLCyQFg!2e0!7i16384!8i8192?entry=ttu
Toyota Supra A90
https://www.google.com/maps/@33.6257188,-111.9253764,3a,15y,71.89h,88.14t/data=!3m6!1e1!3m4!1sqyQMNE1uX10FMY9a6DZZCA!2e0!7i16384!8i8192?entry=ttu

submitted by Mees2312 to StreetviewCarSpotting [link] [comments]


2023.06.09 19:54 BobDaisuki Your Ultimate Guide to S-rank every single Challenge song! Part 3: Nijigasaki(Finale)

Your Ultimate Guide to S-rank every single Challenge song! Part 3: Nijigasaki(Finale)
Apologies for getting this out extremely late, real life hasn't been too kind in my free time. But now that I have some more once again let me finish off this trilogy of guides once and for all! This will be the finale so if you want to see how to beat all the Aqours songs instead or want more context on why I'm doing this, I'll be linking Part 2 and Part 1 here respectively.
With that out of the way...let's begin. Starting off with Love U my friends.
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Love U my friends(Natural-attribute)

Ah, this song. Let's look at the base gimmicks now shall we...
[Show Specialty] During the Live Show, base appeal of Non-Natural attribute school idols will fall by 50%
and
[Show Specialty] During the Live Show, base skill Activation Rate of non-Natural school idols will fall by 50%
Just like Jingle Bells ga Tomaranai, do not bring anything but natural-attribute URs into this song(unless they are the appeal boosters). But unlike that pure-attribute abomination, this one is significantly easier. Will still be very rough if you lack strong natural frontliners however. The main things to watch out for in this song are those 80% stamina dmg notes that pierces through shields. Those will hurt a lot if you face-tank them, luckily there's a way to deal with them that doesn't involve too much RNG. Those being DR on swap LSAs.
The first one shows up quite early, on note #16 to be exact. If you have Fes2 Hanayo(Natural GD), she'll make this song much easier to deal with. All you will have to do is either swap into your blue strategy(of GD-type healers) and tank it before swapping back after, or just start the song in your GD-side strategy and then swap to your frontline then. No worries if you do not have her, try to look for one as the guest assist in that case. She will also work just fine here despite the 30 note cooldown because all the 80% max health piercing notes are spread very far apart.
Not much to say about AC#1(Gain a total of 1,298,000 Voltage) and AC#2(Gain a total of 2,465,000 Voltage). They're pretty standard voltage ACs, the first one boosts all SP-type skill activation and the second one boosts all SK-type skill activation. Relying on those buffs will not be mandatory though so no need to stress over these(and the other voltage ACs in this song tbh).
AC#3(Maintain 80% or more of your Stamina). I hope you were very healthy after eating that first 80% note in the beginning because you do not want to swap back into the GD side-strat for this AC. If you didn't pass it either spend more time healing back at the start of the song or reset for better frontline healing RNG. The reason you do not want to swap back into the GD side-strat too early is because of the upcoming 2nd 80% piercing note. If you waste Fes2 Hanayo's swap on DR LSA it's gonna make eating this note very painful. Otherwise it comes right before AC#4 begins. So swap into your side-strat, and immediately swap back to green strat because...
AC#4(Gain a total of 801,000 Voltage with SP Skills). Oh boy this appeal chance. I hope your frontline has at least one SP-type UR because otherwise you're going to fail this AC. It demands over 800,000 voltage...and you only get 23 notes to pass it. There is not enough time for three SP-skills so you better two-shot it. At least it buffs both SP-type fill rates and skill activation, on top of adding a single trick note that fills the SP gauge by 10%.
AC#5(Maintain 80% or more of your stamina). If you need to swap back into the GD side-strat to pass this AC that's fine. The 3rd 80% piercing note doesn't come for a long time so you can heal back up if your frontline wasn't able to keep you green during the AC#4. AC#6(Gain a total of 2,074,000 Voltage) is just another standard voltage AC so not much to talk about.
AC#7(Gain a total of 400,000 Voltage with SP Skills). If you passed the 800k SP AC this one is much easier, so no need to sweat. It's shorter but it's also significantly smaller of a bar to pass so you should likely be fine. AC#8(Gain a total of 1,560,000 Voltage) is the final standard voltage AC, not much else to say. However after it's over be prepared to swap into the GD side-strat one last time because the 3rd and final 80% piercing note arrives.
AC#9(Maintain 90% or more of your Stamina). Either stay in your GD-side strat to heal back up or swap back to your frontline after eating the 3rd 80% piercing note. It'll be a gamble but either way, pray your healers are strong enough so you can pass this very last appeal chance.
Some of the good URs for this song:
https://preview.redd.it/raca60pb115b1.png?width=808&format=png&auto=webp&s=b77790a1786ade4d6a847703fd0e9470751320e5
-Fes3 Yoshiko: Best Natural frontliner in the entire game. Extremely good here. -Party Karin: Yoshiko but slightly lower stats. Still extremely good here. -Fes3 Nico: Solid filler, will help towards passing the voltage and SP ACs. -Fes2 Dia: Nico except she comes with SP-Overcharge instead. Really helpful for that 4th AC where you need 801,000 voltage from SP-skills. -Fes3 Nozomi: Solid frontliner in general for this song. -Fes2 Hanamaru: Same as Nozomi -Fes2 Rin: Same as Nozomi -Fes1 Mia: You don't really need SP-skill voltage boosters in this song but this UR can probably help pass AC#4 if she's paired with an actual SP-filler. -Party Eli: Best natural healer in the entire game. The strongest frontline you can ask for if you're gonna be frontlining a sustain this song. Extremely good here. -Dream Kanata: Weaker version of Eli but most likely can work as well. -Fes2 Hanayo: The best GD for this song period, there is no one that can replace her in the side-strat. Is the song doable without her though? Yes, but it'll be much rougher. -Vampire Riko: The UR designed specifically for this song. Heals on tap skill and can also simultaneously shield with her LSA. Really good here. -Fes1 Hanamaru: Riko but reversed. She primarily shields and has a chance to heal on her own taps. Not as good as Riko but can be used. -Summer Nozomi: Solid natural healer. -Cheer Lanzhu: Same as Nozomi. -Sakura Dia: Healers are better than shielders here but at least this Dia can give you three free shields at the beginning of the song which is nice.
Honorable Mentions: -Fes4 Hanamaru(Natural SK): Was released after I had already finished with this section of the guide, but will be an amazing frontliner here.
This was the team I used to S-rank the song:
https://preview.redd.it/2xe8m32f115b1.jpg?width=1945&format=pjpg&auto=webp&s=c3d31ace61e08ff76d1db55fdbc94b98f8758607
https://preview.redd.it/47g8sh8g115b1.jpg?width=1835&format=pjpg&auto=webp&s=9b0fb8b04ec1897bd2b59690354cb6d870267c61

-Red strategy(appeal boosters): Standard appeal boosters, the higher the tech the better so your SP-skill will hit very hard. Two belts is more than enough, when I beat this song my 3rd one was only LB1. s(group) insights go here. -Green strategy(GD side-strat): Not much to say, best natural GD-healers go here. I didn't have a 3rd one at the time so I used this Dia instead. I started the song in this side-strat only because swapping twice for the 1st 80% note was pretty annoying. s(group) insights go here. 3 necklaces go here. -Blue strategy(frontline): Yes that is indeed a LB0 Fes2 Ruby and Fes2 Dia, only my Party Eli was MLB in the frontline. This song gives so much voltage if you can pass all the ACs so super strong frontliners weren't 100% necessary from what I saw. Ruby and Eli also didn't have board 100 at the time either. Same strategy/attribute insights go here. Brooch + double bangles is recommended.
For the guest it's highly recommended to borrow Fes2 Hanayo if you don't have her. If you do have her though then any other appeal booster like Thanksgiving Mia can work just fine.
Bond Boards: -For the appeal boosters higher is better, but board 35 for level 84 URs will be the bare minimum. -For the frontline get at least board 50 for the 10% attribute match. -For the GD side-strat anything past board 35 is nice but not mandatory.
This song overall would probably be like a high 6, maybe even a 7/10 on the difficulty scale depending on your roster of natural-attribute cards. For me personally it's like a 4/10. Borrowing a Fes2 Hanayo guest as well just made it so the 80% piercing notes did next to no dmg whenever I swapped into the GD side-strat. Frontline Party Eli also meant healing wasn't an issue whatsoever. I have seen the nightmare this song can be for the people that lacked one or even both of those URs however.
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Cheesing Love U my friends

Do you have Natural healers? If you answered no then skip right ahead to the next section because otherwise you'll likely just die. Borrow a Fes2 Hanayo for the guest, as her DR on swap LSA actually matters a lot here.
-Red strategy: Any 3 URs sorted by highest stamina, you won't be tapping with these. 3 necklaces go here but can be replaced by bracelets. -Green strategy: Your 3 best natural sustain go here. It's fine to run one or even two shielders if you're lacking healers, but you will want at least one. 3 necklaces go here but can be replaced by brooches. -Blue strategy: Any 3 SK-type URs. You don't want to be staying for very long here. Can use 3 GD-types if those 80% stamina notes are really giving you some issues though. 3 necklaces go here.
Swap into blue whenever you're about to tap on those stamina-piercing trick notes. Immediately swap to green asap. Face-tank everything else otherwise.
------------------------------------------------------------------------------------------------------------------------------

Nijiiro Passions(Cool-attribute)

Oh...this song. If you don't have Party Shioriko, Fes3 Ai, or Christmas Lanzhu I'd recommend just skipping over to the next section to be honest*. The reason being because this song passively reduces the base appeal of all non-Cool attribute cards by 50%. There are a decent amount of 30k notes as well but those are the least of your concerns when this song has very large SP ACs that boost specifically Nijigasaki skill activation only. How large exactly? Well...
-AC#1(Gain a total of 662,000 Voltage with SP skills). Starts immediately upon song start and you only have 30 notes to two-shot this thing.
-AC#2(Gain a total of 457,000 Voltage with SP skills). Only lasts 7 notes so you need to one-shot it.
-AC#5(Gain a total of 1,133,000 Voltage with SP skills). You get 33 notes for this AC, but at least there's time to get three SP skills off in here if you had saved one to use at the very start.
-AC#6(Gain a total of 381,000 Voltage with SP skills). Only 6 notes long but if you can pass the others before this you can one-shot this one as well.
-AC#9(Gain a total of 471,000 Voltage with SP skills). Only lasts 6 notes as well so you need to one-shot this one too.
*Edit: Fes4 Ayumu(Cool SP) came out after I had already finished writing this section. She’s easily the best frontliner here if you can use her.
The pool of strong Cool-attribute fillers is very small. How small exactly? Let me show you with these recommended URs...
https://preview.redd.it/r8gwfu96215b1.png?width=712&format=png&auto=webp&s=99865d87ec5e64b02f09112d36081c7351d50c9d
-Fes3 Ai: The best cool filler in the entire game, and will remain that way by the looks of it. Extremely good here. -Party Shioriko: The second best cool filler in the entire game. Extremely good here. -Christmas Lanzhu: Good thing the ACs boost all Nijigasaki skill activation because this card isn't a SP-type. 11% chance to fill is really unfortunate but at least her LSA and those Niji buffs will help remedy it. -Spotlight Ruby: This over two year old card is unironically...our third best cool filler in the entire game as of me typing this. However she won't be receiving the Niji buffs so it'll be much more RNG compared to the two best options. -Fes2 Chika: Lanzhu but is a limited UR and also doesn't receive the Niji buffs. Will be extremely RNG, even more than Ruby. -Fes2 Nozomi: Pair her with either of the two best fillers and you can do just fine. Not an ideal choice here but at least she's cool-attribute. -Fes1 Karin: Nozomi except much weaker. At least she'll be receiving those Niji buffs unlike her though. -New Year Yoshiko: The best cool healer right now. Won't need those Niji buffs to keep you alive as long as she doesn't sleep too hard. -Fes3 Kasumi: She might be losing 50% of her appeal because she isn't cool-attribute, but with those Niji buffs and her 2022 stats she's still more than strong enough to be frontlined here. -Fes1 Mari: Yoshiko but weaker. -Fes1 Shizuku: If she's MLB she can be frontlined here with ideally little to no issues. -New Year Emma: Can go in a side strategy to help you pass those skill activation ACs. -White Day Rina: Same as Emma. -Knitting Setsuna: Same as Emma.
Honorable mentions: -Fes3 Kanata(Cool VO): Like Fes2 Nozomi, if you pair her with one of the two best fillers she can be frontlined here. -New Year Ayumu(Cool VO): Same as Kanata. -Moonlit Umi(Cool VO): Same as Kanata
This was the team I used to S-rank this song:
https://preview.redd.it/przsc9me215b1.jpg?width=1930&format=pjpg&auto=webp&s=6f72174d11df2ab3050ebecb56e6b61bd3b310d0
https://preview.redd.it/m21e6ydf215b1.jpg?width=1829&format=pjpg&auto=webp&s=0099d3cad8ec7ca3f694972a62ce07ae2b6488a2
-Red strategy(appeal boosters): Highest technique appeal boosters go here, those belts need to make your SP skill hit super hard. I needed at least one bracelet in this clear so that's why instead of putting 3 belts here I moved the 3rd one to the frontline instead. s(group) insights go here. -Green strategy(frontline): Pulling Fes3 Ai off a reroll banner a very long time ago was really lucky, she's by far the best UR for this song. It meant I could pair her with Fes2 Nozomi and two-shot all the super large SP ACs(except for the 1st one which I just failed on purpose). Same strategy/attribute insights go here. -Blue strategy(GD side-strat): Those 30k dmg notes both come in triplets before the skill ACs starts so I needed healers to bring me back to green stamina. Luckily the song boosts Niji skill activation so they didn't necessarily need to be cool-attribute. s(group) insights go here.
For the guest I recommend borrowing SP-Overcharge if you don't have Fes3 Ai who comes with her own. If you are using her then any standard appeal booster like Fes3 Dia or Party Nozomi will work too.
Bond Boards: -For the appeal boosters get it as high as you can. Board 35 for level 84 URs should be the bare minimum though. -For the frontline get them to board 50 for the 10% attribute match bonus at least. -For the GD side-strat anything past board 35 will be nice but not necessary.
Actual difficulty-wise this song would be like 3 or a 4/10. I'm giving it an 8/10 simply because your options of good URs for this song are extremely small. Unfortunately if you lack one of two good URs for this song, better hope you have that Lanzhu UR MLB or I'd recommend just skipping over this song to save the sanity that'd be spent resetting for RNG again and again.
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Cheesing Nijiiro Passions

Unlike S-ranking, cheesing this song is very easy to do.
-Red strategy: Any three URs sorted by highest stamina. Three necklaces or bracelets go here. -Green strategy: Your three best Nijigasaki healers or shielders go here, they don't even have to be cool-attribute. I'd personally recommend 2 shielders and a healer but I've cheesed this song with 3 shielders in the past before. 3 necklaces or brooches go here. -Blue strategy: Any three URs sorted by highest stamina. Three necklaces go here.
Stay in green and just face-tank everything, that's all you have to do.
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Neo Sky Neo Map(Active-attribute)

Oh boy...this song. If you don't have at least 3 MLB Nijigasaki VO cards I'd recommend just skipping onto the next section. First off you’ll be dealing with this base gimmick of the song:
[Show Specialty] During the Live show, base Appeal will be reduced by 50% for all school idols not members of Nijigasaki.
So don't bring anyone but Niji girls then? Well not exactly, if the girls are both active-attribute and are VO-typing they might be usable despite the appeal loss but you'll have a much rougher time. The bigger emphasis for team-building will be that the frontline mainly consists of VO-type cards.
Why the need for VOs specifically? This song heavily...and I do mean HEAVILY buffs them to the stars above. Also, if you want to S-rank this song then playing on manual is going to be next to mandatory. From here on out I'll only be going over how to S-rank this song on manual. The difference between the two ways of playing is massive and even that in itself is an understatement. To get a small glimpse on what you'd need, I don't recommend trying to use autoplay unless you have 6 MLB Nijigasaki VO cards.
This is the team we'll be using: -Red strategy: Appeal boosters, preferably VOs. -Green strategy: 3 MLB VOs. Non-Niji ones can be used but I would not recommend trying with more than one. Non-Active Niji VOs will work just fine though. -Blue strategy: 2 shielders and a healer. They all need to be active-attribute to take advantage of the massive skill activation buffs you'll be receiving later.
These are the appeal chances and how you tackle each one:
-AC#1(Gain a total of 237,000 Voltage): You're supposed to use VO cards that give a percentage of their own appeal upon skill activation to clear this AC. If you fail it just try again because it is slightly RNG. It is possible to pass this with only 2 VOs that do this while having the 3rd one boost all voltage gained with their tap skill instead, however it will be much more RNG.
-AC#2(Gain a total of 2,194,000 Voltage): Just fail this AC on purpose, it's not worth trying to pass it. This is because during the AC you'll be constantly barraged with 30k dmg trick notes again and again. After passing AC#1, swap to your blue strategy immediately and just start building up those shields. With all the skill activation buffs you'll be receiving you'll just barrel through all those 30k notes and the AC failure dmg. If you swap at any point you'll lose the skill activation buffs and you're going to have a much rougher time trying to pass the next AC. Speaking of...
-AC#3(Maintain 100% or more of your Stamina): By the time you enter this AC you should have a pretty sizable shield built up. This is why two shielders is recommended, because there is zero room for error here. Once you pass this AC swap back to your green strategy, and you'll notice that your SP gauge is starting to fill really quickly. That's because of the buff obtained from passing the 3rd AC, save your SP skill though because you'll need it for...
-AC#4(Gain a total of 2,952,000 Voltage): This AC will nerf all tap voltage to zero like AC#1, but there's no possibility of gaining that much voltage off tap skills alone so you'll want to save your SP skill for the very start of the AC and then use it again asap to clear this AC. That way you cleanse the debuff and can start scoring again. Once you pass this AC swap to your blue strategy and then swap back to green asap. This is to cleanse all the SP-gauge gain debuff trick notes you just barreled through. Then...comes the roughest part of this song.
-AC#5(Gain a total of 3,764,000 Voltage): This AC has four of those -50% voltage gain reducing trick notes if you tap on them. Key word being if you tap on them. This is why manual is required, you need to purposefully miss every single one because then it allows you to keep tapping with your green strategy. If you can pass this AC while dodging all those trick notes, you're on the home stretch towards beating this song.
-AC#6(Gain a total of 4,096,000 Voltage): Our first "regular" AC. Nothing too special about it, ignore the buff to GD-types and continue tapping with your green strategy.
-AC#7(Maintain 100% or more of your Stamina): Also why two shielders is recommended. Your shields should not have broken by this point, so if you still have some left you can simply continue tapping with your green strategy. There's a single -50% voltage gain debuff trick note, but it's easy to avoid. Technically you only lose the VO-type appeal buff(from AC#5) if you swap more than 3 times so you could swap back into your shielding strat to pass this if you need a couple more shields, but I recommend just staying in your frontline if you can by this point in the song.
-AC#8(Gain a total of 10,007,000 Voltage): Oh boy that's a lot of voltage needed. Luckily if you passed AC#7 you will currently temporarily be able to spam the SP-skill which'll help towards passing this beast. The final four -50% voltage gain debuff trick notes are in this AC, they're much easier to avoid compared to AC#5 so just focus on tapping everything else. This AC also gives a massive boost to your appeal based on the number of Voltage types in your team, which is why it's recommended for your appeal boosters to also be VOs.
By the time you enter AC#8 you should have around ~39 million voltage. You will indeed get the other 12+ million voltage needed off this AC alone, it's crazy good. If you made it to the end after dodging all those trick notes I hoped you scored enough for S-rank!
These are some of the good URs for this song:
https://preview.redd.it/pg2ae2zk215b1.png?width=781&format=png&auto=webp&s=83e79a66c48a470fdef3c15a779a156d820cabc2
-Fes3 Rina: The single best frontliner in this song. Extremely good here. -Fes2 Karin: Not the same power level as Rina but still really strong. Extremely good here. -Cheer Ai: The non-limited UR released for this song specifically. Pretty good here. -Fes1 Setsuna: Despite being well over 3 years old if you have her MLB already she is actually really good here. -Fes2 Ayumu: Probably the single best non-Active Niji frontliner for this song. -Fes3 Setsuna: Her tap skill isn't ideal for AC#1 but otherwise she's extremely good here. -Fes3 Dia: Probably the best non-Niji Active frontliner you can use here. -Fes1 Kanan: Dia but much weaker. -Jewelry Ai: Probably one of the best, if not the best shielder for this song. Extremely good here. -Fes2 Eli: Same as Ai. -Snow Mia: Thick shields will allow you to stay in your frontline for longer. -Fes1 Rina: Same as Mia. -Chinese Maid Rin: Mia but much weaker. -Initial Ruby: Mia but much weaker. -Around the World Kasumi: Solid choice of a healer here. -Sweets Deco Ayumu: Same as Kasumi.
Honorable Mentions: -Fes3 Shioriko(Elegant VO): Pretty good here -Party Mia(Elegant VO): Same as Shioriko -Fes2 Shizuku(Elegant VO): Same as Shioriko -Easter Shizuku(Active GD): DRs GDs aren't ideal vs. a 2nd shielder...but they can work if your other two defenders are strong enough.
This was the team I used to S-rank this song:
https://preview.redd.it/boa8hogm215b1.jpg?width=1923&format=pjpg&auto=webp&s=b80f5be6983a3ca9a2216b024b25f7cf06ba150b
https://preview.redd.it/aj0j1mbn215b1.jpg?width=1823&format=pjpg&auto=webp&s=e1c6b06c5df7b41cb0fb0514f251ab2251afe79f
-Red strategy(appeal boosters): Preferably these ones are VOs as it makes AC#1 less RNG the more you have. All 3 girls are on s(group) insights. 3 necklaces go here. -Green strategy(frontline): My three best Nijigasaki VOs. Rina is on same school, Karin is on same strategy/attribute, and Ayumu is on same strategy insights. Choker + both bangles is recommended because even without extremely good boards it's super easy to tap for 300k+ each during the final AC. -Blue strategy(shieldehealing side-strat): I did not have any of the good active defenders when I S-ranked this song so I was forced to limit break these super old URs instead. Ideally they all have s(group) insights. 3 necklaces go here.
For the guest just borrow any standard appeal booster like Thanksgiving Mia, Party Nozomi, etc.
Bond Boards: -For the appeal boosters anything past board 35 for level 84 URs will be nice but not necessary. -For the frontline I strongly recommend board 50 for the 10% attribute match bonus minimum. If they are non-Active or even non-Niji URs, then I recommend getting it as high as possible. -For the shielding/healing side-strat anything past board 35 will be a nice little bonus.
This song is an easy 10/10 on the difficulty scale. Requires super specific URs, your frontline + side strategy of shielders/healers need to be pretty much MLB, and to top it all off purposefully missing some notes is clearly not intended by the developers but trying to play the song normally will just turn this behemoth into an even bigger of a headache to play.
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Cheesing Neo Sky Neo Map

It's relatively simple to do.
-Red strategy: Any three URs sorted by highest stamina. Three necklaces go here but can be replaced by bracelets. -Green strategy: Three active-attribute shielders or healers. They do not need to be GD-type, but you do want them to be active at least so they can take advantage of all those skill-activation buffs. Either 3 necklaces or brooches go here. -Blue strategy: Any three URs sorted by highest stamina. Three necklaces go here.
Just sit in the green strategy for the entire song and eat all the AC failures. If you are going to be using GD-types however, you will need to cleanse the -100% skill activation debuff for GD-types. After AC#5 is over just switch into either side-strategy after eating that trick note and then swap back to green.
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Love the Life We Live(Pure-attribute)

Where...do I even begin with possibly the worst Challenge song in the entire game? First off I strongly recommend just ignoring this song altogether. While there isn’t a massive debuff to appeal for non-pure cards you will be dealing with these two gimmicks for the entire song:
[Show Specialty] During the live shows, the activation rate of SP-type basic skills is reduced by 50%
and
[Show Specialty] During the Live show, base Appeal will be reduced by 25% for all school idols not members of Nijigasaki.
So don't bring SP-types and bring only Niji units? Not necessarily, you will see later that despite not being able to use any skills SP-types are far and away still the best choice for frontliners here. As for the non-Niji debuff it's only -25% so you'd still be able to use girls from the other schools...assuming they have a mega strong bond board. While there are no 100k dmg notes, shield-piercing max health notes, or even a massive -50% appeal debuff to non-pure cards...there is just one tiny little category of trick notes. That single one turns this song from challenging...to a complete and utter nightmare.
Trick Notes: 100% Voltage reduction(Decreases voltage gained by all cards for 15 notes. Always activates.
Well that doesn't seem so bad at first glance right? The real problem lies in the number of them...NINE OF THEM...and THEY APPEAR IN EVERY ALMOST EVERY SINGLE APPEAL CHANCE. How do you deal with these then since neither swapping into another side strategy nor avoiding them like in Neo Sky Neo Map works? Well, do you remember your little old friend called cleansers? These are all the ones in-game if it helps jog your memory.
You will have to win the 20-30% chance on swap(depending on the card), or the 50% chance on SP-skill, for ALL NINE OF THOSE TRICK NOTES. Though technically only 7 of them if you do run a cleanse on SP card, since there's no physical way to get your SP-skill in time for the first two -100% voltage notes. If you do use those however you'll still need a second cleanser that activates on swap because getting rid of the first two trick notes is mandatory. The sad thing is it's not like passing the voltage ACs is any easy either if you do successfully cleanse those awful trick notes. All the voltage ACs require over 100k taps on average to clear them, so you will need not only strong cards but also ones with really good bond boards.
You'll also want them to be SP or SK-types preferably as well. All the ACs except the stamina ones give a massive 200% appeal boost to those types upon AC success, so despite SP-types being unable to use any skills in this song they're easily the best choice for the frontline here. Unfortunately you lose the massive -200% appeal buff the second you do any strategy switching so you'll want to take advantage of them for as long as possible. That may or may not be a little hard to do however since...
To add insult to injury, there are 30k dmg notes that appear before every single stamina AC begins and while inside of them they'll also increase the dmg taken by 700%. You will need a side strategy to DR this dmg or your stamina will just fall apart.
Luckily there isn't much to say about AC#5(Gain a total of 478,000 Voltage with SP skills). It only lasts 7 notes long so you better one-shot it or you'll eat an unnecessary 28k dmg.
Some of the good URs for this song:
https://preview.redd.it/flq5trtr215b1.png?width=790&format=png&auto=webp&s=e7c414e4c83d6e06fffaff21ad5f8c7e1debec42
-Fes4 Rina: Really good stats, is part of Nijigasaki, and SP-type. Comes with SP-Overcharge too so you might not even need a second belt to pass the 5th AC depending on how strong your frontline is. Extremely good here. -Fes3 Karin: With a 200% appeal buff she should be tapping extremely hard after passing the ACs. Extremely good here. -Fes2 Rina: Fes4 Rina except with smaller stats. Still a pretty good choice here. -Fes1 Kasumi: Same as Fes2 Rina, only with even smaller stats. -Party Nozomi: She might not be Niji but the appeal debuff is only -25% so you could probably make her work here with really good boards. -Fes3 Riko: Same as Nozomi -Fes3 Chika: Same as Nozomi. -Christmas Dia: Same as Nozomi. -Party Honoka: One of the few frontline sustains you could probably use here. -Halloween Umi: Honoka but instead shields and is much weaker. -Fes3 Eli: Still our strongest Pure healer in terms of raw stats. -Jewelry Kotori: Pretty comparable to Eli, if you have her MLB she can work just fine too. -Initial Riko: DR lasts for a long time and comes with the ability to cleanse. Extremely good here. -Carnival Dia: Pretty solid choice of a DR here. -Wonderland Kasumi: Same as Dia -Halloween Ruby: Appeal boosting passives are pretty hard to find on GD-types, probably a decent choice here.
Honorable mentions: -Party Shizuku(Smile SK): She might not be pure-attribute but she’s still far and away your best possible choice of a frontline defender for this song. -Fes3 Kasumi(Elegant SP): She might not shield a single time in this song but she still has the recent high af base stats and will be receiving that massive 200% appeal buff upon passing ACs. -Fes2 Ayumu(Pure VO): Will not be receiving the 200% appeal buffs being a VO-type but she’s still usable if your other two frontliners can take advantage of those buffs instead.
This was the team that I used to S-rank this song:
https://preview.redd.it/94scplws215b1.jpg?width=1902&format=pjpg&auto=webp&s=a4093e582ccdf483a4232e0b3bcc021ae3e49d13
https://preview.redd.it/wn4s5out215b1.jpg?width=1839&format=pjpg&auto=webp&s=8a78ab77f0ae49ce8b216efbf7b2627a8cda5ba0
-Red strategy(appeal boosters): Your best ones go here. M(Group) insights are highly preferred on them, but s(group) might be fine depending on your frontline. Fes3 Rina is on same school insights though. I was able to get away with only one belt in the past, but for this one that actually S-ranks the song I needed two of them. 2 necklaces because this song does a lot of dmg. -Green strategy(frontline): I've experimented with a lot of cards, ultimately using ones that were both Niji and also SP/SK-types tended to have the best results. They were all on same strategy insights, but same attribute also works if your frontline is mono-pure. Needed a second belt to pass AC#5, otherwise brooch + double bangles will be good. -Blue strategy(GD side-strat): The recommended strategy uses double cleansers minimum, this song is indeed that awful. Riko and this specific Emma SR act as DRs so they can fulfill multiple roles at once. s(group) insights go here. 3 necklaces go here.
Bond Boards: -For the appeal boosters board 35 for level 84 URs should be the bare minimum. -For the frontline board 100 is next to mandatory. But I personally highly recommend board 120 for the pure frontliners. Scoring in this song is extremely tight so you really need to be able to pump out as much as you can with every single tap. -For the GD side-strat anything past board 35 will be nice but mostly unnecessary.
For the guest I highly recommend borrowing Party Nozomi if your frontline is all pure-attribute. Otherwise Fes3 Dia instead or Thanksgiving Mia if you do decide to run a single off-attribute as well will be fine.
Final thoughts on this song...whoever designed this monstrosity is beyond worth saving. You will need to reset for crit RNG, cleanse RNG, DR RNG, and healing/shielding RNG all at the same time. There are so many possible things that can go wrong in this song that it'd be physically impossible for anyone to lay out every single scenario. This is an easy 100,000/10 on the difficulty scale. Simply because there are one hundred thousand other better things you could be doing than playing this abomination of a song.
-------------------------------------------------------------------------------------------------------------------------------

Cheesing Love the Life We Live

Luckily, cheesing this song is infinitely easier than S-ranking it. Essentially plays out the same way as you'd cheese Snow Halation.
-Red strategy: Any 3 URs sorted by highest stamina. 3 necklaces go here but can be replaced by bracelets. -Green strategy: Your three best sustain(either shielders or healers), doesn't necessarily have to be GD-types but I recommend them for the 5% DR each you get for using them. 3 necklaces or brooches go here. -Blue strategy: 3 DRs or 2 DRs and a healer. Shouldn't matter what kind of DR you use but 4-5 note ones will be good. 3 necklaces go here.
Just stay in the green strategy until those stamina ACs appear. Swap into blue for those and then swap back to green once they're over. Rinse and repeat until you're done with the song.
-------------------------------------------------------------------------------------------------------------------------------
Oh my goodness it's finally over...this took me forever to complete, apologies for that. Nijigasaki just has some of the most awful Challenge songs to both beat and explain how to beat by far. Well with that I don't have much else to say but good luck on your attempts if my guides gave you the inspiration to try any of these Challenge songs. If you have any further questions though feel free to leave them down below.
Otherwise...take care everyone. This has been u/BobDaisuki, signing off o7
submitted by BobDaisuki to SIFallstars [link] [comments]


2023.06.09 15:56 Playful-Stranger-231 Never give up your dreams!

Never give up your dreams! submitted by Playful-Stranger-231 to Challenger [link] [comments]


2023.06.09 00:47 HeadOfSpectre One Year Later

I know you’re supposed to bring flowers, but Mom wasn’t really into flowers, so I brought wine instead. It seemed more her speed.

The cemetery was empty when I got there. I mean, the graves were still there and the bodies were presumably all in the proper places, but I didn’t see any living people around, which was really just fine by me.

I approached Mom’s grave quietly, and noted that someone had already brought a bouquet of flowers there. Probably my sister. I knew she’d been planning to visit today and I might have said I was busy today just to avoid going at the same time that she did. It wasn’t anything personal, I just preferred to grieve in my own way, and she might not have approved of what my way would look like. Hell, I was only about 85% sure that Mom would have approved of what I was going to do, but I took those odds anyways. Hopefully if she was watching me from somewhere, she’d at least appreciate the sentiment.

I sat down beside the headstone and let out a tired sigh, before reading the name on it.

Alexis Valentine
January 3rd 1970 - June 9th, 2022

“Hey Mom, how’s it going?” I asked, before reaching into my bag for the bottle of red wine I’d brought. It wasn’t anything fancy, just a cheap merlot. She wouldn’t have wanted me to waste anything too fancy on her, if she couldn’t enjoy it herself.
“Party favor,” I explained, as if she’d asked. “Kinda seemed like what you’d want. I dunno. Maybe I’m wrong. I dunno…”

I set the bottle down by her headstone, before leaning up against the headstone across from hers. I had a feeling that the owner really wouldn’t mind.
“Been one hell of a year you missed,” I said. “I killed my boss with an axe, got disemboweled, went to Greece with some vampires, pissed off a religious cult, got served as the meal at a cannibal restaurant and facilitated the collapse of what I’m pretty sure was a small nation, using a Flower Plague that God didn’t make and can’t kill… yeah. Hell of a year…”

I sighed and reached for the wine bottle, before pulling the cork and taking a sip.
“I know that my original plan was to quit this whole monster hunting gig but… I don’t know. I tried. I really did, I tried! But without it, I don’t really know what else to do. I used to just do all of this because I figured that nobody really gave a shit about me, I figured that I might as well try and do some good before I eventually got my dumb ass killed. Now though… now I’ve actually got people I give a shit about. Deanna… or, Brie, I guess… she’s started going by Brie again. Something about honoring the family or something? I don’t fucking know. She’s been going through some shit, since you died. I mean, she’s been weirdly clingy with me lately, and I’m not saying I’m not grateful to have her around, I am! It’s just… odd.

And it’s weird calling her Brie again! I mean, when she was a kid, you two used to have screaming matches over her wanting to go by Deanna. Now she’s going back to Brie I just… I don’t get it, man… I don’t. But she’s back in my life at least and it just… it feels good. And she’s not the only one I’ve got now, there’s other people. Friends… um… girls… lotta girls, actually… but they’re people I care about. People I don't want to lose and people who I know don't want to lose me. I figured that’d be enough to make me rethink this whole batshit insane monster hunting thing but no. It’s like… I just can’t really stop. Even when I tried to get out, I didn’t really get out. Soon as someone said: ‘Hey Nina, we’re hunting a werewolf, want in?’ I was literally right fucking there! Like, I didn’t even hesitate! They barely even needed to ask! It’s like… when I’m not doing this job, I’m still thinking about it. And honestly, it's gotten to the point where I can't help but find it a little worrying. I mean... the things I do on a daily basis, the things I just shrug off... it's fucked up! No sane, rational person woud do these things. But I do them. I guess part of it is because I still know that I’m doing something good… hell, with the change in management, I’m more sure of that than I’ve ever been before. And the money is still pretty good. But the violence of it… I dunno… it’s not the violence of it that scares me, it’s how little it bothers me. I can go out there, run over some fucking vampires and sleep like a baby and that worries me! Hell, there was that whole thing with that ‘small nation’. There were actual people fighting to protect that place and I just… yeah, the people who I was fighting were real pieces of shit. But they were still people…”

I paused, realizing that I’d been rambling to myself and took another sip of wine. I didn’t really like the taste of it, but I’d be damned if I wasn’t going to have a drink with Mom on the anniversary of her death.

“It’s hard to talk to Brie about any of this,” I admitted. “I don’t even know how to bring it up with the girls that I’m seeing. The only person I’ve really mentioned it to is my therapist and well… I dunno, that doesn’t feel like it’s enough. I still feel like I’m keeping a secret and I don’t like it.”

I sighed before resting against the headstone behind me.
“If you were still here, I’d probably be worried about telling you too…” I said under my breath, before changing the subject.

“You’d probably like some of the girls I’ve met though. No guys… I tried but like… I think my luck with guys is just as bad as Deanna… Brie’s… I mean, nobody died and got their corpse displayed in reisin. But like, the ones I did go out with were just as shitty as usual. The more things change, the more they stay the same, I guess. Anyways, there’s this one co-worker I’ve got. Justice… I mean… she’s great. And I know that if I really wanted to, then maybe she’d be open to… I don’t know, something a little more serious. Problem is, I don’t really know if I’m up for that yet. Like… emotionally. She’s really sweet and everything, and she’s smart as fuck but I just… I don’t know, I know she could do better. I mean… you get what I’m saying, right Mom? There’s a fucking reason we didn’t talk and I know that the reason was me…”

I started to take another sip of wine before deciding against it.
“I know that I’m too much like Dad. I get angry, I drink too much, I barely have my shit together…”

Ah yes, and here came the ‘pleasant memories of Dad’ portion of my melancholic reminiscing.

I had no pleasant memories of my Dad.

Portion over.

And really, why should I have had pleasant memories of my Dad? He was a deadbeat who liked to get drunk. When he got drunk, he got angry and when he got angry he liked to take it out on my sister and me. Mostly me, since whenever he tried that shit on my Deanna (or I guess Brie now?) I generally got in the way. Y’know I actually tried fighting back once, when I was nine. Pulled a kitchen knife on him and everything. It didn’t do much to slow him down. He actually just got angrier… but I remember that when he was coming toward me that night, I was one hundred percent ready to fucking kill him… I didn’t even come remotely close. But afterward, he had this scar on his arm that never really healed.

There we go! There’s one pleasant memory of my Dad! The time I stabbed him!

Yeah… my family dynamic was very healthy.

“I don’t know if I’d even be any good in a relationship,” I said, more to myself than Mom at this pont. “I mean, really I’d just be holding her back! She’s smart! She’s got potential! I just run over werewolves professionally! And then there’s the other girls… Audrey… oh man, she’s really something. She hunts fucking Aliens! Fucking. Aliens. Man, how cool is that? But I don’t know if we’d really work together either. Romantically speaking, I mean. We get along alright but we’re also very different people and I kinda get the vibe that she doesn’t really know what she wants right now either. I don’t know… I feel like it would be a bad idea for both of us at this point. Then there’s Autumn and… I don’t know, she’s a pretty good friend but anything outside of that feels more like a casual thing. It’s a fun casual thing, but like… casual. Autumn’s got her shit together and I get the feeling I’m more of a booty call for when she’s in town, which is fine by me! But like… I dunno if there’s a future in that. And don’t even get me started on Mia. That was definitely more of a casual thing! It was nice… but it was casual. And she was leaning hard on trying to get me together with Justice back when we were in Greece, which was nice, but also… well. I already said my piece on Justice.”

It occurred to me that talking about my messed up love life with my Mom’s grave might be weird, but it’s not like anyone was around to judge me. Not that I saw, anyways.

“I don’t know… I feel like I haven’t entirely figured out what I want yet,” I said. “My therapist said we all figure this shit out at our own pace, and I guess I could be doing worse but like… I feel like I just do things, and deal with whatever happens as it happens. I don’t know if I really feel like I’m doing anything all that meaningful. I’m just like, existing. Drifting from moment to moment. I’m not unhappy but like… I feel like I could be happier?”

I looked over at the grave as if I was expecting an answer, although Mom didn’t reply, because she died a year ago.

I sighed again before taking a halfhearted sip of the wine.

“I’d probably be happier if you were still here…” I murmured, “We’d probably still be at each others throats but… you’d at least be there. And you’d probably have something to say about all of this, even if I didn’t like what it was… and whatever you’d say… it probably would’ve been at least partially right. Or something, I don’t know…”

I went quiet, still staring at the headstone.
“I miss you…”

Still no reply, obviously.

After a while, I got up. I poured some of the wine onto the base of the headstone and left the rest of the bottle with her.
“I should go… but I’ll see you around, I guess. Have fun in heaven, or wherever you are… I love you.”

I felt like I should say more but, I didn’t really know what else to say. So, I left.


I’d just gotten into my Jeep when I got a call from Milo.
I was admittedly a little peeved about it, since this was supposed to be my day off, but I didn’t really want to give the old man too much shit since if he was calling me on my day off, something indescribably horrible had probably happened.

“Hey, boss. What’s going on?” I asked as I answered the phone, at least making an effort to sound professional.
“Afternoon, Valentine. Sorry to bother you, but something’s come up.”
“Yeah, I figured,” I replied. “Let me guess, something indescribably horrible is happening? Just tell me who’s dead and if you need me to gather the dragon balls on the way over,”

On the other end, I could almost hear Milo stifling a laugh.
“Not currently, no. But I do need you to come in for a bit, if you’ve got the time.”
“Yeah, I’ve got the time,” I replied. “What’s this about?”
“Let’s just say that’s not something I’m allowed to discuss over the phone right now,” Milo replied. “Tell you what, I’m grabbing a drink down at The Lucky Bird. Why don’t you head over there?”

The Lucky Bird? I knew the place, it was a bar just down the street from my apartment.
“That’s an odd place for a meetup,” I noted, a little suspiciously.
“Well, I might get in trouble for saying this much, but this isn’t really a work call,” Milo said.
“So that’s a no on the dragon balls, then?”
“Be seeing you soon, Valentine,” Milo said, before hanging up.
With that, I put the Jeep in gear and left the cemetery behind.

The Lucky Duck was a pretty old bar, but I liked it. They had cheap booze, and anything out of their deep fryer tasted like a gift from heaven itself.

As I pulled into the parking lot of the strip mall they were located in, I noticed a lot of other familiar cars parked out front. My sister's Volkswagen, Justice’s SUV, and a familiar black Dodge Challenger that looked suspiciously like the one that Audrey drove. I paused, staring at the cars, before looking back over at the bar. There was probably a joke to be made here, but for the life of me, I couldn’t figure out what it was.

I walked in through the door, not entirely sure what to expect, but the moment I saw Justice, Milo and the others at one of the tables I felt… I don’t actually know what I felt.

Justice noticed me first and waved at me, before getting up.
“Hey, you made it!” She said.
“Yeah… um, what exactly is this?” I asked, still a little confused as to what exactly was going on.
“Well, since it’s been one year since your Mom passed, and I know how hard those anniversaries can be… so I figured we could just go out, have some food, have some drinks, you know. Have a nice night out so you guys aren’t alone today.”

Yeah… I didn’t know how to react to that, and while I stood there trying to process the fact that a bunch of my friends had just decided to try and make today a little less miserable, I noticed Milo getting up to join us.

“Sorry for the sudden call, Justice said it was supposed to be a surprise,” He said.
“I mean, it’s not really a surprise. I just… you and Brie mean a lot to me. I wanted to do something for you, that’s all!” She said.
I was still at a loss for words. I genuinely didn’t remember the last time anyone had done something that… nice, for me. And it was hard to fully process that. All I could really do was look at Milo and Justice, before pulling them both into a hug.

“Thank you,” I said quietly, although those words were way too small to express exactly what I wanted to say to them. I looked over at the table, to see my sister and Autumn talking excitedly about something. Audrey was sitting beside them, listening contentedly, and Justice put an arm around me to lead me to the table with them.

“Come on, your drinks are on me!” She said. Audrey noticed me coming and pulled out a chair beside her, and Justice took the other chair beside me. I traded a look with Brie as I sat down.
“You took your time,” She said, cracking a smile and half teasing.
“Yeah, I was actually just at the cemetery,” I replied. “Saw the flowers you left, they were nice.”
“I couldn’t really think of anything better,” She admitted sheepishly, “I know flowers weren’t really her thing, but… I didn’t really know what else to bring.”

“I gave her wine.” I said.
“You just left wine on Mom’s grave?”
I shrugged.
“I couldn’t really think of anything better,” I replied.

Brie raised an eyebrow at me, before shaking her head and deciding that wine was about as good as flowers. Someone poured me a glass of beer from the pitcher on the table, but before I could take a sip, Brie said something else.

“Well, since we’re all here… does anyone mind if I do a toast?” She asked. She raised her glass, and everyone else at the table did the same.
“To Mom…” Brie said, “Raising me and Nina wasn’t always pretty. Both of us were sorta a pain in the ass… mostly Nina. But she did her best.”
“She did her best,” I quietly agreed.
We clinked our glasses together and had our drink.

We talked and reminisced through the night, telling stories about Mom, about work, and about family. And as I sat there, looking at the people around me, I felt… I felt content.

I missed Mom more than anything that day, but looking at everyone who’d come out just so Brie and I wouldn’t be alone was just…

It was…



I still don’t have the words for it.
And I don’t think I ever will.
submitted by HeadOfSpectre to HeadOfSpectre [link] [comments]


2023.06.08 19:53 DCLXVI-Luciferi World Tier 4 Elite mobs need more variety.

I don't know if others seem to be actually enjoying WT4, but I am not. I mean in that the elite mobs seem to always be Frozen/Nightmare mobs, And as a Rogue that needs to be in everything's face all the time, it's really obnoxious having to dodge 3729 crowd control effects at once that will freeze and fear me at the same time every time in rapid succession. While, normally I don't complain about a challenge, and I actually like a challenge in these types of games, it's sort of absurd. And it renders any build I could possibly use as a Rogue obsolete because I have one dodge that stays on cooldown more than I can use it, and limited mobility in general because I have to spec into attacks that grant me mobility that also has limited uses.

With all that being said, some variety in mob attributes would be nice. Being frozen/feared all the time is not fun, and feels like artificial difficulty and frankly, laziness.
submitted by DCLXVI-Luciferi to diablo4 [link] [comments]


2023.06.08 15:51 Yasinnnnnn Bugün aldıklarım

Bugün aldıklarım
Avmdeki her mağazaya baktım ne sth ne th ne de istediğim bir arabayı bulabildim hoşuma gidenlerden aldım.
submitted by Yasinnnnnn to HotWheelsTr [link] [comments]


2023.06.08 14:17 megalomaniac71 Dodge Challenger Hellcat Manual Is Finally Back for One More Ride!

Dodge Challenger Hellcat Manual Is Finally Back for One More Ride!
Good News!
submitted by megalomaniac71 to mopar [link] [comments]


2023.06.08 14:08 Bones_and_Roses 2022 Dodge Charger Daytona SRT [3840x2160]

2022 Dodge Charger Daytona SRT [3840x2160] submitted by Bones_and_Roses to wallpapers [link] [comments]


2023.06.08 13:42 Giko1860 Great boosted CF

Great boosted CF submitted by Giko1860 to TopDrives [link] [comments]


2023.06.08 12:57 Pige0n23 Temporary post 2

Miami Beach
-
46 - Alpina B7 E65 (Google shop-view)
https://www.google.com.au/maps/@25.7755164,-80.1341683,2a,15y,125.57h,88.26t/data=!3m6!1e1!3m4!1s2T9nL_OK1nJKEiddGrfdkg!2e0!7i13312!8i6656?entry=ttu
47 - Aston Martin DB9 Volante
https://www.google.com.au/maps/@25.7745697,-80.1410883,3a,15.3y,141.53h,86.78t/data=!3m7!1e1!3m5!1s6TG8x60yqRS_oc7K8XAo5Q!2e0!5s20081201T000000!7i13312!8i6656?entry=ttu
48 - Aston Martin V8 Vantage 2005
https://www.google.com.au/maps/@25.7740323,-80.1430966,3a,19.9y,22.48h,80.44t/data=!3m7!1e1!3m5!1s1LK0CkjWKbeo3RH7Ncncxg!2e0!5s20090601T000000!7i13312!8i6656?entry=ttu
49 - Audi RS6 Sedan C5 + Maserati Quattroporte V M139 (Google shop-view)
https://www.google.com.au/maps/@25.8556808,-80.1249059,2a,22.3y,359.21h,90.98t/data=!3m6!1e1!3m4!1s1-XKixmr3CVwjk8UMstv4w!2e0!7i13312!8i6656?entry=ttu
50 - Bentley Azure 1995
https://www.google.com.au/maps/@25.7764027,-80.1502592,3a,15y,87.74h,87.7t/data=!3m7!1e1!3m5!1sER13kP5bvugS7mZ0d-7urg!2e0!5s20140401T000000!7i13312!8i6656?entry=ttu
51 - Bentley Bentayga I
https://www.google.com.au/maps/@25.7744123,-80.1418682,3a,34.3y,344.24h,78.58t/data=!3m7!1e1!3m5!1sAPzOyXh7B6d5Ba6xxuH9Kg!2e0!5s20180301T000000!7i16384!8i8192?entry=ttu
52 - Bentley Continental GT I (Google shop-view)
https://www.google.com.au/maps/@25.7771884,-80.1333776,2a,15y,270.86h,88.87t/data=!3m6!1e1!3m4!1sGq4cr0_iMRBcWh5OlhzIHQ!2e0!7i13312!8i6656?entry=ttu
53 - Bentley Continental GT I
https://www.google.com.au/maps/@25.7737481,-80.1438721,3a,22.3y,32.23h,85.07t,0.59data=!3m7!1e1!3m5!1sHDs-zbyzVj3ztQARFb2Fhw!2e0!5s20090601T000000!7i13312!8i6656?entry=ttu
54 - Bentley Continental GT I Speed
https://www.google.com.au/maps/@25.7739844,-80.1555012,3a,21.2y,182.43h,84.49t/data=!3m7!1e1!3m5!1sQPIkS1V0esHEZWUf9azurA!2e0!5s20090601T000000!7i13312!8i6656?entry=ttu
55 - BMW M3 E93 Cabriolet (Google shop-view)
https://www.google.com.au/maps/@25.8558292,-80.1203777,2a,17.2y,311.27h,87.11t/data=!3m6!1e1!3m4!1sku7PXIVcTBSVfF1_fMkkUw!2e0!7i13312!8i6656?entry=ttu
56 - Fire Orange BMW M5 F90 Competition
https://www.google.com.au/maps/@25.7744588,-80.1410923,3a,15y,262.85h,86.13t/data=!3m6!1e1!3m4!1sghGZ_Or2kOhI9gxBWTCKew!2e0!7i16384!8i8192?entry=ttu
57 - Chevrolet Corvette C6 ZHZ (Google shop-view)
https://www.google.com.au/maps/@25.7899847,-80.1411147,2a,43.1y,308.05h,74.12t/data=!3m6!1e1!3m4!1sRvKglpf4d_4S4zU0oN2DrQ!2e0!7i13312!8i6656
58 - Chevrolet Corvette C6 ZHZ (Google shop-view)
https://www.google.com.au/maps/@25.7795554,-80.1328886,2a,45.6y,295.31h,81.71t/data=!3m6!1e1!3m4!1sHWpr0h4QCOAU3AWADhQuVw!2e0!7i13312!8i6656?entry=ttu
59 - Chevrolet Corvette C6 ZHZ (Google shop-view)
https://www.google.com.au/maps/@25.7899847,-80.1411147,2a,43.1y,308.05h,74.12t/data=!3m6!1e1!3m4!1sRvKglpf4d_4S4zU0oN2DrQ!2e0!7i13312!8i6656?entry=ttu
60 - Dodge Viper SRT-10 Coupe! (Google shop-view)
https://www.google.com.au/maps/@25.7771846,-80.1333888,2a,30.3y,136.06h,85.52t/data=!3m6!1e1!3m4!1stSQUyhS1ZmN8kV59Kfyb1A!2e0!7i13312!8i6656?entry=ttu
61 - Ferrari 360 Challenge Stradale!!
https://www.google.com.au/maps/@25.7914257,-80.1298606,3a,17.4y,52.39h,85.07t/data=!3m7!1e1!3m5!1sgWVLCtlswiYv-RkX8wXGng!2e0!5s20081201T000000!7i13312!8i6656?entry=ttu
62 - Ferrari 458 Spider!
https://www.google.com.au/maps/@25.8566956,-80.1450789,3a,18.3y,91.2h,87.58t/data=!3m7!1e1!3m5!1s-qKI2tH_y1Uky0kqgl9IOw!2e0!5s20140501T000000!7i13312!8i6656?entry=ttu
63 - Ferrari 458 Spider!
https://www.google.com.au/maps/@25.7778224,-80.1311955,3a,15.2y,6h,88.15t/data=!3m7!1e1!3m5!1skwq4zSG64um8vFnHlBzqnQ!2e0!5s20180301T000000!7i16384!8i8192?entry=ttu
64 - Ferrari F430!
https://www.google.com.au/maps/@25.8296344,-80.1306194,3a,15y,214.26h,86.74t/data=!3m7!1e1!3m5!1sBHhpQzudXAByLvNqa_IdVg!2e0!5s20110401T000000!7i13312!8i6656?entry=ttu
65 - Ferrari F430 Spider!
https://www.google.com.au/maps/@25.7891532,-80.1298082,3a,27.7y,303.34h,77.14t/data=!3m7!1e1!3m5!1sUDajVgR9Hmo9v6qEqj05zQ!2e0!5s20081201T000000!7i13312!8i6656?entry=ttu
66 - Ferrari F430 Spider!
https://www.google.com.au/maps/@25.7745243,-80.1409098,3a,15y,139.69h,83.04t/data=!3m7!1e1!3m5!1sPLG5lxPu8sEE5EDCTmfQnA!2e0!5s20161201T000000!7i13312!8i6656?entry=ttu
67 - Ford Mustang Shelby GT-H Convertible
https://www.google.com.au/maps/@25.7846448,-80.1321367,3a,25.1y,27.27h,76.21t/data=!3m7!1e1!3m5!1scgWr-CwMVdpV-EBOYzMxXQ!2e0!5s20081201T000000!7i13312!8i6656?entry=ttu
68 - Lamborghini Gallardo Spyder!
https://www.google.com.au/maps/@25.7776781,-80.1332618,2a,25y,273.01h,86.82t/data=!3m6!1e1!3m4!1sgUO8G0AGeZycBH6WCSUrQQ!2e0!7i13312!8i6656?entry=ttu
69 - Lamborghini Gallardo Spyder + Rolls Royce Phantom VII Series I!
https://www.google.com.au/maps/@25.7919628,-80.1297679,3a,49.2y,92.99h,82.21t/data=!3m7!1e1!3m5!1sdtcJnbwVkXoKTMpDx4N8yQ!2e0!5s20081201T000000!7i13312!8i6656?entry=ttu
70 - Lamborghini Huracan LP 580-2 Spyder!
https://www.google.com.au/maps/@25.7745694,-80.1408592,3a,15y,99.01h,82.66t/data=!3m7!1e1!3m5!1ss7RTH_v2eBL9lD5o9Vu1Cw!2e0!5s20210201T000000!7i16384!8i8192?entry=ttu
71 - Lamborghini Huracan LP 610-4 Mansory + Lamborghini Huracan LP 580-2 + Lamborghini Huracan LP 610-4!
https://www.google.com.au/maps/@25.7807909,-80.1305445,3a,66.8y,327.46h,73.32t/data=!3m7!1e1!3m5!1szk5kVLQvnOZFmWtUfMrQgw!2e0!5s20180301T000000!7i16384!8i8192?entry=ttu
72 - Lotus Evora + Porsche 911 991.1 Turbo
https://www.google.com.au/maps/@25.7804996,-80.1304864,3a,90y,275.12h,82.26t/data=!3m6!1e1!3m4!1sNSlDMAusICAIDThiN8oM2Q!2e0!7i13312!8i6656?entry=ttu
73 - Maserat GranCabrio MC
https://www.google.com.au/maps/@25.7770576,-80.1313662,3a,20y,346.56h,83.54t/data=!3m7!1e1!3m5!1sFzNDBex14gQIRA_EsvwXjw!2e0!5s20180301T000000!7i16384!8i8192?entry=ttu
74 - Maserati GranSport
https://www.google.com.au/maps/@25.7890466,-80.1324448,2a,15y,294.52h,90.4t/data=!3m6!1e1!3m4!1sJ62XvopBPV2TV3qNulOTdQ!2e0!7i13312!8i6656?entry=ttu
75 - Maserati GranTurismo (Google shop-view)
https://www.google.com.au/maps/@25.7779276,-80.1335692,2a,15y,131.01h,87.03t/data=!3m6!1e1!3m4!1srmR8e3jQeDLNT5ELChqb0A!2e0!7i13312!8i6656?entry=ttu
76 - Maybach 62
https://www.google.com.au/maps/@25.7720491,-80.1492069,3a,19y,196.87h,85.34t,0.03data=!3m7!1e1!3m5!1sM_Ct228HjCJzkmGr1Wi1AA!2e0!5s20081201T000000!7i13312!8i6656?entry=ttu
77 - Mercedes-Benz CLS 55 AMG C219 (Google shop-view)
https://www.google.com.au/maps/@25.7881186,-80.1319288,2a,15y,125.62h,87.8t/data=!3m6!1e1!3m4!1szIQr_aWFSfnNAYuMguz1xg!2e0!7i13312!8i6656?entry=ttu
78 - Mercedes-AMG S 63 Coupe A217
https://www.google.com.au/maps/@25.7806778,-80.1305715,3a,44.1y,308.73h,71.65t/data=!3m7!1e1!3m5!1scs5G-c213aF5mWNhre-Ivw!2e0!5s20170501T000000!7i13312!8i6656?entry=ttu
79 - Porsche 911 964 Turbo 3.3!
https://www.google.com.au/maps/@25.7743356,-80.1419895,3a,17y,314.39h,85.54t/data=!3m7!1e1!3m5!1sBQHqFG6yCZjpWs0dRxnV9w!2e0!5s20081201T000000!7i13312!8i6656?entry=ttu
80 - Porsche 911 997.2 Carrera S Cabriolet (Google shop-view)
https://www.google.com.au/maps/@25.7892734,-80.1319628,2a,15y,107.69h,89.55t/data=!3m6!1e1!3m4!1sengX20mZiDjor0Rz5gavJg!2e0!7i13312!8i6656?entry=ttu
81 - Rolls Royce Corniche IV
https://www.google.com.au/maps/@25.7888953,-80.1632958,3a,43.1y,251.2h,82.41t/data=!3m7!1e1!3m5!1sFnISffnRQFlRdQo49ob6rg!2e0!5s20080101T000000!7i3328!8i1664?entry=ttu
82 - Rolls Royce Dawn Black Badge
https://www.google.com.au/maps/@25.7806849,-80.1305629,3a,24.8y,328.58h,79.52t/data=!3m6!1e1!3m4!1suRc53qZGwCjX09OKMjjssQ!2e0!7i16384!8i8192?entry=ttu
83 - Rolls Royce Phantom VII Drophead Coupe Series I
https://www.google.com.au/maps/@25.7884592,-80.1303228,3a,16.4y,81.02h,85.11t/data=!3m7!1e1!3m5!1sY9AJBfbwv5MdHr9QYvvWTw!2e0!5s20081201T000000!7i13312!8i6656?entry=ttu
84 - Rolls Royce Silver Seraph
https://www.google.com.au/maps/@25.7751465,-80.1581876,3a,18.9y,136.5h,86.74t/data=!3m7!1e1!3m5!1sdNH-1mzMzCftrBfDAL04cQ!2e0!5s20090601T000000!7i13312!8i6656?entry=ttu
85 - Rolls Royce Wraith
https://www.google.com.au/maps/@25.7747621,-80.1407385,3a,15y,355.45h,85.86t/data=!3m6!1e1!3m4!1s_5f_iQKCRvyATw8B5Pq__g!2e0!7i16384!8i8192?entry=ttu


North Palm Beach
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86 - Ferrari 308 GTB!
https://www.google.com.au/maps/@26.8133144,-80.0622384,3a,28.9y,356.17h,83.73t/data=!3m7!1e1!3m5!1sPB8wswNj4EgIaeWl2G46ZA!2e0!5s20150201T000000!7i13312!8i6656?entry=ttu


Palm Beach
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87 - Porsche 911 996 Carrera 4S Cabriolet
https://www.google.com.au/maps/@26.7063928,-80.037466,3a,49y,317.59h,72.84t/data=!3m7!1e1!3m5!1sgT_asJ2nKYsBrERztThipQ!2e0!5s20071101T000000!7i3328!8i1664?entry=ttu


Ponte Vedra Beach
-
88 - Porsche 911 991.2 Turbo S Cabriolet
https://www.google.com.au/maps/@30.2283008,-81.3748444,3a,15y,345.25h,88.31t/data=!3m6!1e1!3m4!1s2Ee3oWT3aoeibOWHeVAieg!2e0!7i16384!8i8192?entry=ttu


Siesta Key
-
89 - Audi R8 V10 Type 4S 2016!
https://www.google.com.au/maps/@27.2761155,-82.5650166,3a,20.3y,30.94h,83.28t/data=!3m7!1e1!3m5!1sYaSi1xGBMzM18caHtvDM-w!2e0!5s20210301T000000!7i16384!8i8192?entry=ttu


Sunny Isles Beach
-
90 - Audi R8 Type 42 Spyder
https://www.google.com.au/maps/@25.9539082,-80.1223495,3a,15y,255.87h,88.07t/data=!3m7!1e1!3m5!1sF0rO3tVmP4TSHKMR7gL8bA!2e0!5s20150501T000000!7i13312!8i6656?entry=ttu
91 - Lamborghini Huracan LP 640-4 Performante!
https://www.google.com.au/maps/@25.9434672,-80.1214065,3a,19.6y,55.66h,82.48t/data=!3m7!1e1!3m5!1sw3Gyr0ylOpsMUXBRXFm5cw!2e0!5s20200101T000000!7i16384!8i8192?entry=ttu
92 - Mercedes-AMG GT Roadster
https://www.google.com.au/maps/@25.9535595,-80.1208086,3a,15y,33.29h,85.94t/data=!3m7!1e1!3m5!1sMCt4nYH4q4ZwuA9kerF7iw!2e0!5s20210101T000000!7i16384!8i8192?entry=ttu


Surfside
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93 - Ford GT 2003!! (Google shop-view)
https://www.google.com.au/maps/@25.8853838,-80.1236731,2a,25y,50.51h,86.09t/data=!3m6!1e1!3m4!1sfOdflaNXTWGIHyAWcNxawA!2e0!7i13312!8i6656?entry=ttu


Tampa
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94 - Abandoned BMW M3 E30!
https://www.google.com.au/maps/@28.0521721,-82.4796726,3a,15y,128.16h,84.84t/data=!3m7!1e1!3m5!1saNNqbTT0VTCYqglbRp7fdg!2e0!5s20220401T000000!7i16384!8i8192?entry=ttu
95 - McLaren 570S!
https://www.google.com.au/maps/@27.9447566,-82.4990185,3a,20y,13.02h,80.8t/data=!3m7!1e1!3m5!1sPxWBpC-tc6CZHTHIIKafjg!2e0!5s20180601T000000!7i13312!8i6656?entry=ttu
submitted by Pige0n23 to u/Pige0n23 [link] [comments]


2023.06.08 12:08 letsKRACHEN New Race Pass Cars

New Race Pass Cars submitted by letsKRACHEN to CSRRacing2 [link] [comments]


2023.06.08 03:42 Cat_Panda_Canda Not a Challenger but uhhhhhhhh

Not a Challenger but uhhhhhhhh
This ad popped up and the 200k seemed insane so had to check it out
submitted by Cat_Panda_Canda to Challenger [link] [comments]


2023.06.08 03:37 Southern-Ad-3017 Dodge Challenger Hellcat Manual Is Finally Back for One More Ride

Dodge Challenger Hellcat Manual Is Finally Back for One More Ride submitted by Southern-Ad-3017 to newsnewsVN [link] [comments]


2023.06.08 02:13 ThisGuyKawai 2022 SPWB 😍

2022 SPWB 😍
My new baby 😍😍😍 $58,000 (w/ Mopar E.S.C., documentation, GAP and taxes TAXES = $68k) She wasn’t cheap and I know I probably paid a little premium but damn was she fun to drive. After I got to test drive a HCRE I still went to the scat for more practical use.
2022 Dodge Challenger (w 10,200 Miles) HK system Drivers package Alcantera interior Factory Wide body Blind spot detection And I something else Im forgetting 🤷🏼‍♀️
submitted by ThisGuyKawai to Challenger [link] [comments]


2023.06.08 02:10 2001ThrowawayM Dodge Challenger Hellcat Manual Is Finally Back for One More Ride

submitted by 2001ThrowawayM to cars [link] [comments]


2023.06.08 00:44 Big-Tumbleweed-2384 Fifteen Legal Scholars file an Amici Curiae Brief in NSSF v. Ferguson

TL;DR: Fifteen Legal Scholars urged a Federal District Court in Eastern WA to DENY the NSSF's 5/4 Motion for Preliminary Injunction challenging SSB 5078 — WA's Public Nuisance law for the Firearms Industry.
Fifteen Law Professors filed an Amici Curiae (“friends of the court”) brief in the National Shooting Sports Foundation’s case against Washington State — NSSF v. FERGUSON (2:23-cv-00113) — in relation to WA's SSB 5078.

Read their latest brief via this mirrored PDF (source: PACECourtListener).

MORE INFO ABOUT AMICI

Many of the fifteen amici legal scholars that signed onto this brief have published prior papers discussing tort law and/or firearms regulation. In fact, four of these same amici filed a brief in 2017 in the State of Connecticut which concluded by saying:
"[BUSHMASTER FIREARMS INTERNATIONAL] paved the way for Adam Lanza, a truly reckless individual, to inflict carnage on a massive scale. While the AR-15's path to Lanza's hands was surely less direct than in a typical negligent entrustment case, a jury might reasonably conclude that, given the glaring and highly-publicized danger posed by AR-15s, defendants failed to take adequate care to prevent these weapons from falling into the wrong hands. Such a finding would be consistent with the tort of negligent entrustment. Alternatively, to the extent the Court must adapt existing law in order to endorse plaintiffs' cause of action, in so doing, the Court would be on solid-and time-honored-terrain."

LIST OF AMICI ATTACHED TO THIS FILING

Per the official filing, here are their names along w/ some public info I quickly found about their policy positions or experience:
submitted by Big-Tumbleweed-2384 to WAGuns [link] [comments]


2023.06.07 21:40 kingofdeath213 Cars i want in Asphalt 9 (I don't mean you have though get them through a event or get a key just get them from career mode)

Dodge Challenger Hellcat Redeye
Dodge Demon
Mustang Boss 429
Dodge T 1969
Lamborghini Urus
Dodge Challenger Jailbreak Edition
Dodge Charger Hellcat
Bmw X6 M Series
Kia Stinger
Tell me what you think
submitted by kingofdeath213 to Asphalt9 [link] [comments]


2023.06.07 21:25 skcsgo71 a couple finds

Alfa Romeo Giulia Quadrifoglio
https://maps.app.goo.gl/B4PTf85M9NAYdCPb9?g\_st=ic
Alpina XD3
https://maps.app.goo.gl/phxoYGoLppvBRLMp7?g\_st=ic
Cool Audi C8 RS7
https://maps.app.goo.gl/L7kPt4hhVyXG5cd88?g\_st=ic
Audi RSQ3
https://www.google.com/maps/@48.3382194,18.0248686,3a,75y,33.2h,81.9t,359.97data=!3m6!1e1!3m4!1sk5lrXUHcOLAaJXNSWjmGZg!2e0!7i16384!8i8192?entry=ttu
Audi RSQ8
https://www.google.com/maps/@48.4492711,18.9071216,3a,19.9y,308.09h,88.93t/data=!3m6!1e1!3m4!1sxqVMEfBaFo7BV5mKxWvKkA!2e0!7i16384!8i8192?entry=ttu
Audi R8
https://www.google.com/maps/@48.6511265,20.5334072,3a,89.4y,325.99h,86.93t/data=!3m6!1e1!3m4!1slCueLpf\_gN91w1xFL-FWFQ!2e0!7i16384!8i8192?entry=ttu
Audi S8 D4
https://www.google.sk/maps/@48.6587079,18.3807188,3a,49y,46.3h,87.95t/data=!3m6!1e1!3m4!1s2Q\_WHRXMScQwYy6h40zp-A!2e0!7i16384!8i8192?hl=sk&entry=ttu
Audi S8 D5
https://www.google.com/maps/@48.4593731,18.8978218,3a,41.6y,322.07h,93.99t,0.01data=!3m6!1e1!3m4!1slgZOdkhqM8nxM0jKA2kX\_w!2e0!7i16384!8i8192?entry=ttu
Bentley Continental GT V8 S
https://www.google.com/maps/@49.226205,18.742271,3a,75y,129.94h,75.96t/data=!3m6!1e1!3m4!1sMWBYcW-rDMrDw8St106r9w!2e0!7i16384!8i8192?entry=ttu
Bmw F80 M3
https://maps.app.goo.gl/qR87EteSaT1pdzbL6?g\_st=ic
Bmw F82 M4
https://www.google.com/maps/@49.1947333,18.7415685,3a,15y,10.18h,88.83t/data=!3m6!1e1!3m4!1swJ1Qsb-jI2CSlLnWj6f8sg!2e0!7i16384!8i8192?entry=ttu
Bmw F85 X5M
https://www.google.com/maps/@48.2588745,17.7553429,3a,41.4y,233.04h,85.49t/data=!3m7!1e1!3m5!1sXUM0l1xFl9m2aPHcnqAvEQ!2e0!5s20180801T000000!7i13312!8i6656?entry=ttu
Bmw F87 M2 Competition
https://www.google.com/maps/@48.6567374,20.5307575,3a,15y,14.54h,89.44t/data=!3m6!1e1!3m4!1sk6jGT6O--eifxGVVK\_WYug!2e0!7i16384!8i8192?entry=ttu
Bmw G80 M3 Competition
https://maps.app.goo.gl/sq7kKo8MXCDfHF7a8?g\_st=ic
Bmw G83 M4 Competition Convertible
https://maps.app.goo.gl/qSFFTcTMaajfVphh6?g\_st=ic
Bmw F93 M8 Gran Coupe Competition
https://maps.app.goo.gl/iJsV23TzLstWEj5n6?g\_st=ic
Bmw F95 X5M Competition
https://www.google.com/maps/@49.2015593,18.7691225,3a,15y,82.28h,85.75t/data=!3m6!1e1!3m4!1sgawudPV\_GKan-V11NH0IcA!2e0!7i16384!8i8192?entry=ttu
Bmw F95 X5M Competition
https://maps.app.goo.gl/VTaWgb9fZ8gbibSF9?g\_st=ic
Chevrolet Camaro SS
https://maps.app.goo.gl/nARFi6FZbAsBZDEf8?g\_st=ic
Dodge Challenger SRT8
https://maps.app.goo.gl/qxsoS8A9QVzMHb5y8?g\_st=ic
Ferrari 458 Italia
https://www.google.sk/maps/@48.1357305,18.235053,3a,41.5y,219.35h,85.71t/data=!3m7!1e1!3m5!1s4EL68B9ebyWGvNtaXe8cyw!2e0!5s20230501T000000!7i16384!8i8192?hl=sk&entry=ttu
Jeep Grand Cherokee SRT
https://www.google.com/maps/@48.6507291,20.5342764,3a,16.5y,222.64h,86.26t/data=!3m6!1e1!3m4!1saPdqmSeYhf3JVR7fx8hMGg!2e0!7i16384!8i8192?entry=ttu
Lamborghini Urus
https://maps.app.goo.gl/xZxLKbM8k9kg2M3G8?g\_st=ic
Mercedes-AMG CLA45S
https://maps.app.goo.gl/L8MrRmZb9RVahJ4Q6?g\_st=ic
Mercedes-AMG CLS63 Shooting Brake
https://www.google.com/maps/@48.2240799,18.6182632,3a,22.4y,254.02h,84.94t/data=!3m6!1e1!3m4!1sBFkvs3tiZhZrJhbqAcntUw!2e0!7i16384!8i8192?entry=ttu
Interesting Mercedes-AMG CLS63
https://www.google.sk/maps/@48.1356793,18.2354615,3a,18.7y,1.11h,84.5t/data=!3m7!1e1!3m5!1sklfkIGmzkLdjWuUnUelu6w!2e0!5s20190701T000000!7i13312!8i6656?hl=sk&entry=ttu
Mercedes-AMG E63s
https://www.google.com/maps/@48.440866,18.917284,3a,21.1y,184.66h,87.37t/data=!3m7!1e1!3m5!1syihY4H5GVCuYjEOehzEPwA!2e0!5s20230501T000000!7i16384!8i8192?entry=ttu
Mercedes-AMG G63 with some Brabus parts
https://www.google.com/maps/@48.5672711,19.1419817,3a,37.6y,159.26h,91.25t/data=!3m7!1e1!3m5!1sxnqPy8w4JxOhJp3E8FwJXA!2e0!5s20230501T000000!7i16384!8i8192?entry=ttu
Mercedes-AMG Brabus G63
https://maps.app.goo.gl/3xtmnTgAY786YHwVA?g\_st=ic
Mercedes-AMG G63
https://www.google.com/maps/@48.3219971,17.6403769,3a,41.5y,199.38h,85.26t/data=!3m7!1e1!3m5!1sW1Oe\_1fR8HmtbEWId-WF7w!2e0!5s20220701T000000!7i16384!8i8192?entry=ttu
Mercedes-AMG G63
https://maps.app.goo.gl/9PMz1KD9vkBZwBkb6?g\_st=ic
Mercedes-AMG G63
https://maps.app.goo.gl/rx79bxptrMNwZ4iE9?g\_st=ic
Mercedes-AMG G63
https://maps.app.goo.gl/29q6qPGbz17TgdFh6?g\_st=ic
Mercedes-AMG G63
https://www.google.com/maps/@48.5061468,19.1808993,3a,15.2y,53.04h,95.96t/data=!3m6!1e1!3m4!1sM2xckjmTy1dDZwkDiUFrxg!2e0!7i16384!8i8192?entry=ttu
Mercedes-AMG GLS63
https://www.google.sk/maps/@48.3624644,18.57886,3a,15y,330.51h,87.83t/data=!3m7!1e1!3m5!1sgVlxDjdIVILva15vc5WG4w!2e0!5s20230401T000000!7i16384!8i8192?hl=sk&entry=ttu
Mercedes-AMG GLS63
https://www.google.com/maps/@49.1953892,18.7402277,3a,15.4y,26.62h,91.24t/data=!3m6!1e1!3m4!1s7QCJP0SOhTb\_qzL1GfQDGg!2e0!7i16384!8i8192?entry=ttu
Mercedes-AMG GLS63
https://maps.app.goo.gl/ibfusSecbX8gs52o6?g\_st=ic
Mercedes-AMG GT
https://maps.app.goo.gl/XJ2DFKsbfVy7N5eB7?g\_st=ic
Mercedes-AMG GT 4 Door
https://maps.app.goo.gl/gaGHQmYwa1FW4bxW9?g\_st=ic
Mercedes-AMG GT 4 Door
https://maps.app.goo.gl/7FNhKwLYwLVzW3xj9?g\_st=ic
Mercedes-AMG GT 4 Door
https://maps.app.goo.gl/BHhssdUqFDCEQwek6?g\_st=ic
Mercedes-AMG S63
https://www.google.com/maps/@48.0003597,17.4881551,3a,15.6y,68.73h,87.05t/data=!3m6!1e1!3m4!1sXNQhky7kMDWVla1cXwMkZw!2e0!7i16384!8i8192?entry=ttu
Mercedes-AMG GLA45s
https://www.google.com/maps/@47.9900224,17.6248706,3a,15.4y,231.92h,82.7t/data=!3m6!1e1!3m4!1sYPIpETgwkRvHql1NKa0LRw!2e0!7i16384!8i8192?entry=ttu
Porsche Cayenne Coupe Turbo GT
https://maps.app.goo.gl/f8EyPVgzjgTs3zgt8?g\_st=ic
Porsche 993 Turbo
https://www.google.com/maps/@48.4496834,18.9101857,3a,15y,344.27h,92.9t/data=!3m6!1e1!3m4!1swENUwqvF\_LxxKopQZlEo\_Q!2e0!7i16384!8i8192?entry=ttu
submitted by skcsgo71 to StreetviewCarSpotting [link] [comments]


2023.06.07 20:45 Tar-Ton Need for Speed No Limits – Under The Hood Patch Notes

Need for Speed No Limits – Under The Hood Patch Notes
TU61 Under The Hood Update Key Art
Hit the streets with the Koenigsegg Gemera and 2022 McLaren GT in our newest update!

NEW CARS

Koenigsegg Gemera
Car Class: Hyper
PR Level Max
6-Star = 1060
7-Star = 1117
8-Star = 1153

Top Stats
Speed: 8,573
Acceleration: 13,780
Nitro: 11,735
Earnable in: Special Event: Under the Hood (7 day event) Starting Window: June 6th 17:00 PST – June 20th 17:00 PST
Delve into mysteries and high-speed heists with the Koenigsegg Gemera as you and your allies fight back against Paradyne Industries. Unravel the plot in Special Event: Under the Hood!
2022 McLaren GT
Car Class: Super
PR Level Max
6-Star = 912
7-Star = 955
8-Star = 987
Top Stats
Speed: 8,367
Acceleration: 10,960
Nitro: 9,664
Earnable in: B.R.A.V.O: McLaren GT (7 day event) Starting Window: June 12th 17:00 PST – June 27th 17:00 PST
Bust racers as part of an elite police task force with the 2022 McLaren GT in the newest B.R.A.V.O. event!

Flashbacks:

Slot 1:
Starting Window: June 18th 17:00 PST – July 4th 17:00 PST
  • Winter’s Shadow – Bugatti Bolide
  • Utter Madness – Chevrolet Corvette Stingray (C8)
  • Pursuit Legends – Pagani Zonda Cinque
  • Proving Grounds: Ferrari Roma
  • Proving Grounds: Mercedes-AMG A 45 S 4MATIC+
  • Crew Trials: Ferrari Testarossa
Slot 2:
Starting Window: June 24th 17:00 PST – July 11th 17:00 PST
  • Drift Macabre – Hennessey Exorcist Camaro ZL1
  • Neon Future – Nissan Fairlady 240ZG (Neon Future)
  • Eclipse – Polestar 1 (NFS Heat)
  • 25th Anniversary – Bugatti Chiron
  • XRC: Chevrolet Corvette C8 Z06
  • Breakout: BMW M3 (G80)

New Wraps:

  • Marked Improvement Unlocked by: Completing B.R.A.V.O: McLaren GT Special Event
  • NAIDOC Wrap Unlocked by: Mission: 5,000M - 20,000M Drift
    • In collaboration with special guest-artist Vandal, celebrate NAIDOC Week in style!

Other Improvements:

  • Further visual improvements have been made for some Android devices.

Underground Rivals Schedule

Jetstream
Start Date: 11 June, 2023 - 04:00 UTC
Driver Speedster Breakneck
Nissan Skyline 2000 GT-R Ferrari F50 Koenigsegg Jesko
Mitsubishi 3000GT VR-4 Chevrolet Camaro Z/28 Hennessey Venom GT
Ford Fiesta ST Nissan Skyline R32 Koenigsegg CCX
Limit Break
Start Date: 18 June, 2023 - 04:00 UTC
Driver Speedster Breakneck
Porsche Cayenne Turbo GT Dodge Demon Revenant Koenigsegg Gemera
BMW M3 (G80) Ford Shelby GT500 (Snoop) Koenigsegg Regera
Subaru Impreza WRX STI Dodge Challenger SRT8 Aston Martin DBS Superleggera
Undertow
Start Date: 25 June, 2023 - 04:00 UTC
Driver Speedster Breakneck
Ford Mustang 1965 Hoonicorn Mercedes AMG GT Black Series Koenigsegg Gemera
Chevrolet Camaro SS (1967) Beck Kustoms F132 McLaren P1 GTR
BMW M3 Coupé 1999 Porsche 911 991 Pagani Huayra
Gridlock
Start Date: 2 July, 2023 - 04:00 UTC
Driver Speedster Breakneck
Mercedes AMG A 45 S 4MATIC+ 2022 McLaren GT Pagani Huayra R
BMW M2 F87 Lamborghini Diablo SV Lamborghini Murcielago SV
Ford Mustang Boss 302 Porsche 911 993 Ferrari Roma
Outlanders
Start Date: 9 July, 2023 - 04:00 UTC
Driver Speedster Breakneck
Nissan Skyline R34 2022 McLaren GT Lamborghini Countach LPI 800-4
Mazda RX-7 FD Ford Fiesta ST Ken Block Lamborghini Sesto Elemento
VW Golf GTI Infiniti Q60 Red Sport 400 Nissan GTR R35
Landslide
Start Date: 16 July, 2023 - 04:00 UTC
Driver Speedster Breakneck
Ferrari Testarossa Lamborghini Huracan Koenigsegg Agera
Honda Civic Type R Lamborghini Urus Aston Martin One77
Subaru BRZ Mitsubishi Evolution X Pagani Zonda Cinque

UPCOMING PROMOTIONS AND EVENTS:

Double Rep Promotion

  • Double Rep Promotion June 19 00:00 UTC - June 21 00:00 UTC
  • Double Rep Promotion July 10 00:00 UTC - July 12 00:00 UTC

Tuner Trials All Access Pass

  • All Access Tuner Trials June 12 00:00 UTC - June 13 00:00 UTC
  • All Access Tuner Trials July 3 00:00 UTC - July 4 00:00 UTC

Replay Races

  • Koenigsegg Jesko June 12 00:00 UTC - June 14 00:00 UTC
  • Ferrari F50 June 14 00:00 UTC - June 15 00:00 UTC
  • Nissan Skyline 2000GTR June 15 00:00 UTC - June 16 00:00 UTC
  • Koenigsegg Regera June 19 00:00 UTC - June 21 00:00 UTC
  • Dodge Demon Revenant June 21 00:00 UTC - June 22 00:00 UTC
  • Porsche Cayenne Turbo GT June 22 00:00 UTC - June 23 00:00 UTC
  • McLaren P1 GTR June 26 00:00 UTC - June 28 00:00 UTC
  • Mercedes AMG GT Black Series 2021 June 28 00:00 UTC - June 29 00:00 UTC
  • Ford Mustang (Hoonicorn) June 29 00:00 UTC - June 30 00:00 UTC
  • Pagani Huayra R July 3 00:00 UTC - July 5 00:00 UTC
  • Lamborghini Diablo SV July 5 00:00 UTC - July 6 00:00 UTC
  • Mercedes AMG A 45 S 4MATIC+ July 6 00:00 UTC - July 7 00:00 UTC
  • Lamborghini Countach LPI 800-4 July 10 00:00 UTC - July 12 00:00 UTC
  • Ford Fiesta ST (Ken Block) July 12 00:00 UTC - July 13 00:00 UTC
  • Nissan Skyline GT-R BNR34 July 13 00:00 UTC - July 14 00:00 UTC
  • Koenigsegg Agera RS July 17 00:00 UTC - July 19 00:00 UTC
  • Lamborghini Huracan July 19 00:00 UTC - July 20 00:00 UTC
  • Ferrari Testarossa July 20 00:00 UTC - July 21 00:00 UTC
This update will be available for download on the 6th of June 2023 16:00 PST.
submitted by Tar-Ton to nfsnolimits [link] [comments]


2023.06.07 16:02 Anmolsama_19XX I had demo of crew 2 downloaded and today I bought special edition of it but it seems I can’t get my special edition cars(DODGE CHALLENGER SRT® DEMON Interception Unit - PORSCHE 911 SPEEDSTER). I only have this with me.

submitted by Anmolsama_19XX to thecrew2 [link] [comments]