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2023.06.10 23:41 maximusaemilius Empyrean Iris: 2-21: Siren (by Charlie Star)

FYI, this is a story COLLECTION. Lots of standalones technically. So, you can basically start to read at any chapter, no pre-read of the other chapters needed technically (other than maybe getting better descriptions of characters than: Adam Vir=human, Krill=antlike alien, Sunny=tall alien, Conn=telepathic alien). The numbers are (mostly) only for organization of posts and continuity.
OC Written by Charlie Stastarrfallknightrise,
Typed up and then posted here by me.
Proofreading and language check for some chapters by u/Finbar9800
Future Lore and fact check done by me.
Its space Sirens y’all! Coming to lull you in and take your life away!
Previous First [Next](link)
Want to find a specific one, see the whole list or check fanart?
Here is the link to the master-post.
He was so hungry, lying on the floor of the cage, his hand dangling through the bars, he listened as his stomach left off a round of mournful gurgling.
The mournful gurgle turned into a low grumble and then a distinctive angry howl. His mouth was dry, and he did his best to wet his lips with his tongue.
He could only imagine what the others had been feeling when he first arrived.
No one had been feeding them, and here he was, lying around in a pathetic heap, though he was still watered and fed to some degree. Arguably the amount should have been sustainable if he hadn't been sharing with the other prisoners. He knew it would only cause more problems for all of them in the long run, but he couldn't bring himself to eat while others starved.
Below them on the Prodigum's open floor, Sunny lay curled up against one wall with a line of other prisoners. He had no doubt that she could have broken out by now, but she wouldn't, not as long as he was here at least.
Adam rolled onto his back to stare up at the ceiling of the cage. A plan had been forming in his head, though whether he could get a message to Sunny was a different matter. He mostly hoped that she would be smart enough to go along with it, or smart enough to go along with it and help with her own plan, if his plan failed.
What was his plan?
Well, that was an entirely different matter…
Honestly it was a pretty stupid plan, designed based on complete conjecture and hope on his part.
Not only that but it pretty much required that Sunny had the ability to read minds, which in itself was stupid, considering their only mind reader was most likely a couple million light years away.
He sighed.
"Ready to start again, commander?”
He closed his eyes against the voice and tried not to groan. He did not want to keep going with this, but he knew he had to.
He rolled onto his knees and looked over at the other cages, where the voice coach and the drummer were watching him. The two of them had been there longer than him and were much closer to the verge of death, though since his arrival they were at least getting something small to eat and drink.
"I'm ready."
His voice was hoarse, and He was forced to clear it.
At least his throat didn't hurt today, a fact that he owed all to the voice coach.
"Remember keep your posture straight, but not strained, breath all the way down and into the belly, don't rely on the chest. The posture of the mouth is the most important aspect of a good singing voice."
He leaned his head against the bars with a sigh.
This was not something he ever thought he would need to learn how to do, especially not in order to save his own life.
There were plenty of other things he had imagined needing to learn. On the floor below them, he watched as Sunny watched him, her sharp gold eyes curious as she watched the two of them working.
She would have no idea what his plan was, and he couldn't tell her. It was known that there were members of the serving staff who were loyal to the Prodigum, whether it be out of fear, Stockholm syndrome, or loyalty.
He idly wondered what the others were thinking.
He wondered what Sunny was thinking.
He wondered if tonight would be his last night alive.
If he would die he would make at least sure that it would be to save Sunny.
[…]
The clients began filtering into the room.
Slaves were brought forward for auction, most of them rather worthless, burned out from ears and years of use, but occasionally he would throw in a piece from his own stock knowing that the perceived value of one slave would drive up the price of another.
Lights began to flash and pulse around them at his behest.
He liked the flashing lights, they tended to confuse some of the other species, making them dumber and more likely to buy irrational purchases.
It was the same with the music, though speaking of which… where was his music?
In anger, he turned in his place, shuffling his great bulk over the floor with great halting movements of his arms and the shuffling of his back legs.
The little tentacles below his chin waved in the air, tasting it. He could taste the human, so it's not like the creature was out of his sight.
Ah there it was, in its cage as usual.
It was standing defiantly looking down at him. The ugly little creature glowered at him, its tight skin stretched over bone and lumpy muscle skeletal and strange with its flexible rubbery body.
He hated humans, though they were at least good for one thing.

Singing.
He wasn't entirely sure how they did, but he was more than jealous.
He really wished Prodigum could sing…
Though he was already working in one of the backrooms on a little project to help with that hinderance…
Of course, he didn't know this, but the Prodigum were more readily affected by human species than a lot of the others.
Where it targeted the Vrul's sense of pattern recognition and overloaded their brain, it directly impacted the emotional cortex of the Prodigum.
Singing to him was an addiction.
One that he had not yet admitted to himself or anyone else.
The human still stared at him its slimy white and green eye, blinking once or twice. He shivered in disgust, but slowly turned to look at the blue Drev. She would fetch a nice price if he were ever to sell her, and he hoped the human understood his intentions.
They were at least smart enough for that on most occasions.
He saw the human shoulders sink just a bit.
Then without further urging, it began to sing.
The Prodigum leaned back slightly, as the sound washed over him bringing with it a wave of melancholy and sadness.
It felt so good,
The fold of his face trembled with delight.
All around him the other clients stopped to look up at the human.
Was it just them or had its voice gotten better, more hypnotic?
[…]
Behind the Prodigums back Sunny flexed her hands.
She was ready for whatever Adam was planning, for she knew based on the looks and small gestures he had been giving her over the past few days that he was planning something.
However, the night went on, and although Adam's singing voice had markedly improved, she sensed nothing changing.
She shifted nervously in her cage, looking over to where the Prodigum sat on his back haunches, his large arms resting beside him, a glassy expression on his face, or at least as glassy as an expression could get when it looked like a pile of melted dough.

That was strange…
She glanced around at the others, aliens in various stages of debauchery, sort of lethargic and wobbly.
She glanced up at Adam…
He looked down at her, letting the last note of the song he was using fade off.
She nervously shifted as the aliens began to shift and move.
Then the quiet human in the far cage began tapping his hand against the bars. Adam cleared his throat. The female human began to hum softly.
How interesting…
The effect was almost immediate.
Adam took one deep breath and made eye contact with Sunny.
And then he opened up his voice, cutting through the fading clamor like a blade made of diamond–rising from the upper chest and throat in a way she didn't think him capable, quivering at the top as the others accompanied him.
His voice was full, but filled with pain as he poured in emotion like a damn, breaking to spill water into a canyon. The drummer beat out a soft rhythm behind him.
As he continued to sing the voice was so sad, so pained, that it almost made Sunny want to cry.
He gripped the bars with white knuckled hands, his face contorting with the words not bothering to mask whatever emotion he had dredged up to make a sound like that.
Beautiful and sad.
He dropped low into his chest his voice ringing powerfully over the walls before dropping into softness.
He leaned his head against the bars.
She had a tough time looking away.
What did someone have to be thinking about to make a sound like that?
The beat stopped behind him, leaving just his clear voice ringing out through the room.
She was forced to shake herself from her reverie.
When that song ended, the next one began his voice –quiet– filling the room as she slowly stepped back out of line of sight from the others.
No one was paying attention to her.
If she could just make it to the door, then maybe she would be able to find a way to get a signal out to the others.
Her movement almost notified someone, but at that moment Adam dropped his voice low, adding such a powerful hint of sadness in it that it nearly broke turning his voice to a soft rasp.
The creature could barely keep its feet.
Off to her side the Prodigum had practically melted onto the floor.
She had almost reached the door, and he brought his voice higher, the rasp still in it. It took everything she had to keep moving towards the door, and not to turn around, to be captured in the pain and sadness that he used to glue the others to their places.
Again, she couldn't help but wonder what kind of memories you had to dredge up to sing like that.
It was almost painful.
She had made it to the door.
She reached out to open it as the door opened and light spilled inward, he again reached upwards with his voice, cracking the barrier between him and the others. His voice began to splinter, but not unintentionally, actually quite on purpose, fracturing like ice.
She ran out into the hall.
She froze in place for a second, running face-first into another Prodigum.
It looked as if it was about to attack her, but when the voice washed over it, there was nothing it could do but follow the sound.
As the voice filtered out into the hallway, the same effect remained true. Others began following the sound in a dazed trance barely acknowledging her as they searched for the sad voice, so clear and powerful.
[…]
He leaned into it, eyes closed, trying to dredge up the emotion he needed. He needed to give Sunny time to work. He needed to keep their attention. But the more he thought about keeping his voice in place, the harder it was to hold.
So, he tried to ignore the need, instead allowing the emotion to roll into his body strong enough to make his face tingle and shivers to run down his face.
Tears sprung to his eyes, and he tried to hold that feeling allowing his voice to crack at just the right moments occasionally looking down at a slowly growing crowd absolutely entranced.
Behind him, the others were trying hard to keep up.
The door had opened long ago, but there were still forms trickling in.
How long would he have to hold this before someone noticed that Sunny was missing?
He tried tor as long as he could, he really did, but carrying that amount of emotion was difficult, and eventually it faded away. He still kept their rapt attention with his voice, but they were moving again, looking around at each other with confused expressions as if they were trying to figure out what had happened. The Prodigum lay almost passed out on the floor looking on in a strange mixture of confusion and contentment.
Like he was high as hell.
He had no idea how Sunny was going to do this worried that she had gone to her death.
Someone would notice her eventually, wouldn't they?
He wasn't sure how long he was going, hours or not, but eventually he lost the strength of his voice and the surrounding room went back to its normal routine using him as a simple background.
He had done all he could, now it was time to find out if Sunny had made it or not.*
[…]
”If it would be up to me, that bastard would be so fucking dead, like series bullshit, fucking laws! Why can’t we just off this motherfucking motherfucker!?”
The door hissed open, and the Prodigum turned his groggy head towards the light spilling across the floor.
He was surprised at that moment as a small shape scuttled into the room.
”And all this bullshit about I how I should stay logical, I don’t FUCKING care! I’m sick of this bullshit! The marines get to kill people all the time, but if I ask if I could bathe a goddamn Prodigum in acid and they say “nooo you can’t to that its unethical”… Fuck off!”
A Vrul?
But those didn't come here?
Number one they couldn't stand music, and number two, they were never involved in the slave market.
”Fuck off goddamn ethical laws, its not like they uphold them!”
The strange sight pulled him out of his trance enough to get up and scoot in that direction, to find out more about this uninvited guest.
It was a small creature, a brownish grey in color with large orange prismatic eyes.
He wondered how it was still walking, but then noticed the large noise-canceling headphones it wore.
”Really I am so fucking done! Fine have it as you want I will NOT kill him… there are other ways to give him what he deserves…”
It scuttled closer to him, pausing at his feet before looking up.
”Hey asshole!? Yes I am talking to you!”
That was strange, it didn't seem scared?
But the Vrul were always scared!?
"Are you the proprietor of this fine establishment?"
The Prodigum was totally baffled about what was going on and just answered truthfully.
"I am."
"Jolly good."
The creature said, reaching out with a hand and gently tossing something in his direction.
The Prodigum flinched for a moment as the tiny devices stuck to his arms legs and face.
"What is that?"
”What you deserve bitch!”
The little creature raised a hand and pressed something with a click.
His world erupted in pain, as lightning and electricity surged through him.
And then the world turned black.
[…]
Dr. Krill stood over him, hand still, still every now and then pressing the button as humans and Drev erupted into the room from all angles.
”I hate the fact that because of YOU Adam got captured AGAIN!”
He pressed the button again.
**”I hate the fact that because of you I had to captain a FUCKING human ship for two weeks, you hear me!? TWO WEEKS!!!”
Another button press, followed by more painful twitching from the Prodigum.
”But do you want to know what I hate most of all?”
He leaned down to the twitching Prodigum, holding down on the button.
"I…”
”HATE…”
”Fieldwork!"
He looked up from where he stood,
"You are ALL under arrest."
Another Prodigum hissed:
”You can’t just do that!”
”Oh, what I can’t do is surgically cut you a thousand times and then bathe you in salt, because SOMEONE apparently decided the Geneva convention should also apply to scumbags like you. But what I can do is arrest you fuckers! Just watch me!”
”Wait what was that first part?”
"Thank your gods I didn't have final jurisdiction."
Previous First [Next](link)
Want to find a specific one, see the whole list or check fanart?
Here is the link to the master-post.
Intro post by me
OC-whole collection
Patreon of the author
Thanks for reading! As you saw in the title, this is a cross posted story written by starrfallknightrise and I'll just upload some of it here for you guys, if you are interested and want to read ahead, the original story-collection can be found on tumblr or wattpad to read for free. (link above this text under "OC:..." ) It is the Empyrean Iris story collection by starfallknightrise. Also, if you want to know more about the story collection i made an intro post about it, so feel free to check that out to see what other great characters to look forward to! (Link also above this text). I have no affiliations to the author; just thought I’d share some of the great stories you might enjoy a lot!
Obviously, I have Charlie’s permission to post this and for the people already knowing the stories, or starting to read them: If you follow the link and check out the story you will see some differences. I made some small (non-artistic) changes, mainly correcting writing mistakes, pronoun correction and some small additional info here and there of things which were not thought of/forgotten or even were added/changed in later stories (like the “USS->UNSC” prefix of Stabby, Chalar=/->Sunny etc). As well as some "biggemajor" changes in descriptions and info’s for the same stringency/continuity reason. That can be explained by the story collection being, well a story collection at the start with many standalone-stories just starring the same people, but later on it gets more to a stringent storyline with backstories and throwbacks. (For example Adam Vir has some HEAVY scars over his body, following his bones, which were not really talked about up till half the collection, where it says it covers his whole body and you find out via backflash that he had them the whole time and how he got them, they just weren't mentioned before. However, I would think a doctor would at least see these scars before that, especially since he gets analyzed, treated and goes shirtless/in T-shirts in some stories). So TLDR: Writing and some descriptions are slightly changed, with full OK from the author, since he himself did not bother to correct these things before.
submitted by maximusaemilius to HFY [link] [comments]


2023.06.10 23:41 Contactunderground This interview of Dr. John Mack by Dr Mishlove is a special release from the original Thinking Allowed series that ran on public television from 1986 until 2002. I highly recommend it.

https://www.youtube.com/watch?v=fslE1PK78Jo
On a social media page, I was asked if I knew John Mack MD. Here is my reply:
We were active together in the International Physicians for the Prevention of Nuclear War, IPPNW. I sat with him briefly in Moscow in 1985 while he was having a drink during the celebration of IPPNW’s winning the Nobel Peace Prize. I attended a MUFON meeting that he addressed a few years before he tragically died. I asked him a pointed question from the floor, and I was dealt with rather curtly by him. Still, I admired him so much in so many ways when I was a physician peace activist and finally as a contact experiencer. Although we looked at challenge of flying saucers in different ways, I still miss him.
Below is an excerpt from a detailed Vanity Fair article about life and death of this remarkable human being, John Mack MD.
· “ In Newport with the other experiencers, a Tom Hanks look-alike who wanted to be known as “Scott,” the way Mack referred to him in Abduction, remembered their last meeting at Cuvelier’s villa, in the summer of 2004. Mack was excited about his new book, on the survival of consciousness. Scott confessed his own fear of death. Mack reassured him. “You never know when it will be your time,” he said. “We could all go at any time. I could walk out on the street and get hit by a car.”
Raymond Czechowski, a 50-year-old computer technician, had spent three-and-a-half hours at the Royal British Legion, a military charity in north London, planning the latest poppy drive to aid the troops, in the course of which he downed five or six pints of shandy—beer mixed with lemonade and ice. Then, on that mild, clear Monday night of September 27, 2004, he pointed his silver Peugeot north and started driving home.
Just ahead, shortly after 11 P.M., in the north London suburb of Barnet, John Mack climbed wearily out of the Underground station at Totteridge and Whetstone. His talk had gone well, and many in the audience had brought copies of his Lawrence biography, which they asked him to sign. He had also spoken about the death of his father, Edward Mack, who, 31 years before, almost to the day, had been driving home with the groceries to their summer home in Thetford, Vermont, when his car collided with a truck. In London, Mack was staying with a family friend, Veronica Keen, a widow who told him she had been receiving messages from her deceased husband—more evidence, Mack thought, of survival of consciousness. She had said to call her from the station, and she would pick him up, but Mack decided to walk. He crossed a divider and stepped into the busy street. His American instinct was to look to the left.
Czechowski hit the brakes, but too late. Mack’s body flew into the air, shattering the Peugeot’s windshield before traveling over the roof and landing heavily on the ground. “He just stepped there, bang,” Czechowski told the police, who registered his alcohol level at well over the limit.
Mack never regained consciousness. From a crumpled paper with an address on it found in his pocket, the police learned his destination and his identity.
Keen, who sat with Mack’s body at the morgue, said he materialized and told her, “It was as if I was touched with a feather. I did not feel a thing. I was given a choice: should I go, or should I stay? I looked down at my broken body and decided to go.”
At Mack’s funeral, many recalled one of his favorite quotes, from Rilke’s Letter to a Young Poet (as translated by Stephen Mitchell): “That is at bottom the only courage that is demanded of us: to have courage for the most strange, the most singular and the most inexplicable that we may encounter. That mankind has in this sense been cowardly has done life endless harm; the experiences that are called ‘visions,’ the whole so-called ‘spirit-world,’ death, all those things that are so closely akin to us, have by daily parrying been so crowded out of life that the senses with which we could have grasped them are atrophied. To say nothing of God.”
Barbara Lamb and other friends also reported visitations.
Roberta Colasanti, one of Mack’s research associates, said he communicated to her a cryptic message on the abductions they had been studying: “It’s not what we thought.” Colasanti waited breathlessly for the solution to the mystery, but it didn’t come. Mack promised to return with more information. So far, he hasn’t.”
·
· I still think about this wonderful man, the doctors' peace movement and how in the 1990s on different paths, we became involved in the mystery of flying saucers. I believe that he is still with us in spirit. Joseph Burkes MD
VANITYFAIR.COM
Inside the Alien-Abduction Support-Group Annual Meeting…
Inside the Alien-Abduction Support-Group Annual Meeting in Newport, R.I.

submitted by Contactunderground to CE5 [link] [comments]


2023.06.10 23:41 AutoModerator [Download Course] Perry Belcher – F.I.B.S. Offer Creation Masterclass (Genkicourses.site)

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submitted by AutoModerator to Money_Making_Course [link] [comments]


2023.06.10 23:41 Salixtree13 Some help finding my season please?

I am throughly confused how to figure out my season. I love all colors though bright is best. I’ve been told light pink, light blue, grey and yellow look good on me. Some help would be appreciated!
https://drive.google.com/file/d/1inplFaqxyS-FKwuQoAs6eJasZCAtmT0a/view?usp=drivesdk
submitted by Salixtree13 to coloranalysis [link] [comments]


2023.06.10 23:41 Desert-Mushroom Do modern capital markets systematically undervalue large infrastructure projects and is this exacerbated by Baumol's cost disease? What solutions have been proposed if so?

It seems to me that the fundamentally short time horizons of most investors (limited by human lifespan and retirement horizon among other things) results in undervaluing infrastructure and capital investments. Here are a few examples:
1) Homes or apartment buildings may be produced at low quality due to new buyers only planning to live in them for 5-10 years before selling them. This results in higher aggregate housing costs due to increased utilities, maintenance and replacement costs.
2) A large hydroelectric dam or nuclear power plant with a lifespan of 80+ years may not be built despite resulting in a lower overall cost of electricity over a time horizon of several decades or more because it has lower financial returns over the first 20-30 years than a natural gas plant or a wind farm.
Baumol's cost disease as I understand it means that skilled localized labor such as might be involved in large construction projects will often go up faster than inflation, meaning spending today may be more efficient than costs of replacement tomorrow, since inflation of labor costs is high relative to the overall inflation index. If this is the case then we should want to build infrastructure to high quality, to last, and appropriately giving economic credit to a project with long term implications if it is likely to reduce future costs and resource burdens.
Is this question too subject to the value we place on current costs relative to future ones (ie through discount rates) to be objectively answered?
Is the primary solution simply to have government financing for large projects that are deemed worthwhile to society in the long term and how can we determine if these projects are indeed worthwhile with appropriate objective measures of public ROI?
In theory could we expect a shrinking population/economy to financially value large infrastructure projects more due to a potentially negative discount rate?
Tldr: all these are driving at the same general point of does standard financial discounting of capital result in a market failure for long lasting capital infrastructure that results in a less wealthy economy in the long run and how can this be corrected for either when modeling economic returns of a project or creating financial instruments to finance and build long lasting capital.
submitted by Desert-Mushroom to AskEconomics [link] [comments]


2023.06.10 23:40 Contactunderground This interview of Dr. John Mack by Dr Mishlove is a special release from the original Thinking Allowed series that ran on public television from 1986 until 2002. I highly recommend it.


https://www.youtube.com/watch?v=fslE1PK78Jo
On a social media page, I was asked if I knew John Mack MD. Here is my reply:
We were active together in the International Physicians for the Prevention of Nuclear War, IPPNW. I sat with him briefly in Moscow in 1985 while he was having a drink during the celebration of IPPNW’s winning the Nobel Peace Prize. I attended a MUFON meeting that he addressed a few years before he tragically died. I asked him a pointed question from the floor, and I was dealt with rather curtly by him. Still, I admired him so much in so many ways when I was a physician peace activist and finally as a contact experiencer. Although we looked at challenge of flying saucers in different ways, I still miss him.
Below is an excerpt from a detailed Vanity Fair article about life and death of this remarkable human being, John Mack MD.
· “ In Newport with the other experiencers, a Tom Hanks look-alike who wanted to be known as “Scott,” the way Mack referred to him in Abduction, remembered their last meeting at Cuvelier’s villa, in the summer of 2004. Mack was excited about his new book, on the survival of consciousness. Scott confessed his own fear of death. Mack reassured him. “You never know when it will be your time,” he said. “We could all go at any time. I could walk out on the street and get hit by a car.”
Raymond Czechowski, a 50-year-old computer technician, had spent three-and-a-half hours at the Royal British Legion, a military charity in north London, planning the latest poppy drive to aid the troops, in the course of which he downed five or six pints of shandy—beer mixed with lemonade and ice. Then, on that mild, clear Monday night of September 27, 2004, he pointed his silver Peugeot north and started driving home.
Just ahead, shortly after 11 P.M., in the north London suburb of Barnet, John Mack climbed wearily out of the Underground station at Totteridge and Whetstone. His talk had gone well, and many in the audience had brought copies of his Lawrence biography, which they asked him to sign. He had also spoken about the death of his father, Edward Mack, who, 31 years before, almost to the day, had been driving home with the groceries to their summer home in Thetford, Vermont, when his car collided with a truck. In London, Mack was staying with a family friend, Veronica Keen, a widow who told him she had been receiving messages from her deceased husband—more evidence, Mack thought, of survival of consciousness. She had said to call her from the station, and she would pick him up, but Mack decided to walk. He crossed a divider and stepped into the busy street. His American instinct was to look to the left.
Czechowski hit the brakes, but too late. Mack’s body flew into the air, shattering the Peugeot’s windshield before traveling over the roof and landing heavily on the ground. “He just stepped there, bang,” Czechowski told the police, who registered his alcohol level at well over the limit.
Mack never regained consciousness. From a crumpled paper with an address on it found in his pocket, the police learned his destination and his identity.
Keen, who sat with Mack’s body at the morgue, said he materialized and told her, “It was as if I was touched with a feather. I did not feel a thing. I was given a choice: should I go, or should I stay? I looked down at my broken body and decided to go.”
At Mack’s funeral, many recalled one of his favorite quotes, from Rilke’s Letter to a Young Poet (as translated by Stephen Mitchell): “That is at bottom the only courage that is demanded of us: to have courage for the most strange, the most singular and the most inexplicable that we may encounter. That mankind has in this sense been cowardly has done life endless harm; the experiences that are called ‘visions,’ the whole so-called ‘spirit-world,’ death, all those things that are so closely akin to us, have by daily parrying been so crowded out of life that the senses with which we could have grasped them are atrophied. To say nothing of God.”
Barbara Lamb and other friends also reported visitations.
Roberta Colasanti, one of Mack’s research associates, said he communicated to her a cryptic message on the abductions they had been studying: “It’s not what we thought.” Colasanti waited breathlessly for the solution to the mystery, but it didn’t come. Mack promised to return with more information. So far, he hasn’t.”
·
· I still think about this wonderful man, the doctors' peace movement and how in the 1990s on different paths, we became involved in the mystery of flying saucers. I believe that he is still with us in spirit. Joseph Burkes MD
VANITYFAIR.COM
Inside the Alien-Abduction Support-Group Annual Meeting…
Inside the Alien-Abduction Support-Group Annual Meeting in Newport, R.I.
Social Media
We were both active in the International Physicians for the Prevention of Nuclear War, IPPNW. I still think about this wonderful man, the doctors' peace movement and how in the 1990s on different paths, we became involved in the mystery of flying saucers. I believe that he is still with us in spirit.
https://underground.contact/2022/12/11/i-remember-john-mack-md/
submitted by Contactunderground to aliens [link] [comments]


2023.06.10 23:40 LH_Suzuki VR Settings Help (Quest 2)

VR Settings Help (Quest 2)
I have an i7-7700k and an RX6600, 32 GB of RAM - I know I should be getting good enough performance in iRacing VR, and the sim runs smoothly at 90 Hz with 1.7x on the quest software (I've tried to keep a lot of settings low for now to get it how I want before I bump anything up).
I've used the iRacing VR guides extensively, countless youtube videos etc. but the one thing I CANNOT get rid of is the "heat haze" effect that seems to exist on the fences/grass banks/horizon/the upcoming corner at the end of the straight.
I'm using openXR and most guides I see seem to emphasize sharpness so I've got that at 100% with the resolution in openXR to 50%. I also saw a guide say that the sharpening clamp being too far can make the horizon jagged so I reduced that but no difference. I'm really not sure what is causing it. I'd be grateful if anyone can help - I can provide more info. as required but have also put in my .ini settings and my oculus debugger settings. I am also unsure on my AMD software settings but I can't really post those.

https://preview.redd.it/ugbdzqwdf95b1.png?width=489&format=png&auto=webp&s=22cd70034a7adf21e010f11000c7dd02536d0ffe
[Drive Screen] UIOffsetBottomPct=0 ; Shift bottom of UI up by specified percent VirtualMirrorSize=1 ; Size of virtual mirror, 0-large, 1-med, 2-small, 3-X-small, 4-XX-small [User Options] DriveUIFullScreen=0 ; Let triple headed driving UI expand to fill full display DriveUIMaxAspectRatio=1.800 ; Adjust driving UI maximum aspect ratio up or down DriveUITransparency=1.000 ; Adjust driving UI transparency up or down forceCrowdVisible=0 ; Force the crowd in the grandstand to show up on practice/qualify sessions ForceVisibleWhenMove=0 ; Force all movable controls to become visible when moving UI elements hideCarNum=0 ; Hide car numbers/decals in test sessions, so you can paint your own versions KeepUIHiddenOnFocus=0 ; If set to 1 then the UI can only be enabled with the space bar maxParticleThreads=6 ; #workers (0 to 6) NotifyOfDirtRequirements=1 ; Should the Session screen notify about too-low graphics settings? particleThreadPriorityAdjust=0 ; belowNormal=-1 normal=0 aboveNormal=1 reduceFramerate_WhenFocusLost=0 ; Set this to 0 to hold full framerate when another program has keyboard focus SessionUIFullScreen=0 ; Let triple headed session UI expand to fill full display SessionUIMaxAspectRatio=1.800 ; Adjust session UI maximum aspect ratio up or down SessionUITransparency=1.000 ; Adjust session UI transparency up or down [Display] border=1 ; window border? deviceIdx=0 ; which adapter displayRotateMode=1 ; 0-auto, 1-landscale, 2-landscape inv, 3-portrait, 4-portrait inv fullScreen=0 ; fullscreen? fullScreenDepth=32 ; Color depth fullScreenHeight=720 ; full screen Window's height fullScreenWidth=1024 ; full screen Window's width HDRFormat=0 ; 0=8 bit color (SDR) 1=HDR10 or HDR16F (depends on fullScreenDepth 32/64 bit) ModeScaling=0 ; 0=unspecified 1=centered 2=stretched pixelRatio=1.000 ; Full screen mode - Adjust for displays with non-square pixels pixelRatioWindowed=1.000 ; Windowed mode - Adjust for displays with non-square pixels RefreshRate=0.000 ; Refresh Rate windowedAlignment=0 ; windowed mode alignment: 0 - none, 1 - center, 2 - top left windowedHeight=720 ; windowed mode height windowedMaximized=0 ; Window is maximized in windowed mode windowedWidth=1024 ; windowed mode width windowedXPos=106 ; Window top left corner in windowed mode windowedYPos=99 ; Window top left corner in windowed mode [AutoCfg] AutoCfgCompleted=1 ; 0=need to run 3D autocfg at startup Version=1 ; Version of this file [Graphics Options] AllowTSOSelfShadows=1 ; 0=off, 1=more self-shadowing objects when shadow mapping DNSMFilter=2 ; 0= none 1= Fetch4 2= PCF4 3= PCF4P 4= PCF8P 5= PCF16P DNSMShadowFadeTime=25 ; 0 to # = time to fade in night shadows in 100ths of a sec (5 default) DNSMNumLights=1 ; 0 to 128 = Max number of shadow mapped lights at night DNSMWallsCastShadows=0 ; 0= off 1=track walls cast shadows DNSMTSOsCastShadows=0 ; 0= off 1=track objects cast shadows DNSMDownsampleFirst=0 ; 0=per-AA-sample shadows 1=per-pixel shadow DNSMEnable=0 ; 0=off 1=dynamic night shadow maps AutoExposure=1 ; 0=off, 1=on (only functions when HDR is also enabled) Reflections=0 ; 0=off, 1=render higher quality reflections TwoPassTrees=0 ; 0=off, 1=render trees with higher quality in two passes NumFixedCubemaps=0 ; number of fixed cubemaps to render per frame(100 = 1/frame) NumDynamicCubemaps=0 ; number of dynamic cubemaps to render per frame(100 = 1/frame) ReplayRenderModes=0 ; 0=off, 1=Replay Render Modes enabled Distortion=0 ; 0=off, 1=Distortion enabled SharpeningClamp=9 ; sharpening clamp (0=min, 10=default, 100=max) SharpeningAmount=125 ; sharpening strength (10=min, 125=default, 300=max) SMAA=0 ; 0=off, 1=Subpixel Morphological Antialiasing enabled FXAAQualityEdgeThreshold=166 ; 333=too little(fast),250=lowqual,166=default,125=highqual,63=overkill(slow) FXAAQualitySubPix=75 ; aliasing amt (100=soft,75=default,50=sharp,25=low,0=0ff) FXAA=0 ; 0=off, 1=FXAA enabled Sharpening=1 ; 0=off, 1=sharpening enabled SSAO=0 ; 0=off, 1=screen space ambient occlusion enabled MotionBlurBroadcastCams=1 ; 0=disabled, 1=enabled MotionBlurDrivingCams=1 ; 0=disabled, 1=enabled MotionBlurStrength=0 ; motion blur strength: 0=off, 1=low, 2=med, 3=high, 4=ultra HeatHaze=0 ; 0=off, 1=heat haze enabled DepthOfField=0 ; 0=off, 1=depth of field blurs enabled ShadowMapType=0 ; map onto: 0=off, 1=on (Turn on on for clouds/overcast to work best) DynamicShadowMaps=0 ; 0=off 1=dynamic shadow maps for cars, etc. (Day only!) ShadowDetail=0 ; 0=fewer shadows, 1=maximum shadows VirtualMirrors=1 ; 0=off, 1=virtual mirrors enabled MaxCockpitMirrors=0 ; Maximum number of cockpit mirrors to enable (0 to 4) MirrorDetail=0 ; 0=low detail, 1=high detail in mirrors ParticlesSoft=0 ; soft particles: 0=off, 1=on ParticlesFullRes=1 ; full resolution particles: 0=off, 1=on ParticleDetail=2 ; particle detail: 0=low, 1=med, 2=high WeekendDetail=0 ; event detail: 0=low, 1=med, 2=high FoliageDetail=0 ; foliage density 0=off, 1=low, 2=med, 3=high ObjectDetail=0 ; object population 0=low, 1=med, 2=high GrandstandDetail=0 ; 0=low, 1=med, 2=high CrowdDetail=0 ; 0=off, 1=low, 2=med, 3=high PitObjectDetail=2 ; 0=off, 1=low, 2=med, 3=high CarDetail=0 ; 0=low, 1=med, 2=high SkyRefreshRate=0 ; 0=low update rate, 1=med update rate, 2=high update rate Trilinear=1 ; 0=off, 1=improved texture quality LODPctDynoMirrorsMax=500 ; above 100% increases FPS and decreases LOD (25 to 500) LODPctDynoMirrorsMin=100 ; below 100% decreases FPS and increases LOD (25 to 500) LODPctDynoMax=400 ; above 100% increases FPS and decreases LOD (25 to 500) LODPctDynoMin=100 ; below 100% decreases FPS and increases LOD (25 to 500) LODPctMirrorsMax=500 ; above 100% increases FPS and decreases LOD (25 to 500) LODPctMirrorsMin=100 ; below 100% decreases FPS and increases LOD (25 to 500) LODPctMax=400 ; above 100% increases FPS and decreases LOD (25 to 500) LODPctMin=100 ; below 100% decreases FPS and increases LOD (25 to 500) LODMinFPSTarget=60 ; Reduce LODs (see LODPct* settings) when FPS is below target. MaxPitObjsToDrawInMirrors=6 ; 0 to 192: Max number of pit objs to render per mirror camera MaxPitObjsToDraw=40 ; 0 to 192: Max number of pit objs to render per camera MaxCarsToDrawInMirrors=20 ; 4 to 64: Max number of cars to render per mirror camera MaxCarsToDraw=40 ; 10 to 64: Max number of cars to render per camera MaxAniso=16 ; 1=off, or 2, 4, 8, 16 - improved edge-on textures FarTerrain=1 ; 0=no far terrain, 1=far terrain in separate pass HideCockpitObstructions=0 ; 0=hide nothing, 1=hide halo, 2=hide a-pillarockcage, 3=hide everything DriverHands=1 ; Show driver hands? 0=no, 1=yes SteeringWheel=1 ; Show steering wheel? 0=no, 1=yes, 2=fixed, 3=show only if has display EnableSPS=0 ; 0=off 1=Use Single Pass Stereo VR (nvidia Pascal/Turing) EnableTireMarks=1 ; 0=Disable Tire marks 1=Enable tire marks DynamicCubemapType=0 ; 0=RGB8, 1=RGBE, 2=RGB16 EnableHDR=0 ; 0=LDR rendering, 1=HDR rendering ResolutionScaling=0 ; Render to lower resolution and upscale (0=off, 1+ on) NvReflexMode=0 ; Low Sim to Render Latency Mode (0=off, 1=on, 2=on+boost) ContrastAdj=0 ; Adjusts scene contrast: -6 to +6 BrightnessAdj=0 ; Adjusts scene intensity: -6 to +6 GammaAdj=0 ; Adjusts gamma encoding: -6 to +6 ToneMapping=0 ; 0=off, 1=on ZBuffer32Bits=1 ; 0=off, 1=on LowQualityTrees=1 ; 0=off, 1=on EnableSwayTrees=0 ; 0=normal trees, 1=trees sway with wind TrackDisplacementEnable=1 ; 0=render without displacement, 1=render using track displacement shaders DNSMMaxLightsPerPass=3 ; 0- 6 = Shadowing lights per-fullscreen pass StaticShadowNumber=3 ; Maximum number of high quality static shadowmaps (3-8) StaticShadowRes=2 ; (For 3 or more maps) 0 = 512x512 1 = 1024x1024 2 = 2048x2048 3 = 4096x4096 4 = 8192x8192 DynamicShadowRes=1 ; (For 3 maps! So, x3) 0 = 512x512 1 = 1024x1024 2 = 2048x2048 3 = 4096x4096 4 = 8192x8192 DynamicTireRendering=0 ; 0=render without dynamic tires, 1=render with dynamic tires DynamicTrackTextureUpdateRate=2 ; 0=min, 1=low, 2=med, 3=high frequency of dynamic track texture updates DynamicTrackDataRendering=1 ; 0=render without dynamic track data, 1=render with Dynamic Track Data ShaderQuality=3 ; 0=low, 1=med, 2=high, 3=max HeadlightLevel=2 ; 0=low quality, 1=medium, 2=high quality. *** -1=disabled *** ParallelSorting=1 ; 0=disabled 1=multithreaded scene sort MonochromeHeadlights=0 ; 0=color headlights 1=all white (less blotches/banding) HeadlightsInMirrors=0 ; 0=off 1= headlights illuminate track surface in mirrors LoadTexturesWhenDriving=1 ; 0=only load when out of car NumMultiGPUs=1 ; Number of GPUs in Crossfire/SLI (1=off to 4). Set low as works. CompressTexturesSuits=1 ; 0=uncompressed 1=block compress (recommended) CompressTexturesHelmets=1 ; 0=uncompressed 1=block compress (recommended) CompressTexturesCars=1 ; 0=uncompressed (warning! no!!) 1=block compress (highly recommended) CompressedVertices=1 ; 0=off 1=Use compressed vertices ReduceCockpitFlicker=1 ; 0=off 1=enabled CarPaint2048x2048=1 ; 0=1024x1024 car textures res, 1=2048x2048 car texture res (max) CacheSwap3HighResCars=1 ; 0=shrink to fit 1=cache swap higher res for nearest cars WorldNearPlaneDistance=10 ; In 1/10 meters, min=1(0.1m) max=30(3m), helps z-fighting but may clip track. VisibilityFrameDelay=5 ; Number of frames to wait before re-testing object visibility. 0 = no delay AAQuality=0 ; 0=low - 16=max (GPU & AASamples specific) AASamples=8 ; 1=off, 2, or 4 - num samples MipLODBias=0 ; % bias texture lookup 100 is a mip level, positive is blurry, negative sharp OcclusionCull=1 ; 0=disable occlusion culling, 1=enabled (usually best) LimitFrameRate=1 ; 0=no limit, 1=use DesiredFPSLimit DesiredFPSLimit=84 ; Enabled when LimitFrameRate=1 and on ext. power MaxPreRenderedFrames=1 ; 1=normal 0=disabled/multi-gpu VerticalSync=0 ; 0=allow tearing, 1=lock FPS to refresh rate TwoBackBuffers=0 ; 0=1 back buffer, 1=try to create 2 back buffers MaxWorkingSetMB_64Bit=26992 ; (64-bit) 1024 to 32768 MB - Lower to reduce page faults! VidMemMB=6326 ; Maximum GPU video memory to consume (MB) UIScalePct=99 ; User Interface Size [Laser Scan] PointSizeMM=80 ; desired physical point size width (mm): 1 to 120 PointSizeMin=1 ; min point size in screen pixels (1 to 256) PointSizeMax=1 ; max point size in screen pixels (1 to 256) MaxLaserScanVidMem=192 ; Max scan density to load into vidmem 128-768 (MB) [OpenXR] UIScreenWidthCM=130 ; The width (cm) of the user interface screens in 3D world space UIScreenDistCM=70 ; The depth (cm) where the user interface screens are rendered in 3D OpenXREnabled=1 ; Enable OpenXR Support TwoStageAA=1 ; Repeat AA after the UI draws (note: consumes more vid mem) MirrorViewVerticalShiftPct=0 ; -30 to +30 percent - shifts the mirror image up/down (if clipped) AutoSelect=1 ; Use OpenXR without prompting AutoCenter=0 ; Re-center the HMD pose when health/safety warning disappears 
submitted by LH_Suzuki to iRacing [link] [comments]


2023.06.10 23:40 stealthepixels How to make all thumb drives and SD Cards not upgradable?

Many people like me need to plug in USB thumb drives or SD cards to many computers, some of which may be insecure and inject malware into the drive firmware.
Non upgradable thumb drives or cards are rare, so i wish some "adapter" exists that i can put in between the USB port and the thumb drive, which will block all firmware upgrade attempts.
USB Port => Adapter attached to it => Thumb drive attached to adapter
Would act like a firewall that can detect and filter out firmware upgrade operations.
Does such a thing exist?
submitted by stealthepixels to hardwarehacking [link] [comments]


2023.06.10 23:38 AutoModerator Biaheza Dropshipping Course 2023 (available)

Contact me on (+44) 7593880762 on Telegram/WhatsApp if you have interest in Biaheza's Dropshipping course.
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submitted by AutoModerator to ArcticCourses [link] [comments]


2023.06.10 23:37 celexpa Multiplayer via Link Cable? (With Broken Example Project Linked)

Multiplayer via Link Cable? (With Broken Example Project Linked)
tl;dr: Two players, one scene. How could I make this happen with the Link cable?
I've been pulling my hair out over this for the last few days, and the best I've managed to do is a script that works for a moment before stalling. This is a link to a non-functional demo project that cleanly demonstrates what I'm trying to do, and the attached images are of the script in said project that's called to update player positions. Is there something obviously wrong with the script? Is it being called too frequently? Is too much data being exchanged? What is "packet size," anyway? Does this work for you? Any and all help is greatly appreciated!
This script is called every 1/10th of a second, via a Timer Script that's run on scene initialization, to update player positions. \"Exchange Coordinates\" is the name of an event group and does nothing by itself. Some events were renamed for clarity; Z refers to sprite rotation.
Each variable is named independently across both systems.
submitted by celexpa to gbstudio [link] [comments]


2023.06.10 23:34 Karl_2630 1991 S10 transmission leak

1991 S10 transmission leak
The rear of the transmission is leaking after the drive shaft u-joint on the diff failed. How difficult if at all would it be to replace the seal?
submitted by Karl_2630 to Chevy [link] [comments]


2023.06.10 23:33 mysecretlifex F15 - Trying to find a long term [friendship] and I’m selective but sweet of course :)

I’m a white girl called Abi in a rural and traditional village in Hungary. I’m living simple life here with hobbies like cooking and baking and reading but I also love to be outdoors and do camping, boat and raft driving and hiking! I am super social and love the village gatherings as well.
I only go to the city four times a year every season. I like to eat junk food whenever I’m there because here we eat very organic and healthy food. I love healthy food, but junk food can be fun a couple times a year right? Haha!
Because of my life(style) and location, it can sometimes be difficult to make friends and often I find myself a little… isolated?
What I’m looking for: Someone thats interested (just like me!) in culture, traditions, ceremonies and customs. But also if you like nature, outdoor, food and desserts, we will vibe most likely!
In my culture there is so many things that are different. Some people might say it is insane or outdated or even worse and all of those things. But they don’t look at the positive outcomes and the prove that it works! For example how our marriage works here, how life is run, how genders love to be living accordingly to their roles and more.
Our village is a couple hundred people big and spread across grasslands and forests around us. It’s secluded, silent, peaceful and calming! However, sometimes as you can guess… lonely. Even though I love the wonderful community here.
Thank-you for reading this far and if you did, please send me a message starting with your favorite ice cream flavor :)
I’m asking you (if you’re interested) to write me an intro. Make it a bit mid sized to long sized because I’m all about equal effort! Please let me know what a good way to get to know each other is. I’m new and have no idea other than just chatting randomly but maybe you have an idea?…
I don’t mind your race, color, nationality, religion, age and anything like that! Oh and be open minded if that wasn’t clear already hihi :)
Abi - wishing you a lovely upcoming week!
:>
submitted by mysecretlifex to MeetPeople [link] [comments]


2023.06.10 23:33 Glad-Parfait-3524 Add more m.2 and ssds in my new refurbished Lenovo thinkstation p520

Hi I’m getting this pc : https://www.ebay.com/itm/185823336864?mkcid=16&mkevt=1&mkrid=711-127632-2357-0&ssspo=FUvSFsMyTGi&sssrc=2349624&ssuid=_pkszejwrqq&var=693780383567&widget_ver=artemis&media=COPY and I have no idea how to add more m.2 drives and ssds in this pc how to do this? If anyone can find a video or has one that knows how to.
Thanks
submitted by Glad-Parfait-3524 to LenovoMasterRace [link] [comments]


2023.06.10 23:33 AutoModerator [Genkicourses.site] ✔️Brett Kitchen & Ethan Kap – P2 Virtual Selling Accelerator ✔️ Full Course Download

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Courses proof (screenshots for example, or 1 free sample video from the course) are available upon demand, simply Contact us here

What You Get: MODULE 1: The Presuppositional Playbook Psychology The most fundamental difference in face to face, vs virtual selling is the absolute need to have the prospect be pushing for the sale. They must be the one driving for the solution. They have to want it more than you do. They have to be more engaged in the process than they are face to face. When you sell virtually the more you talk, the worse your close rates will be. When you are sitting with a prospect together, it’s easy to have the momentum of the meeting and the relationship you’ve developed together carry the sale to the finish line. This does not happen virtually. There is a distance, a void between you and the prospect that is easy for them to take your information and disappear, taking it to another advisor they know better. Presuppositional Selling does two important things. First, it structures the sales interaction in such a way that the prospect discovers intrisically the problems, pains, gains, and desire for a solution. One of the most powerful ways P2 selling works is helping the prospect see what they have not seen before. It changes context. It changes the frame. The Crucial 1st Appointment The first appointment in the leverage point that determines the success or failure of your entire sales process. Do a poor first appointment by talking too much, or ‘spilling your candy in the lobby’ and you’re doomed. Prospects won’t show up on the next call, and they will be lost and gone forever. There is an art and a science to doing the first appointment effectively and you’ll see exactly how to do it right. It starts with our 13 steps first appointment playbook. In this playbook you’ll get:
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  • The “Fried Chicken Rule”that ensures your prospect is engaged and selling themselves, not tuning out.
  • How to set ROCK SOLID second appointments to ensure you never get a ‘no show’ on your next appointment.
  • The SOLUTION step: How to ensure you are sharing just enough to whet their appetite and create burning curiosity for the next appointment to get them coming back for more, (while being 100% compliant!)
submitted by AutoModerator to GenkiCourses_Cheapest [link] [comments]


2023.06.10 23:32 Anheledir My first bunnies are moving in tomorrow!

My first bunnies are moving in tomorrow!
I am being obsessed with bunnies for a long time, reading a lot of books, forums, watching videos .. but I was always a bit afraid to adopt some on my own as I only want them to be happy and healthy, and with no garden nor being able to dedicate a room to them I was thinking I couldn’t offer this to them.
But recently I saw some poor little bunnies in a pet shop in italy during a camping trip, living in really bad circumstances: Tiny cage (not even a square meter!), almost no hay, water bottle and no toys or hiding place, with 3(!!) tiny bunnies living inside. I was so angry, frustrated, sad, furious... almost was about to buy them for rescue and load them in the car. But we were still staying another week on that camping site and the drive home would have been 20h.. and of course I definitely didn't want to even support that shop and they would have had new bunnies the week after anyway.
That still left a huge mental impact and I couldn't stop thinking about it. Started doing more research and looking around shelters and similar.
Long story short ... I found a seemingly nice woman living about a 3h drive away that has two cute dwarf rabbits (2 year old siblings, he is neutered, she apparently isn't). She developed a bad allergy lately and therefore is looking for a new home. We talked a bit and she asked me a lot of good questions, since I openly told her that I had no bunnies before. Also had contacted with some strange / dubious guys before that, giving me several red flags! (I might be a first-time Bunny Dad but I'm not naive and did my research! 😒) So I really appreciated that the woman was very curious in who would give her bunnies a new home.
She asks for far less money than all of the hay, litter, litter boxes, pen and other accessories are worth, even if it's rather new, just not to scare away potential interests.
So - as the title already gave away: She liked my application as new "Carrot giver" and as sad as she is to be forced letting them go, I'm visiting tomorrow to pick up the two cuties and all their Accessoires! (even going to double the original 100€ payment so she wouldn't make a loss on it as little surprise). Also offered to send her pics and videos regularly and that she can visit when being around, which she gladly accepted!
So ... currently still preparing last things and making my living room bunny-proof. I'm really excited (and honestly still a bit worried if these furballs will like me and their new home)! Less than 24 hours now... 🫢🫣🥰
PS: Photos are not made by me, but show the two bunnies. If you would be interested I coukd provide some new photos of our journey starting tomorrow 👀😇
PPS: How would you name these two cuties?? 😘
submitted by Anheledir to Bunnies [link] [comments]


2023.06.10 23:32 mysecretlifex F15 - Trying to find a long term friendship and I’m selective but sweet of course :)

I’m a white girl called Abi in a rural and traditional village in Hungary. I’m living simple life here with hobbies like cooking and baking and reading but I also love to be outdoors and do camping, boat and raft driving and hiking! I am super social and love the village gatherings as well.
I only go to the city four times a year every season. I like to eat junk food whenever I’m there because here we eat very organic and healthy food. I love healthy food, but junk food can be fun a couple times a year right? Haha!
Because of my life(style) and location, it can sometimes be difficult to make friends and often I find myself a little… isolated?
What I’m looking for: Someone thats interested (just like me!) in culture, traditions, ceremonies and customs. But also if you like nature, outdoor, food and desserts, we will vibe most likely!
In my culture there is so many things that are different. Some people might say it is insane or outdated or even worse and all of those things. But they don’t look at the positive outcomes and the prove that it works! For example how our marriage works here, how life is run, how genders love to be living accordingly to their roles and more.
Our village is a couple hundred people big and spread across grasslands and forests around us. It’s secluded, silent, peaceful and calming! However, sometimes as you can guess… lonely. Even though I love the wonderful community here.
Thank-you for reading this far and if you did, please send me a message starting with your favorite ice cream flavor :)
I’m asking you (if you’re interested) to write me an intro. Make it a bit mid sized to long sized because I’m all about equal effort! Please let me know what a good way to get to know each other is. I’m new and have no idea other than just chatting randomly but maybe you have an idea?…
I don’t mind your race, color, nationality, religion, age and anything like that! Oh and be open minded if that wasn’t clear already hihi :)
Abi - wishing you a lovely upcoming week!
:>
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2023.06.10 23:31 Educational_Fox_7739 About to buy my first car here but had some concerns regarding traffic laws.

How strict and enforced are speeding violations? From what I've seen, the speed limits are lower than what they should be for the road (compared to the dozen countries I've been to that is)
Are the "limits" merely suggestions like how they are in UK or USA where going 5 mph over a 50 mph road won't ever get you pulled over? Or is it the case that even going 5kph over an 80kph road enough to get a speeding ticket.
The second part of my question is, are there any tracks or raceways open for track days in the weekends where people can bring their cars over and ride? A quick Google search only seemed to bring up like dirt or go kart tracks.
For context, I live in Hamar, but would be more than happy to drive a few hours out of town for a car racing track.
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2023.06.10 23:31 REDDITLostInSpace My shitty life under capitalism

Im 25 turning 26 next month. I only just got my associates degree after six years. I dont know how to drive yet and still live with my parents. I've never had a job because I've been recieving supplemental security since I was 20 because my family is so poor. Because I didnt have to work, I spent this time going to college.
Poor mental health from trauma set me back a long time. Sadly, I dont know when ill ever be able to move out, along with the myriads of other expenses life has like paying for a car, car insurance, healthcare, etc. Capitalism is a cruel oppressor. Thankfully I have my friends online ive known for many years, because if I didnt I'd have no one. I wish we could all be happier.
I plan on getting s job this summer maybe. But, if I work part time I'll see my benefits cut if I work too much, so I have to be careful. I don't know what else to say. I know some people will look at my situation with contempt and disgust, but I don't care. I barely have anything left. Everyone I know will pass me by, they already have in my family. Im not sure what keeps me going. Maybe a small hope that things might get better.
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2023.06.10 23:30 Doomaster199 When driving in HOT temps, how do you prevent your back from sticking to your shirt and the seat?

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2023.06.10 23:30 scifihiker7091 Thoughts on job hunting

I’ve reviewed a lot of resumes on here that asked to be roasted and have even helped a few people who DMed me their resume for private critiques. (No, I don’t charge, but I don’t always have the time to help when asked.) I also tend to do well on interviews: my last three face-to-face interviews resulted in three job offers. But I still get flustered, frustrated and impatient with the application to interview process. Should it be useful, and I hope it is, I’ve decided to share my reflections on my current campaign for better employment.
Mini bio. 2 years as an FA at F500 tech company, plus multiple stints in accounting at mid-sized companies. Total comp at an SFA level for my region, which is typical for tech. Bored, skills underutilized, and looking for an opportunity to add greater value.
Resume. I did multiple tests in April and May to see if my resume was effective. Each time, I applied to a dozen or so positions that I was qualified for and got 3-5 interview requests. All of them came within a week of applying, so I would assume more than two weeks without an interview request means the company isn’t interested.
Applications. LinkedIn is a garbage dump when it comes to their “Easy Apply” job postings. 95% of those postings are from external recruiters for jobs that may or may not exist. Their general listings for SFA have been light of late and I’ve had to page through pages of “related opportunities” that aren’t. Having said that, I have gotten almost as many interview requests from LinkedIn applied positions as from Indeed. Also, I have a couple thousand connections on LinkedIn, so odds are there’s a 1st connection at the company who I can inmail my resume and that I applied for the position: if you are a 1st connection with an HR director or manager, there’s a greater chance of getting an interview request within one day of your inmail.
Indeed’s “make your resume public” option got me one decent outreach from a company when I first did this, but since then it’s just been emails from recruiters pitching random crap. It’s a useful app and I appreciate that they show the estimated salary range for most positions: a lot of interesting opportunities if money wasn’t a concern, but it definitely is.
Company applications can cause me to pass on completing them. I got an email reminder this morning to complete a 45 minute assessment they give to all applicants, regardless of the position or whether you’ll even get a phone screen. Hard pass. It doesn’t have to be an Indeed easy apply application but ffs be reasonable.
Interviews. I started interviewing this week.
The first interview was for a Senior [Business Unit] Analyst and was heavy on preparing reports and effectively communicating data to drive business decisions over the business unit. I therefore used the “Tell me About Yourself” question to provide examples from each job of how I effectively used different communication approaches (emails, spreadsheets, visualizations) that resulted in better business decisions or needed action. It’s all about selling from the first minute. (They wanted to bring me in for an interview but when I found out that the pay for this “senior analyst” was equivalent to the high-end of an FA pay range, I passed.)
The second interview was with a software company. It was for an FA role, but it was tech and they reached out to me on LinkedIn, so I figured the comp might be acceptable. The incoming phone number said “Scam likely,” which wasn’t a promising sign. The HR recruiter said they’d already hired a half dozen FAs in the past month, which is never a good sign: either there was a mass exodus of staff or everyone’s new and it will be the blind leading the blind. The nail in the coffin was the extremely low salary range and only a 6% annual bonus.
Rejections. I’ve gotten some lovely rejection emails from some very fine companies. Not exactly sure why companies bother with this: it used to be extremely demotivating to receive these earlier in my career. Now I just file them and may search for them if I’m applying again to the company and want to know how long it’s been since my last application.
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