2009.07.26 09:22 Rhinoceros + Grasshopper.
2021.03.07 19:53 capshew OpenCabinets
2010.03.04 14:41 joris78 3D Printing
2023.06.10 23:30 khoafraelich789 2023 MG GT Sport 1.5L Turbo TST
![]() | submitted by khoafraelich789 to CarInformationNews [link] [comments] https://preview.redd.it/rttiug2vbd3b1.png?width=2560&format=png&auto=webp&s=61b43837d643830c0e30ee28946caf204892517a Make: MG Model: GT Sport TST Engine: 1.5-liter DOHC 16-valve Inline-4 Turbo Intercooler Max Power: 161 PS @ 5600 rpm Max Torque: 250 Nm @ 1750 - 4000 rpm Transmission: 7-speed dual-clutch transmission Price as Tested: ₱PHP 1,193,888 For a brand known mainly for its sports cars from the 60s to the 90s, it was unusual to see MG launch one crossover SUV after another in the local market. They teased us a little bit with the MG6 liftback (launched in 2019), but thankfully, they are upping the marque’s sportiness with the introduction of the second-generation MG GT sports sedan. Its nose has a proper scowl, which makes it look like it is impatiently waiting for the light to turn green and dash away. It was thoughtful of MG to put holes for the vehicle plate screws below the 3D digital flaming grille (so onlookers can see its full form), and the extra black molding that extends into these large air vents is a nice touch that gives it a one-of-a-kind front fascia. The side showcases its very nice 17-inch two-tone Tomahawk alloy wheels, a couple of sharp character lines that highlight the shapely fenders, and a chrome trim that traces the daylight opening and emphasizes the slope that gives it a fastback form. LED bulbs are standard on the intelligent headlights and 3D racetrack taillights. It also has a couple of elements that reduce drag and increase aerodynamic efficiency, a front (carbon fiber-style) and rear (ducktail) spoiler. It looks every bit the part of a sports sedan from the front, but I have a few suggestions. A lower stance would be better, which means reduced ground clearance. On top of that, a sleeker roof would make it look sexier and give it better stability, and a larger rear glass should elicit an illusion of a wider body (when viewed from the rear). Lastly, drop the faux twin exhaust because it looks pretty obvious. MG brags that it has a fighter jet-inspired cockpit. I have never been in a fighter jet as the closest I have been was while watching ‘Top Gun: Maverick,’ so I’ll take their word for it. The dashboard is sleek, with switches that are just the right size to match the cockpit design. The plastic surface could be better, but the diamond-design accent that runs along the middle gives it a certain level of sophistication. The matching slim infotainment system is laid out horizontally and sits on top of a silver ledge with toggles to switch between the different menus of the 10-inch floating monitor. Designers gave the layout some thought to ensure every detail matches the image they have of the GT. I single out the instrument cluster because of its different look and feel. I get a Chevy (think Spark) or a moto vibe from it, even if it sports a 12.3-inch virtual display with a digital speedometer and tachometer. The unique thing about it is the red linear gauges on either side that goes up and down depending on the speed and RPM. Each front seat has bolsters for a snug fit, which is why it appears small at first. It cradles the torso very well, which helps keep the body in place during aggressive driving, but I wish the seat bottoms were just a bit longer for more thigh support. It has leather upholstery, red stitching, and quilting on the backrest. There are two USB ports in front, one for charging and the other for Apple CarPlay or Android Auto. It also has Bluetooth audio streaming. The third USB port is at the back, beside the rear air vents. The flat-bottom multi-function leather steering wheel feels great. It is just the right size and enhances the vehicle’s sporty personality. It has tilt adjustment but does not have telescopic features. Behind it are the paddle shifters and three stalks that include cruise controls. I like its current interior equipment and the power sunroof is not a regular sight in the segment; that gives it a leg up over the competition. More premium cabin materials would be better, and throw in more padded surfaces too. The six-speaker system sounds good, but maybe too good in some parts because I can feel the vibration of the panels from the door speaker when I turn up the volume. What is impressive about this vehicle is its small displacement 1.5-liter turbocharged gas engine that makes 161 PS and 250 Nm of torque. Drive goes to the wheels via a seven-speed twin-clutch gearbox. Throttle response is drive mode dependent. Normal is the default mode, and it feels pretty mild-mannered. The vehicle’s weight is more palpable as it rises steadily to the desired speed. Switching modes was a little tricky as there was a button on the center stack. The paddle shifter also did not have an effect. Only when I toggled the gear shifter back did it shift to Sport, and vice versa. Acceleration is slightly more abrupt, but I love the sound it makes. Instead of the typical rumble, which you will not get anyway because it only has four cylinders, there is a thrilling throttling-up sound that rises in the cabin the faster I went. Handling is not too light, but despite its good power-to-weight ratio, it is not as agile. That is partly due to soft suspension and high ground clearance. Its height raises the center of gravity which -together with the ride height- is why there is a significant amount of body roll when cornering. If you want to sort that out, get a new set of coilover suspensions or a lowering kit (if there are any available). But there is a benefit to keeping it suspension setup stock. This soft type has more comfort versus rigid setups that offer sporty handling. It keeps road harshness levels down, and unless you plan to drive it aggressively, there is no need to modify it. It has a forward collision warning and lane departure warning, but my favorite is the 360-degree vehicle view camera. It shows the vehicle's position relative to external obstacles, while the forward camera lets me park face-front as close to the wall as possible. If you plan to take it for a weekend trip, the trunk space is 40 inches long and 53 inches wide. It looks big enough to store a couple of check-in luggage and several overnight bags. At PHP 1,193,888, the 2023 MG GT Sport TST certainly has qualities befitting a compact sports sedan. It may not corner like the Civic RS but its higher torque lets it take off with a bit more bravado. This second-generation model is already on the right track with its powertrain. A few more updates in the MG GT and it can give the segment a run for its money. Source: autoindustriya |
2023.06.10 23:30 Frequent-Coconut6153 Sun-Ready Style: Discover Unparalleled Branded Sunglasses at Ottika Canada
2023.06.10 23:27 KyleKKent Out of Cruel Space, Part 709
2023.06.10 23:14 cultural_island777 Thoughts?
![]() | Getting ready to finalize the design of the addition and remodel on a home. Looking for any thoughts or ideas on the floor plan before I give my okay to the designer. Roughly doubling the size of the house. I wanted to preserve as much of the original structure as possible to save on demo and rebuilding. Thank you in advance for any insight. submitted by cultural_island777 to Homebuilding [link] [comments] |
2023.06.10 23:11 DeusBex Why aren't scope/sight options the same across a weapon class?
2023.06.10 23:10 OmegaBlades Need help/guidance about properly selling a rare xbox 360
2023.06.10 23:01 handofjupiter Salt Shed Info (e-mail from venue)
2023.06.10 23:00 AutoModerator What is #VALZUBIRIAGENDA and some ideas and insights
I am now claiming that I'm the visual artist who has produced the most artist memoirs in the world. I have 5 on Amazon. I count Valzubiriagenda as both a marketing book and a memoir-of-sorts, because it has a lot of my own life lessons on writing and publishing. I would not care to contest my claim of having the most memoirs. I will release 5 more over the next 3 years.BARTER! Get help to write, photograph art and publish your books!
2023.06.10 22:45 TonyMcTony [Pyanodon] Py Sci Pack 2 automated at 190 hours
![]() | Since I sunk so many hours into this mod, thought I'd provide a sort of journal entry for my progress. This will be a long-ish post, so if you are not interested in my horrible life decisions, just scroll through and enjoy the pictures. I hope with this post, i can give some insight to the people behind me progressing in the modpack. And i hope to keep myself sane enough to keep going and write about my adventures to the next sci pack milestone, and eventually Pyrrhic Victory! submitted by TonyMcTony to factorio [link] [comments] Background: I started Factorio about a year ago, didn't really like it at first when i was playing through the tutorial, and actually stopped. I remember thinking "wow I just pipe water to the boiler, add some coal and my stuff are all powered?" that was sort of a turn off for me. But then after giving it another try, i decided to stick with it and try to launch a rocket. I played the default setting at first, and didn't like the pacing. I found myself advancing too fast through the tech tree. I got halfway through Blue science and didn't even really have a solid production of the components yet and felt like i was drowning. I restarted with marathon mode and it really clicked for me. Letting me learn about the basics before giving access to too many toys. In that mode i learned about dual loading belts, blueprints, trains (signals and station limits), and making 'somewhat' tileable/expandable productions. I didn't get into bots and i don't think i will. I only used Logistic bots to refill my inventory from malls and construction bots to remotely adjust my mining outposts. Launched the rocket in my marathon mode, and decided to seek more! Before i thought to jump into the big mod packs, i tried to do a marathon mode Space Extension game to learn about scaling. Wow that was not for me. I got incredibly bored of making the same thing in larger scales so i quit. So i looked for the next best thing in the list. Saw this Pyanodon pack and said, why not. Jumped straight in. The run: I started my foray into PY a few months before PyAE came out, and was sort of glad that i did around this time, so i didn't have to re-learn everything. I didn't really get too deep into PYAL yet. I had a few restarts due to realizing a lot of my errors, and decided to stop restarting about the same time the Caravan patch came in. The Caravans were so much fun, i stopped having any thoughts of quitting the mod. I started the game with the Py default settings (no biters and no pollution... my computer is old), and tried to keep it as pure as possible. The only mods i used other than the full PyAE pack were:
*Sidenote about RSO* The base game resource generation is a bit janky when it comes to PY. I had to roll the map a few times because i'd say 5/10 the starting resource patches would overlap and you'd have an impossibly hard start if there's not enough iron or copper. While RSO solves this, it messes up spawning of the farther resources (So you can get unlucky and have no Zinc spawn closeby, but also on the flip side, lucky and trivialize the early game power puzzle if you get a Geothermal water spot that spawn 3-5 patches in a spot, you can run a centrifuge without any powerplans if you get 3-4 spots of 3-5 patches of geothermal! [Py default will only spawn 1 as they are very powerful in early science]) Here's the full map that i've explored. To find far resources (Salt/sulfuGeothermal etc.) i set up a fishturbine+radar in the 4 cardinal directions, let them scan fully, then move them clockwise to the intercards, let them scan, and etc. it was quite effective. Here's a closer look at the main area, with tags to identify general purpose of the spot Base showcase: K enough babbling, onto the important stuff. Start with the achievement - Py Sci 2 automated. I was going to get it under 190 but i forgot to ship my mechanical parts lol. A better view of the area. Primers, Retrovirus&DNA Polymerase, Good alien Sample and Py Sci 2. Eventually i might export science packs through that pre-planned train station (i.e. move PY sci 2 to Chem sci). Borders with the Arqad area since i needed vrauk cocoons and Arqad Venom Self sustained Arqad area. Makes its own ingredients for Vrauks and its food. I ship in Ralesia/Flora and Tin with Caravans, and have a train station bringing in red-hot coke and the Arqad combs Further down south from Arqad, i have my Korlex milk (& Casein/Tuuphra), Zipir, Paragen, Flavanoid makers. I had a tiny amount of fish makers here and quickly realized that it was quickly overwhelmed... had to expand another fish factory. The line of biomass will eventually reach my intended biomass processing area. For now it is not backing up anything (got one of those 800 slot warehouses holding animal parts [see my log sci area later]. I will make that biomass processing area soon.... Further away, at another tin patch, i started a fish factory. Here is also where i tried to play with the Aerial Discharge base. They are quirky but sorta not that worth it. I use 3 to go between this tin outpost (steam to mine) and my glassworks outpost to make steam to process tar (next screen) I realized that glass is getting used more and more and i needed to ship it (Mech parts, Biosamples, etc.) So eventually i had to create this little outpost where it receives overflow fuels (Petroleum and Gasoline) and also on site tar processing and burn all the fuel byproducts (Anthracene, aromatics, carbolic etc.) I ship out the pitch and creosote to help make red science bricks and sand casting and rails. The Aerial base here is the other end of the path from the Tin patch for fish. Steam is used to break down tar. I ship in syngas to power the oil burner for steam with an underflow. Biosample and redhot coke to the Arqad/Py Sci 2 area from before. I never automated Biosample before this (can easily hand craft for the initial ones for synthesis of Alien Life). Caravans bring in Titanium/Steel and Lead. Train ships in glass. At this point i started REALLY voiding stuff since it was getting too complicated to hook them all up to be used. Yes i can bring this muddy sludge to my moss area but it was not worth it. I never void anything with fuel values though (Except trace hydrogen in remote spots) since you can easily hook it up to overflow to a oil burner -> Steam engine. On to the best part (in my opinion). My Mechanical Parts 1 subfactory. I use 6 caravans here. My rationale is that these ingredients are used in small amounts, so 200 brains (200 round trips) of 1500+++ ingredients each trip should last me a life time. I ship in: Quartz Ore, Green circuits, Zinc plate, Rubber, Solder, and Tin plates. The Small parts and copper caravan outposts are exporter stations. I ship in glass from rails, make plastic from the wastewater from the Fish factory you saw earlier. AND.... I have a 'Janktown Express' train that brings in 4 obscure ingredients to the Mech parts factory. It brings in Titanium (just because its in the area) with the three ingredients requiring Antimony Oxide - Vitreloy (Brakes), Iron-Nex-Antimony (Shaft) and Lead-Antimony (Batteries). This is the original 'Janktown Express'. My very first train that i used to take 4 components to the Logistic Science area from the Antimony area. To this day this train is still on its own rail line and not connected to the main rail grid. Sorta like those 100 year old historic trolley trains that run through a main City. Side areas: Onto the other parts of my base, if you're still interested. Here's the Logistic sci factory area that the Janktown express drops off the 4 components to. The Auog/vrauk slaughter houses are just south and ships all the chopped up parts into a giant warehouse where it supplies the animal sample maker. Circuitry sends overflow parts to the composter for biomass. Cottonguts and Moondrops are just north (not pictured) Here's my Niobium area that i rushed since i was DYING for the niobium underground pipes. (Not sure if you noticed how much F-in pipes i have in my base yet). It's coupled with the oil sands processing area where i turn oil sands into Syngas. I like this avenue because it let's me use up all the waste products in my base. (Most) stone, and all gravel and sand are shipped here to make Filtration media/Activated Carbon. Stone is crushed into Gravel and excess gravel crushed into sand. Activated carbon turns the flue gas that Oil Sand processing produces into Syngas, and Filtration media turns the Bitumen from Oil sands into Syngas as well. It does mean i cannot burn syngas for nothing (like just using it as fuel for glass/smelters) as it WILL eat up all the stone/gravel/sand. Also have to ship in Zinc and Carbon Dust (from my Coal power plant area) via caravans Py Sci 1 maker with some landfill spaghetti before i was able to reliably mass produce landfill. I vent chlorine here since there's no good use for it (yet), and you will get A TON of it from NaOH. Here's the bulk of my power generation. I have only 3 geothermal deposits so far but even they are not able to power one centrifuge. (3 geo = ~150MW, 1 centrifuge = 207MW). This power plant provides 118x6 MW, produces ash in big quantities (and ships them out). Coal processing lets me mass produce coke through Red Hot Coke, and tons of coal dust for the Filtration Media area from before. I ended up making trees here, i think it was because of Coke -> CO2. I originally wanted to make bricks here as well (ash -> rich clay) for when i really need to jack up red science but i never followed through... i think it was not as efficient use of ash as i thought. I ship out coke here for train fuel, since you will make a LOT of them. Also i ship out hot air here as well to the smelter area. I really appreciate the tar deposits since there's a very simple tech that lets you make simple power setups. Tar + Vacuum = Coke + Heavy oil will let you run both Oil and Coal power plants to make power in a compact setup. the Tar deposits don't look like they will run out anytime soon either. I might make more of these tar deposits around the map later on. (I haven't touched crude oil yet, but will probably do so next). Nat gas (the last of the 3 bitumen seep resources) is required for Arqads. and Finally, a wide shot of the (starter) centre of my base, based around the crashed ship. This shows the seaweed/moss/ralesia areas better as well as the Auog/Vrauk areas, and Cottongut/Moondrop areas up top. The middle right side area was a LOT more congested with early smelting but i eventually moved them out to another area. Yes there's a lot of slaked lime pooled up that i am waiting for the next research (salt products) to use them. (Hope you like the creative use of landfill to cross lakes). Final Word: Some regrets that i had, and thought i'd share:
If you made it this far down the post, thanks for reading and hope you enjoyed this post as much as i enjoyed playing Py. |
2023.06.10 22:43 FaintHeartFaerie BEST STORY ARC FOR THIS KNIGHT AND PRINCESS DARK FAIRYTALE?
2023.06.10 22:43 LolbitClone Midnight Motorist is not very complicated, we have just been going at it wrong.
2023.06.10 22:40 robotrobot3 New Build - IM 15 vs Reef Casa 16 vs JBJ 20 Cube?
2023.06.10 22:28 YankZuluEcho Awkward entry/livingroom. Need help
2023.06.10 22:16 Eclipse_Private Finally got the honor of looking at a Century in person.
![]() | submitted by Eclipse_Private to Toyota [link] [comments] |
2023.06.10 22:10 GamingHearts1 Was 2017 an awesome year for gaming?
![]() | submitted by GamingHearts1 to u/GamingHearts1 [link] [comments] https://preview.redd.it/zp3ozt0qz85b1.jpg?width=1280&format=pjpg&auto=webp&s=7039ab8d90b14ec748a7f5d898973ae3d98bc29f When we think about awesome years within the gaming world throughout the 10’s decade there are quite a few that comes to mind. But one of the more memorable years that we have experienced during the 10’s decade without a doubt was 2017. While its debatable on whether or not 2017 was the best year for gaming within the 10’s decade there were definitely a ton positives from that time period in general. It was back in March 2017 that the world got to within the release of the Nintendo Switch along with Zelda: Breath Of The Wild. Since its release the Switch console had sold at least 52 million units worldwide and it was recently reported that it surpassed the SNES in sales. Also, The Legend Of Zelda: Breath Of The Wild has become one of the most popular installments within the entire series and has reached at least 18 million units worldwide as it pertains in sales. During the second half 2017 we got to witness the release of Splatoon 2 and the critically acclaimed Super Mario Odyssey game for the Nintendo Switch which are both very popular to this day. While Splatoon 2 is considered to be a high profile third person shooter for the Switch console Super Mario Odyssey has went on to sell over 16 million copies worldwide.In addition, to the Nintendo Switch becoming very successful the world also got see the release of the SNES Classic in late September 2017. In some electronic retail stores within America the SNES Classic was sold out before its official because pre-orders for the mini retro console were very high. The SNES Classic included various 16-bit gems that were considered to be legendary such as: Super Mario World, Legend Of Zelda: Link To The Past, F-Zero, Star Fox, Super Metroid, Earthbound, Mega Man X, Yoshi’s Island and more. Not only was the SNES Classic more popular than the NES Classic from 2016 but the console managed to reach over five million units in sales. Therem was no question that 2017 was great year for Nintendo financially along the fact the company received a ton of mainstream attention in general. https://preview.redd.it/nuci46grz85b1.jpg?width=1024&format=pjpg&auto=webp&s=7f8460cec6190a098aa2c805dbd4470013f59dc7 We also got to see the release of the Xbox One X back in 2017. The Xbox One X was backwards compatible with older generation titles from the Xbox One and the Xbox 360. It should also be noted that the Xbox One X was the first console that Microsoft had produced that ran games in 4K resolution. The Xbox One X was not only an updated model of the original Xbox One console but it was also designed to compete with Sony’s PlayStation 4 Pro which came out in November 2016. While pricing for the Xbox One X was more expensive than people would prefer some argue that its quality is more superior than that of the PS4 Pro. Not only did the Xbox One X provide 4K resolution gameplay but players had 1TB of hard drive storage at their disposal. It was also during 2017 when the gaming world was introduced to one of the most popular online games of the 10’s decade known as Fortnite created by Epic Games. The third person survival-shooter game was initially released back in July 2017 and within a short period of time the game had over one million players. Fortnite was a game that utilized the Unreal Engine 4 and was released for multiple game systems such as the Microsoft Windows, PlayStation 4, Xbox One and Nintendo Switch. As contributions to the gaming world is concerned many people would credit Fortnite for making the Battle Royale concept popular over the past few years. We have seen various games utilize Battle Royale modes between 2017-2019 such as Red Dead Redemption 2, Call Of Duty: Black Ops IV and Call Of Duty: Modern Warfare. By the time we got to the Summer of 2018 Fortnite had at least 125 million players and in terms of revenue the game had generated at least $2.4 billion. Since its release Fortnite has remained popular at various eSports events and has received numerous awards from various different gaming entities under categories from “Best Multiplayer” to “Best ESports” game. Speaking of online games it should also be noted that 2017 was also the same year that League Of Legends which was released in late ’09 flourished financially. As far as monetary gain is concerned it’s reported that Riot Games had earned $2.1 billion from League Of Legends during 2017 which was significantly more revenue than what it has generated during 2016, 2018 or 2019. League Of Legends seemed more popular in 2017 than any other year during the 10’s decade and Epic Games was doing some of its best business. There were so many big things within the gaming world that happened 2017 that it could possibly take days to highlight all of them. While everyone has their own respective opinions on which year of the 10’s decade was the best in relation to gaming many people would most likely put 2017 within the top five on their lists. |
2023.06.10 22:09 GamingHearts1 Was 2017 an awesome year for gaming?
![]() | submitted by GamingHearts1 to hotgamingtopics [link] [comments] https://preview.redd.it/rd8ecf91z85b1.jpg?width=1280&format=pjpg&auto=webp&s=fc1df309f7e64eff2b3f156c01d0ee0023f01438 When we think about awesome years within the gaming world throughout the 10’s decade there are quite a few that comes to mind. But one of the more memorable years that we have experienced during the 10’s decade without a doubt was 2017. While its debatable on whether or not 2017 was the best year for gaming within the 10’s decade there were definitely a ton positives from that time period in general. It was back in March 2017 that the world got to within the release of the Nintendo Switch along with Zelda: Breath Of The Wild. Since its release the Switch console had sold at least 52 million units worldwide and it was recently reported that it surpassed the SNES in sales. Also, The Legend Of Zelda: Breath Of The Wild has become one of the most popular installments within the entire series and has reached at least 18 million units worldwide as it pertains in sales. During the second half 2017 we got to witness the release of Splatoon 2 and the critically acclaimed Super Mario Odyssey game for the Nintendo Switch which are both very popular to this day. While Splatoon 2 is considered to be a high profile third person shooter for the Switch console Super Mario Odyssey has went on to sell over 16 million copies worldwide.In addition, to the Nintendo Switch becoming very successful the world also got see the release of the SNES Classic in late September 2017. In some electronic retail stores within America the SNES Classic was sold out before its official because pre-orders for the mini retro console were very high. The SNES Classic included various 16-bit gems that were considered to be legendary such as: Super Mario World, Legend Of Zelda: Link To The Past, F-Zero, Star Fox, Super Metroid, Earthbound, Mega Man X, Yoshi’s Island and more. Not only was the SNES Classic more popular than the NES Classic from 2016 but the console managed to reach over five million units in sales. Therem was no question that 2017 was great year for Nintendo financially along the fact the company received a ton of mainstream attention in general. https://preview.redd.it/tdx3i9anz85b1.jpg?width=1024&format=pjpg&auto=webp&s=45c19ca912dbc38090c8d54109f67d3c6f31620f We also got to see the release of the Xbox One X back in 2017. The Xbox One X was backwards compatible with older generation titles from the Xbox One and the Xbox 360. It should also be noted that the Xbox One X was the first console that Microsoft had produced that ran games in 4K resolution. The Xbox One X was not only an updated model of the original Xbox One console but it was also designed to compete with Sony’s PlayStation 4 Pro which came out in November 2016. While pricing for the Xbox One X was more expensive than people would prefer some argue that its quality is more superior than that of the PS4 Pro. Not only did the Xbox One X provide 4K resolution gameplay but players had 1TB of hard drive storage at their disposal. It was also during 2017 when the gaming world was introduced to one of the most popular online games of the 10’s decade known as Fortnite created by Epic Games. The third person survival-shooter game was initially released back in July 2017 and within a short period of time the game had over one million players. Fortnite was a game that utilized the Unreal Engine 4 and was released for multiple game systems such as the Microsoft Windows, PlayStation 4, Xbox One and Nintendo Switch. As contributions to the gaming world is concerned many people would credit Fortnite for making the Battle Royale concept popular over the past few years. We have seen various games utilize Battle Royale modes between 2017-2019 such as Red Dead Redemption 2, Call Of Duty: Black Ops IV and Call Of Duty: Modern Warfare. By the time we got to the Summer of 2018 Fortnite had at least 125 million players and in terms of revenue the game had generated at least $2.4 billion. Since its release Fortnite has remained popular at various eSports events and has received numerous awards from various different gaming entities under categories from “Best Multiplayer” to “Best ESports” game. Speaking of online games it should also be noted that 2017 was also the same year that League Of Legends which was released in late ’09 flourished financially. As far as monetary gain is concerned it’s reported that Riot Games had earned $2.1 billion from League Of Legends during 2017 which was significantly more revenue than what it has generated during 2016, 2018 or 2019. League Of Legends seemed more popular in 2017 than any other year during the 10’s decade and Epic Games was doing some of its best business. There were so many big things within the gaming world that happened 2017 that it could possibly take days to highlight all of them. While everyone has their own respective opinions on which year of the 10’s decade was the best in relation to gaming many people would most likely put 2017 within the top five on their lists. |
2023.06.10 21:59 LBPrice62 30 Things You May Not Have Known You Could Do In TOTK!!! Ultimate List!!
2023.06.10 21:50 mossyforestboulder [OPINION] Aesthetically pleasing ways to display poems
2023.06.10 21:46 SimplyMoo looking for someone to possibly decorate the exterior of my house me! (read for more info)
![]() | So I'm not too shabby of a builder, but I'm not very skilled at exterior design, especially the wall colors and materials and all that, so I'm looking for someone who can do that for me, or at least help me do it. submitted by SimplyMoo to Bloxburg [link] [comments] I have the advanced placing, multiple floors, and basement game passes. I will have the walls/body/layout of the house already built, I just need someone to help with most of the exterior. Here's a list of what I KNOW I'll need help with, although other obstacles may present themselves: - coloring/texturing of entire exterior - Roofing - a veranda/front patio of some sort - a driveway - giving the house some kind of shape with pillars, windows, shutters, or whatever else we may need - a sweet little pathway up to the front door *** I DO NOT need help with the gardening, the backyard, or furnishing the patio/veranda I'll probably have about 20-30k as a budget, but I might be able to up that if need be. I attached 4 images of the style that i like the most for houses with both actual houses and bloxburg houses (in order of what I like the most to what I like the least) as inspiration/reference. Each image has a caption about what I do/do not like about each build. I am willing to pay a little bit more or up the budget a little bit if needed! I'm in EST, so please be aware of time zone difficulties. I am willing to pay if necessary, (ONLY INGAME MONEY, NO REAL MONEY) but if you do require payment, please mention that when you comment! Please lmk! 🙏🏻🙏🏻 |
2023.06.10 21:45 CKangel Free Udemy Coupon Collections
2023.06.10 21:45 HareWarriorInTheDark Trip Report - 12 days in Tokyo, Disneysea, Hakone, Kyoto, Nara, Osaka. Early 30s couple, late risers!
2023.06.10 21:43 CKangel Free Udemy Coupon Collections